windows: Fix breakpoints in WSL (#39196)
Release Notes: - Fixed breakpoints not being hit in the debugger in WSL (or any POSIX-target from WIndows host)
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@@ -9,7 +9,10 @@ use gpui::{
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Action, AnyElement, Entity, EventEmitter, FocusHandle, Focusable, FontWeight, ListState,
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Subscription, Task, WeakEntity, list,
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};
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use util::debug_panic;
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use util::{
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debug_panic,
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paths::{PathStyle, is_absolute},
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};
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use crate::{StackTraceView, ToggleUserFrames};
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use language::PointUtf16;
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@@ -470,8 +473,12 @@ impl StackFrameList {
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stack_frame.source.as_ref().and_then(|s| {
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s.path
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.as_deref()
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.filter(|path| {
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// Since we do not know if we are debugging on the host or (a remote/WSL) target,
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// we need to check if either the path is absolute as Posix or Windows.
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is_absolute(path, PathStyle::Posix) || is_absolute(path, PathStyle::Windows)
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})
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.map(|path| Arc::<Path>::from(Path::new(path)))
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.filter(|path| path.is_absolute())
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})
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}
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