Checkpoint

This commit is contained in:
Antonio Scandurra
2023-10-18 14:12:50 +02:00
parent ad1b96720a
commit a61b34cab5
7 changed files with 265 additions and 181 deletions
+93 -76
View File
@@ -1,6 +1,7 @@
use crate::{BorrowWindow, Bounds, ElementId, FocusHandle, LayoutId, Pixels, Point, ViewContext};
use derive_more::{Deref, DerefMut};
pub(crate) use smallvec::SmallVec;
use std::mem;
pub trait Element: 'static + Send + Sync + IntoAnyElement<Self::ViewState> {
type ViewState: 'static + Send + Sync;
@@ -8,17 +9,24 @@ pub trait Element: 'static + Send + Sync + IntoAnyElement<Self::ViewState> {
fn id(&self) -> Option<ElementId>;
fn layout(
fn initialize(
&mut self,
state: &mut Self::ViewState,
view_state: &mut Self::ViewState,
element_state: Option<Self::ElementState>,
cx: &mut ViewContext<Self::ViewState>,
) -> (LayoutId, Self::ElementState);
) -> Self::ElementState;
fn layout(
&mut self,
view_state: &mut Self::ViewState,
element_state: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>,
) -> LayoutId;
fn paint(
&mut self,
bounds: Bounds<Pixels>,
state: &mut Self::ViewState,
view_state: &mut Self::ViewState,
element_state: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>,
);
@@ -97,9 +105,10 @@ pub trait ParentElement: Element {
}
}
trait ElementObject<S>: 'static + Send + Sync {
fn layout(&mut self, state: &mut S, cx: &mut ViewContext<S>) -> LayoutId;
fn paint(&mut self, state: &mut S, offset: Option<Point<Pixels>>, cx: &mut ViewContext<S>);
trait ElementObject<V>: 'static + Send + Sync {
fn initialize(&mut self, view_state: &mut V, cx: &mut ViewContext<V>);
fn layout(&mut self, view_state: &mut V, cx: &mut ViewContext<V>) -> LayoutId;
fn paint(&mut self, view_state: &mut V, offset: Option<Point<Pixels>>, cx: &mut ViewContext<V>);
}
struct RenderedElement<E: Element> {
@@ -108,17 +117,17 @@ struct RenderedElement<E: Element> {
}
#[derive(Default)]
enum ElementRenderPhase<S> {
enum ElementRenderPhase<V> {
#[default]
Rendered,
Start,
Initialized {
frame_state: Option<V>,
},
LayoutRequested {
layout_id: LayoutId,
frame_state: Option<S>,
},
Painted {
bounds: Bounds<Pixels>,
frame_state: Option<S>,
frame_state: Option<V>,
},
Painted,
}
/// Internal struct that wraps an element to store Layout and ElementState after the element is rendered.
@@ -128,52 +137,57 @@ impl<E: Element> RenderedElement<E> {
fn new(element: E) -> Self {
RenderedElement {
element,
phase: ElementRenderPhase::Rendered,
}
}
fn paint_with_element_state(
&mut self,
bounds: Bounds<Pixels>,
view_state: &mut E::ViewState,
frame_state: &mut Option<E::ElementState>,
cx: &mut ViewContext<E::ViewState>,
) {
if let Some(id) = self.element.id() {
cx.with_element_state(id, |element_state, cx| {
let mut element_state = element_state.unwrap();
self.element
.paint(bounds, view_state, &mut element_state, cx);
((), element_state)
});
} else {
self.element
.paint(bounds, view_state, frame_state.as_mut().unwrap(), cx);
phase: ElementRenderPhase::Start,
}
}
}
impl<E, S> ElementObject<E::ViewState> for RenderedElement<E>
impl<E> ElementObject<E::ViewState> for RenderedElement<E>
where
E: Element<ElementState = S>,
S: 'static + Send + Sync,
E: Element,
{
fn layout(&mut self, state: &mut E::ViewState, cx: &mut ViewContext<E::ViewState>) -> LayoutId {
let (layout_id, frame_state) = if let Some(id) = self.element.id() {
let layout_id = cx.with_element_state(id, |element_state, cx| {
self.element.layout(state, element_state, cx)
fn initialize(&mut self, view_state: &mut E::ViewState, cx: &mut ViewContext<E::ViewState>) {
let frame_state = if let Some(id) = self.element.id() {
cx.with_element_state(id, |element_state, cx| {
let element_state = self.element.initialize(view_state, element_state, cx);
((), element_state)
});
(layout_id, None)
None
} else {
let (layout_id, frame_state) = self.element.layout(state, None, cx);
(layout_id, Some(frame_state))
let frame_state = self.element.initialize(view_state, None, cx);
Some(frame_state)
};
self.phase = ElementRenderPhase::Initialized { frame_state };
}
fn layout(&mut self, state: &mut E::ViewState, cx: &mut ViewContext<E::ViewState>) -> LayoutId {
let layout_id;
let mut frame_state;
match mem::take(&mut self.phase) {
ElementRenderPhase::Initialized {
frame_state: initial_frame_state,
} => {
frame_state = initial_frame_state;
if let Some(id) = self.element.id() {
layout_id = cx.with_element_state(id, |element_state, cx| {
let mut element_state = element_state.unwrap();
let layout_id = self.element.layout(state, &mut element_state, cx);
(layout_id, element_state)
});
} else {
layout_id = self
.element
.layout(state, frame_state.as_mut().unwrap(), cx);
}
}
_ => panic!("must call initialize before layout"),
};
self.phase = ElementRenderPhase::LayoutRequested {
layout_id,
frame_state,
};
layout_id
}
@@ -183,60 +197,63 @@ where
offset: Option<Point<Pixels>>,
cx: &mut ViewContext<E::ViewState>,
) {
self.phase = match std::mem::take(&mut self.phase) {
ElementRenderPhase::Rendered => panic!("must call layout before paint"),
self.phase = match mem::take(&mut self.phase) {
ElementRenderPhase::LayoutRequested {
layout_id,
mut frame_state,
} => {
let mut bounds = cx.layout_bounds(layout_id);
offset.map(|offset| bounds.origin += offset);
self.paint_with_element_state(bounds, view_state, &mut frame_state, cx);
ElementRenderPhase::Painted {
bounds,
frame_state,
if let Some(id) = self.element.id() {
cx.with_element_state(id, |element_state, cx| {
let mut element_state = element_state.unwrap();
self.element
.paint(bounds, view_state, &mut element_state, cx);
((), element_state)
});
} else {
self.element
.paint(bounds, view_state, frame_state.as_mut().unwrap(), cx);
}
ElementRenderPhase::Painted
}
ElementRenderPhase::Painted {
bounds,
mut frame_state,
} => {
self.paint_with_element_state(bounds, view_state, &mut frame_state, cx);
ElementRenderPhase::Painted {
bounds,
frame_state,
}
}
_ => panic!("must call layout before paint"),
};
}
}
pub struct AnyElement<S>(Box<dyn ElementObject<S>>);
pub struct AnyElement<V>(Box<dyn ElementObject<V>>);
impl<S: 'static + Send + Sync> AnyElement<S> {
pub fn new<E: Element<ViewState = S>>(element: E) -> Self {
impl<V: 'static + Send + Sync> AnyElement<V> {
pub fn new<E: Element<ViewState = V>>(element: E) -> Self {
AnyElement(Box::new(RenderedElement::new(element)))
}
}
impl<S: 'static + Send + Sync> AnyElement<S> {
pub fn layout(&mut self, state: &mut S, cx: &mut ViewContext<S>) -> LayoutId {
self.0.layout(state, cx)
pub fn initialize(&mut self, view_state: &mut V, cx: &mut ViewContext<V>) {
self.0.initialize(view_state, cx);
}
pub fn paint(&mut self, state: &mut S, offset: Option<Point<Pixels>>, cx: &mut ViewContext<S>) {
self.0.paint(state, offset, cx)
pub fn layout(&mut self, view_state: &mut V, cx: &mut ViewContext<V>) -> LayoutId {
self.0.layout(view_state, cx)
}
pub fn paint(
&mut self,
view_state: &mut V,
offset: Option<Point<Pixels>>,
cx: &mut ViewContext<V>,
) {
self.0.paint(view_state, offset, cx)
}
}
pub trait IntoAnyElement<S> {
fn into_any(self) -> AnyElement<S>;
pub trait IntoAnyElement<V> {
fn into_any(self) -> AnyElement<V>;
}
impl<S> IntoAnyElement<S> for AnyElement<S> {
fn into_any(self) -> AnyElement<S> {
impl<V> IntoAnyElement<V> for AnyElement<V> {
fn into_any(self) -> AnyElement<V> {
self
}
}
+16 -7
View File
@@ -369,14 +369,25 @@ where
self.identity.id()
}
fn layout(
fn initialize(
&mut self,
view_state: &mut Self::ViewState,
element_state: Option<Self::ElementState>,
cx: &mut ViewContext<Self::ViewState>,
) -> (LayoutId, Self::ElementState) {
let element_state = element_state.unwrap_or_default();
let style = self.compute_style(Bounds::default(), &element_state, cx);
) -> Self::ElementState {
for child in &mut self.children {
child.initialize(view_state, cx);
}
element_state.unwrap_or_default()
}
fn layout(
&mut self,
view_state: &mut Self::ViewState,
element_state: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>,
) -> LayoutId {
let style = self.compute_style(Bounds::default(), element_state, cx);
style.apply_text_style(cx, |cx| {
self.with_element_id(cx, |this, cx| {
let layout_ids = this
@@ -384,9 +395,7 @@ where
.iter_mut()
.map(|child| child.layout(view_state, cx))
.collect::<Vec<_>>();
let layout_id = cx.request_layout(&style, layout_ids);
(layout_id, element_state)
cx.request_layout(&style, layout_ids)
})
})
}
+14 -8
View File
@@ -71,24 +71,30 @@ where
self.base.id()
}
fn initialize(
&mut self,
view_state: &mut V,
element_state: Option<Self::ElementState>,
cx: &mut ViewContext<V>,
) -> Self::ElementState {
self.base.initialize(view_state, element_state, cx)
}
fn layout(
&mut self,
view_state: &mut Self::ViewState,
element_state: Option<Self::ElementState>,
view_state: &mut V,
element_state: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>,
) -> (LayoutId, Self::ElementState)
where
Self: Sized,
{
) -> LayoutId {
self.base.layout(view_state, element_state, cx)
}
fn paint(
&mut self,
bounds: Bounds<Pixels>,
view: &mut Self::ViewState,
view: &mut V,
element_state: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>,
cx: &mut ViewContext<V>,
) {
cx.stack(0, |cx| {
self.base.paint(bounds, view, element_state, cx);
+16 -10
View File
@@ -1,7 +1,7 @@
use crate::{
div, Active, Anonymous, AnyElement, Bounds, Click, Div, DivState, Element, ElementId,
ElementIdentity, EventListeners, Hover, Identified, Interactive, IntoAnyElement, LayoutId,
NonFocusable, Pixels, SharedString, StyleRefinement, Styled,
NonFocusable, Pixels, SharedString, StyleRefinement, Styled, ViewContext,
};
use util::ResultExt;
@@ -62,16 +62,22 @@ where
self.base.id()
}
fn initialize(
&mut self,
view_state: &mut V,
element_state: Option<Self::ElementState>,
cx: &mut ViewContext<V>,
) -> Self::ElementState {
self.base.initialize(view_state, element_state, cx)
}
fn layout(
&mut self,
view: &mut V,
element_state: Option<Self::ElementState>,
cx: &mut crate::ViewContext<V>,
) -> (LayoutId, Self::ElementState)
where
Self: Sized,
{
self.base.layout(view, element_state, cx)
view_state: &mut V,
element_state: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>,
) -> LayoutId {
self.base.layout(view_state, element_state, cx)
}
fn paint(
@@ -79,7 +85,7 @@ where
bounds: Bounds<Pixels>,
view: &mut Self::ViewState,
element_state: &mut Self::ElementState,
cx: &mut crate::ViewContext<V>,
cx: &mut ViewContext<V>,
) where
Self: Sized,
{
+23 -15
View File
@@ -39,31 +39,40 @@ impl<S: 'static + Send + Sync> IntoAnyElement<S> for String {
}
}
pub struct Text<S> {
pub struct Text<V> {
text: SharedString,
state_type: PhantomData<S>,
state_type: PhantomData<V>,
}
impl<S: 'static + Send + Sync> IntoAnyElement<S> for Text<S> {
fn into_any(self) -> AnyElement<S> {
impl<V: 'static + Send + Sync> IntoAnyElement<V> for Text<V> {
fn into_any(self) -> AnyElement<V> {
AnyElement::new(self)
}
}
impl<S: 'static + Send + Sync> Element for Text<S> {
type ViewState = S;
impl<V: 'static + Send + Sync> Element for Text<V> {
type ViewState = V;
type ElementState = Arc<Mutex<Option<TextElementState>>>;
fn id(&self) -> Option<crate::ElementId> {
None
}
fn initialize(
&mut self,
_view_state: &mut V,
element_state: Option<Self::ElementState>,
_cx: &mut ViewContext<V>,
) -> Self::ElementState {
element_state.unwrap_or_default()
}
fn layout(
&mut self,
_view: &mut S,
_element_state: Option<Self::ElementState>,
cx: &mut ViewContext<S>,
) -> (LayoutId, Self::ElementState) {
_view: &mut V,
element_state: &mut Self::ElementState,
cx: &mut ViewContext<V>,
) -> LayoutId {
let text_system = cx.text_system().clone();
let text_style = cx.text_style();
let font_size = text_style.font_size * cx.rem_size();
@@ -71,7 +80,6 @@ impl<S: 'static + Send + Sync> Element for Text<S> {
.line_height
.to_pixels(font_size.into(), cx.rem_size());
let text = self.text.clone();
let element_state = Arc::new(Mutex::new(None));
let rem_size = cx.rem_size();
let layout_id = cx.request_measured_layout(Default::default(), rem_size, {
@@ -102,15 +110,15 @@ impl<S: 'static + Send + Sync> Element for Text<S> {
}
});
(layout_id, element_state)
layout_id
}
fn paint<'a>(
fn paint(
&mut self,
bounds: Bounds<Pixels>,
_: &mut Self::ViewState,
_: &mut V,
element_state: &mut Self::ElementState,
cx: &mut ViewContext<S>,
cx: &mut ViewContext<V>,
) {
let element_state = element_state.lock();
let element_state = element_state
+101 -64
View File
@@ -6,12 +6,12 @@ use crate::{
};
use std::{marker::PhantomData, sync::Arc};
pub struct View<S: Send + Sync> {
state: Handle<S>,
render: Arc<dyn Fn(&mut S, &mut ViewContext<S>) -> AnyElement<S> + Send + Sync + 'static>,
pub struct View<V: Send + Sync> {
state: Handle<V>,
render: Arc<dyn Fn(&mut V, &mut ViewContext<V>) -> AnyElement<V> + Send + Sync + 'static>,
}
impl<S: 'static + Send + Sync> View<S> {
impl<V: 'static + Send + Sync> View<V> {
pub fn into_any(self) -> AnyView {
AnyView {
view: Arc::new(Mutex::new(self)),
@@ -19,7 +19,7 @@ impl<S: 'static + Send + Sync> View<S> {
}
}
impl<S: Send + Sync> Clone for View<S> {
impl<V: Send + Sync> Clone for View<V> {
fn clone(&self) -> Self {
Self {
state: self.state.clone(),
@@ -28,13 +28,13 @@ impl<S: Send + Sync> Clone for View<S> {
}
}
pub fn view<S, E>(
state: Handle<S>,
render: impl Fn(&mut S, &mut ViewContext<S>) -> E + Send + Sync + 'static,
) -> View<S>
pub fn view<V, E>(
state: Handle<V>,
render: impl Fn(&mut V, &mut ViewContext<V>) -> E + Send + Sync + 'static,
) -> View<V>
where
E: IntoAnyElement<S>,
S: 'static + Send + Sync,
E: IntoAnyElement<V>,
V: 'static + Send + Sync,
{
View {
state,
@@ -42,8 +42,8 @@ where
}
}
impl<S: 'static + Send + Sync, ParentViewState: 'static + Send + Sync>
IntoAnyElement<ParentViewState> for View<S>
impl<V: 'static + Send + Sync, ParentViewState: 'static + Send + Sync>
IntoAnyElement<ParentViewState> for View<V>
{
fn into_any(self) -> AnyElement<ParentViewState> {
AnyElement::new(EraseViewState {
@@ -53,74 +53,87 @@ impl<S: 'static + Send + Sync, ParentViewState: 'static + Send + Sync>
}
}
impl<S: 'static + Send + Sync> Element for View<S> {
impl<V: 'static + Send + Sync> Element for View<V> {
type ViewState = ();
type ElementState = AnyElement<S>;
type ElementState = AnyElement<V>;
fn id(&self) -> Option<crate::ElementId> {
Some(ElementId::View(self.state.id))
}
fn initialize(
&mut self,
_: &mut (),
_: Option<Self::ElementState>,
cx: &mut ViewContext<()>,
) -> Self::ElementState {
self.state.update(cx, |state, cx| (self.render)(state, cx))
}
fn layout(
&mut self,
_: &mut Self::ViewState,
_: Option<Self::ElementState>,
cx: &mut ViewContext<Self::ViewState>,
) -> (LayoutId, Self::ElementState) {
self.state.update(cx, |state, cx| {
let mut element = (self.render)(state, cx);
let layout_id = element.layout(state, cx);
(layout_id, element)
})
_: &mut (),
element: &mut Self::ElementState,
cx: &mut ViewContext<()>,
) -> LayoutId {
self.state.update(cx, |state, cx| element.layout(state, cx))
}
fn paint(
&mut self,
_: Bounds<Pixels>,
_: &mut Self::ViewState,
_: &mut (),
element: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>,
cx: &mut ViewContext<()>,
) {
self.state
.update(cx, |state, cx| element.paint(state, None, cx))
}
}
struct EraseViewState<ViewState: 'static + Send + Sync, ParentViewState> {
view: View<ViewState>,
parent_view_state_type: PhantomData<ParentViewState>,
struct EraseViewState<V: 'static + Send + Sync, ParentV> {
view: View<V>,
parent_view_state_type: PhantomData<ParentV>,
}
impl<ViewState, ParentViewState> IntoAnyElement<ParentViewState>
for EraseViewState<ViewState, ParentViewState>
impl<V, ParentV> IntoAnyElement<ParentV> for EraseViewState<V, ParentV>
where
ViewState: 'static + Send + Sync,
ParentViewState: 'static + Send + Sync,
V: 'static + Send + Sync,
ParentV: 'static + Send + Sync,
{
fn into_any(self) -> AnyElement<ParentViewState> {
fn into_any(self) -> AnyElement<ParentV> {
AnyElement::new(self)
}
}
impl<ViewState, ParentViewState> Element for EraseViewState<ViewState, ParentViewState>
impl<V, ParentV> Element for EraseViewState<V, ParentV>
where
ViewState: 'static + Send + Sync,
ParentViewState: 'static + Send + Sync,
V: 'static + Send + Sync,
ParentV: 'static + Send + Sync,
{
type ViewState = ParentViewState;
type ViewState = ParentV;
type ElementState = AnyBox;
fn id(&self) -> Option<crate::ElementId> {
Element::id(&self.view)
}
fn layout(
fn initialize(
&mut self,
_: &mut Self::ViewState,
_: Option<Self::ElementState>,
cx: &mut ViewContext<Self::ViewState>,
) -> (LayoutId, Self::ElementState) {
ViewObject::layout(&mut self.view, cx)
) -> Self::ElementState {
ViewObject::initialize(&mut self.view, cx)
}
fn layout(
&mut self,
_: &mut Self::ViewState,
element: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>,
) -> LayoutId {
ViewObject::layout(&mut self.view, element, cx)
}
fn paint(
@@ -136,22 +149,28 @@ where
trait ViewObject: 'static + Send + Sync {
fn entity_id(&self) -> EntityId;
fn layout(&mut self, cx: &mut WindowContext) -> (LayoutId, AnyBox);
fn initialize(&mut self, cx: &mut WindowContext) -> AnyBox;
fn layout(&mut self, element: &mut AnyBox, cx: &mut WindowContext) -> LayoutId;
fn paint(&mut self, bounds: Bounds<Pixels>, element: &mut AnyBox, cx: &mut WindowContext);
}
impl<S: Send + Sync + 'static> ViewObject for View<S> {
impl<V: Send + Sync + 'static> ViewObject for View<V> {
fn entity_id(&self) -> EntityId {
self.state.id
}
fn layout(&mut self, cx: &mut WindowContext) -> (LayoutId, AnyBox) {
fn initialize(&mut self, cx: &mut WindowContext) -> AnyBox {
cx.with_element_id(self.entity_id(), |cx| {
self.state
.update(cx, |state, cx| Box::new((self.render)(state, cx)) as AnyBox)
})
}
fn layout(&mut self, element: &mut AnyBox, cx: &mut WindowContext) -> LayoutId {
cx.with_element_id(self.entity_id(), |cx| {
self.state.update(cx, |state, cx| {
let mut element = (self.render)(state, cx);
let layout_id = element.layout(state, cx);
let element = Box::new(element) as AnyBox;
(layout_id, element)
let element = element.downcast_mut::<AnyElement<V>>().unwrap();
element.layout(state, cx)
})
})
}
@@ -159,7 +178,7 @@ impl<S: Send + Sync + 'static> ViewObject for View<S> {
fn paint(&mut self, _: Bounds<Pixels>, element: &mut AnyBox, cx: &mut WindowContext) {
cx.with_element_id(self.entity_id(), |cx| {
self.state.update(cx, |state, cx| {
let element = element.downcast_mut::<AnyElement<S>>().unwrap();
let element = element.downcast_mut::<AnyElement<V>>().unwrap();
element.paint(state, None, cx);
});
});
@@ -170,11 +189,11 @@ pub struct AnyView {
view: Arc<Mutex<dyn ViewObject>>,
}
impl<ParentViewState> IntoAnyElement<ParentViewState> for AnyView
impl<ParentV> IntoAnyElement<ParentV> for AnyView
where
ParentViewState: 'static + Send + Sync,
ParentV: 'static + Send + Sync,
{
fn into_any(self) -> AnyElement<ParentViewState> {
fn into_any(self) -> AnyElement<ParentV> {
AnyElement::new(EraseAnyViewState {
view: self,
parent_view_state_type: PhantomData,
@@ -190,13 +209,22 @@ impl Element for AnyView {
Some(ElementId::View(self.view.lock().entity_id()))
}
fn layout(
fn initialize(
&mut self,
_: &mut Self::ViewState,
_: Option<Self::ElementState>,
cx: &mut ViewContext<Self::ViewState>,
) -> (LayoutId, Self::ElementState) {
self.view.lock().layout(cx)
) -> Self::ElementState {
self.view.lock().initialize(cx)
}
fn layout(
&mut self,
_: &mut Self::ViewState,
element: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>,
) -> LayoutId {
self.view.lock().layout(element, cx)
}
fn paint(
@@ -215,33 +243,42 @@ struct EraseAnyViewState<ParentViewState> {
parent_view_state_type: PhantomData<ParentViewState>,
}
impl<ParentViewState> IntoAnyElement<ParentViewState> for EraseAnyViewState<ParentViewState>
impl<ParentV> IntoAnyElement<ParentV> for EraseAnyViewState<ParentV>
where
ParentViewState: 'static + Send + Sync,
ParentV: 'static + Send + Sync,
{
fn into_any(self) -> AnyElement<ParentViewState> {
fn into_any(self) -> AnyElement<ParentV> {
AnyElement::new(self)
}
}
impl<ParentViewState> Element for EraseAnyViewState<ParentViewState>
impl<ParentV> Element for EraseAnyViewState<ParentV>
where
ParentViewState: 'static + Send + Sync,
ParentV: 'static + Send + Sync,
{
type ViewState = ParentViewState;
type ViewState = ParentV;
type ElementState = AnyBox;
fn id(&self) -> Option<crate::ElementId> {
Element::id(&self.view)
}
fn layout(
fn initialize(
&mut self,
_: &mut Self::ViewState,
_: Option<Self::ElementState>,
cx: &mut ViewContext<Self::ViewState>,
) -> (LayoutId, Self::ElementState) {
self.view.view.lock().layout(cx)
) -> Self::ElementState {
self.view.view.lock().initialize(cx)
}
fn layout(
&mut self,
_: &mut Self::ViewState,
element: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>,
) -> LayoutId {
self.view.view.lock().layout(element, cx)
}
fn paint(
+2 -1
View File
@@ -653,7 +653,8 @@ impl<'a, 'w> WindowContext<'a, 'w> {
element_state: Option<AnyBox>,
cx: &mut ViewContext<()>,
) -> AnyBox {
let (layout_id, mut element_state) = root_view.layout(&mut (), element_state, cx);
let mut element_state = root_view.initialize(&mut (), element_state, cx);
let layout_id = root_view.layout(&mut (), &mut element_state, cx);
let available_space = cx.window.content_size.map(Into::into);
cx.window
.layout_engine