gpui: Revert reuse_prepaint change of #40767 (#41025)

https://github.com/zed-industries/zed/pull/40767/files/c95ae84d919462393455d858836f479dd24bd620#r2455674159
Release Notes:

- N/A *or* Added/Fixed/Improved ...
This commit is contained in:
Lukas Wirth
2025-10-23 16:23:35 +00:00
committed by GitHub
parent b519ab2758
commit a66098b485
+13 -8
View File
@@ -2275,14 +2275,19 @@ impl Window {
}
self.next_frame.deferred_draws.extend(
self.rendered_frame
.deferred_draws
.drain(range.start.deferred_draws_index..range.end.deferred_draws_index)
.map(|mut deferred_draw| {
deferred_draw.parent_node =
reused_subtree.refresh_node_id(deferred_draw.parent_node);
deferred_draw.element = None;
deferred_draw
self.rendered_frame.deferred_draws
[range.start.deferred_draws_index..range.end.deferred_draws_index]
.iter()
.map(|deferred_draw| DeferredDraw {
current_view: deferred_draw.current_view,
parent_node: reused_subtree.refresh_node_id(deferred_draw.parent_node),
element_id_stack: deferred_draw.element_id_stack.clone(),
text_style_stack: deferred_draw.text_style_stack.clone(),
priority: deferred_draw.priority,
element: None,
absolute_offset: deferred_draw.absolute_offset,
prepaint_range: deferred_draw.prepaint_range.clone(),
paint_range: deferred_draw.paint_range.clone(),
}),
);
}