Preserve logical scroll position when wrap width changes

This commit is contained in:
Nathan Sobo
2021-07-30 09:50:28 -07:00
committed by Max Brunsfeld
parent 3d07be34f8
commit 7a5f1b5446
2 changed files with 89 additions and 49 deletions
+56 -24
View File
@@ -252,7 +252,9 @@ pub fn init(cx: &mut MutableAppContext) {
),
]);
cx.add_action("buffer:scroll", Editor::scroll);
cx.add_action("buffer:scroll", |this: &mut Editor, scroll_position, cx| {
this.set_scroll_position(*scroll_position, cx)
});
cx.add_action("buffer:select", Editor::select);
cx.add_action("buffer:cancel", Editor::cancel);
cx.add_action("buffer:insert", Editor::insert);
@@ -375,6 +377,7 @@ pub struct Editor {
add_selections_state: Option<AddSelectionsState>,
select_larger_syntax_node_stack: Vec<Vec<Selection>>,
scroll_position: Vector2F,
scroll_top_anchor: Anchor,
autoscroll_requested: bool,
settings: watch::Receiver<Settings>,
focused: bool,
@@ -387,10 +390,11 @@ pub struct Editor {
pub struct Snapshot {
pub display_snapshot: DisplayMapSnapshot,
pub gutter_visible: bool,
pub scroll_position: Vector2F,
pub theme: Arc<Theme>,
pub font_family: FamilyId,
pub font_size: f32,
scroll_position: Vector2F,
scroll_top_anchor: Anchor,
}
struct AddSelectionsState {
@@ -446,6 +450,7 @@ impl Editor {
add_selections_state: None,
select_larger_syntax_node_stack: Vec::new(),
scroll_position: Vector2F::zero(),
scroll_top_anchor: Anchor::min(),
autoscroll_requested: false,
settings,
focused: false,
@@ -467,21 +472,26 @@ impl Editor {
display_snapshot: self.display_map.update(cx, |map, cx| map.snapshot(cx)),
gutter_visible: !self.single_line,
scroll_position: self.scroll_position,
scroll_top_anchor: self.scroll_top_anchor.clone(),
theme: settings.theme.clone(),
font_family: settings.buffer_font_family,
font_size: settings.buffer_font_size,
}
}
fn scroll(&mut self, scroll_position: &Vector2F, cx: &mut ViewContext<Self>) {
self.scroll_position = *scroll_position;
fn set_scroll_position(&mut self, mut scroll_position: Vector2F, cx: &mut ViewContext<Self>) {
let map = self.display_map.update(cx, |map, cx| map.snapshot(cx));
let scroll_top_buffer_offset =
DisplayPoint::new(scroll_position.y() as u32, 0).to_buffer_offset(&map, Bias::Right);
self.scroll_top_anchor = self
.buffer
.read(cx)
.anchor_at(scroll_top_buffer_offset, Bias::Right);
scroll_position.set_y(scroll_position.y().fract());
self.scroll_position = scroll_position;
cx.notify();
}
pub fn scroll_position(&self) -> Vector2F {
self.scroll_position
}
pub fn clamp_scroll_left(&mut self, max: f32) -> bool {
if max < self.scroll_position.x() {
self.scroll_position.set_x(max);
@@ -495,12 +505,16 @@ impl Editor {
&mut self,
viewport_height: f32,
line_height: f32,
cx: &mut MutableAppContext,
cx: &mut ViewContext<Self>,
) -> bool {
let display_map = self.display_map.update(cx, |map, cx| map.snapshot(cx));
let scroll_top = self.scroll_position.y();
self.scroll_position
.set_y(scroll_top.min(display_map.max_point().row().saturating_sub(1) as f32));
let mut scroll_position =
compute_scroll_position(&display_map, self.scroll_position, &self.scroll_top_anchor);
let max_scroll_top = display_map.max_point().row().saturating_sub(1) as f32;
if scroll_position.y() > max_scroll_top {
scroll_position.set_y(max_scroll_top);
self.set_scroll_position(scroll_position, cx);
}
if self.autoscroll_requested {
self.autoscroll_requested = false;
@@ -534,13 +548,15 @@ impl Editor {
let target_top = (first_cursor_top - margin).max(0.0);
let target_bottom = last_cursor_bottom + margin;
let start_row = self.scroll_position.y();
let start_row = scroll_position.y();
let end_row = start_row + visible_lines;
if target_top < start_row {
self.scroll_position.set_y(target_top);
scroll_position.set_y(target_top);
self.set_scroll_position(scroll_position, cx);
} else if target_bottom >= end_row {
self.scroll_position.set_y(target_bottom - visible_lines);
scroll_position.set_y(target_bottom - visible_lines);
self.set_scroll_position(scroll_position, cx);
}
true
@@ -641,8 +657,7 @@ impl Editor {
return;
}
self.scroll_position = scroll_position;
self.set_scroll_position(scroll_position, cx);
cx.notify();
}
@@ -2156,12 +2171,6 @@ impl Editor {
}
}
pub fn line_len(&self, display_row: u32, cx: &mut MutableAppContext) -> u32 {
self.display_map
.update(cx, |map, cx| map.snapshot(cx))
.line_len(display_row)
}
pub fn longest_row(&self, cx: &mut MutableAppContext) -> u32 {
self.display_map
.update(cx, |map, cx| map.snapshot(cx))
@@ -2267,6 +2276,14 @@ impl Editor {
}
impl Snapshot {
pub fn scroll_position(&self) -> Vector2F {
compute_scroll_position(
&self.display_snapshot,
self.scroll_position,
&self.scroll_top_anchor,
)
}
pub fn max_point(&self) -> DisplayPoint {
self.display_snapshot.max_point()
}
@@ -2275,6 +2292,10 @@ impl Snapshot {
self.display_snapshot.longest_row()
}
pub fn line_len(&self, display_row: u32) -> u32 {
self.display_snapshot.line_len(display_row)
}
pub fn font_ascent(&self, font_cache: &FontCache) -> f32 {
let font_id = font_cache.default_font(self.font_family);
let ascent = font_cache.metric(font_id, |m| m.ascent);
@@ -2327,7 +2348,7 @@ impl Snapshot {
) -> Result<Vec<text_layout::Line>> {
let font_id = font_cache.select_font(self.font_family, &FontProperties::new())?;
let start_row = self.scroll_position.y() as usize;
let start_row = self.scroll_position().y() as usize;
let end_row = cmp::min(
self.display_snapshot.max_point().row() as usize,
start_row + (viewport_height / self.line_height(font_cache)).ceil() as usize,
@@ -2450,6 +2471,16 @@ impl Snapshot {
}
}
fn compute_scroll_position(
snapshot: &DisplayMapSnapshot,
mut scroll_position: Vector2F,
scroll_top_anchor: &Anchor,
) -> Vector2F {
let scroll_top = scroll_top_anchor.to_display_point(snapshot).row() as f32;
scroll_position.set_y(scroll_top + scroll_position.y());
scroll_position
}
pub enum Event {
Activate,
Edited,
@@ -2552,6 +2583,7 @@ impl workspace::ItemView for Editor {
{
let mut clone = Editor::for_buffer(self.buffer.clone(), self.settings.clone(), cx);
clone.scroll_position = self.scroll_position;
clone.scroll_top_anchor = self.scroll_top_anchor.clone();
Some(clone)
}
+33 -25
View File
@@ -41,6 +41,10 @@ impl EditorElement {
self.view.upgrade(cx).unwrap().update(cx, f)
}
fn snapshot(&self, cx: &mut MutableAppContext) -> Snapshot {
self.update_view(cx, |view, cx| view.snapshot(cx))
}
fn mouse_down(
&self,
position: Vector2F,
@@ -50,9 +54,8 @@ impl EditorElement {
cx: &mut EventContext,
) -> bool {
if paint.text_bounds.contains_point(position) {
let position = self.update_view(cx.app, |view, cx| {
paint.point_for_position(view, layout, position, cx)
});
let snapshot = self.snapshot(cx.app);
let position = paint.point_for_position(&snapshot, layout, position);
cx.dispatch_action("buffer:select", SelectAction::Begin { position, add: cmd });
true
} else {
@@ -108,15 +111,19 @@ impl EditorElement {
let font_cache = cx.font_cache.clone();
let text_layout_cache = cx.text_layout_cache.clone();
let action = self.update_view(cx.app, |view, cx| SelectAction::Update {
position: paint.point_for_position(view, layout, position, cx),
scroll_position: (view.scroll_position() + scroll_delta).clamp(
Vector2F::zero(),
layout.scroll_max(&font_cache, &text_layout_cache),
),
});
let snapshot = self.snapshot(cx.app);
let position = paint.point_for_position(&snapshot, layout, position);
cx.dispatch_action("buffer:select", action);
cx.dispatch_action(
"buffer:select",
SelectAction::Update {
position,
scroll_position: (snapshot.scroll_position() + scroll_delta).clamp(
Vector2F::zero(),
layout.scroll_max(&font_cache, &text_layout_cache),
),
},
);
true
} else {
false
@@ -155,7 +162,7 @@ impl EditorElement {
return false;
}
let view = self.view(cx.app);
let snapshot = self.snapshot(cx.app);
let font_cache = &cx.font_cache;
let layout_cache = &cx.text_layout_cache;
let max_glyph_width = layout.em_width;
@@ -163,8 +170,9 @@ impl EditorElement {
delta *= vec2f(max_glyph_width, layout.line_height);
}
let x = (view.scroll_position().x() * max_glyph_width - delta.x()) / max_glyph_width;
let y = (view.scroll_position().y() * layout.line_height - delta.y()) / layout.line_height;
let scroll_position = snapshot.scroll_position();
let x = (scroll_position.x() * max_glyph_width - delta.x()) / max_glyph_width;
let y = (scroll_position.y() * layout.line_height - delta.y()) / layout.line_height;
let scroll_position = vec2f(x, y).clamp(
Vector2F::zero(),
layout.scroll_max(font_cache, layout_cache),
@@ -176,7 +184,7 @@ impl EditorElement {
}
fn paint_gutter(&mut self, rect: RectF, layout: &LayoutState, cx: &mut PaintContext) {
let scroll_top = layout.snapshot.scroll_position.y() * layout.line_height;
let scroll_top = layout.snapshot.scroll_position().y() * layout.line_height;
cx.scene.push_layer(Some(rect));
cx.scene.push_quad(Quad {
@@ -204,7 +212,7 @@ impl EditorElement {
fn paint_text(&mut self, bounds: RectF, layout: &LayoutState, cx: &mut PaintContext) {
let view = self.view(cx.app);
let scroll_position = layout.snapshot.scroll_position;
let scroll_position = layout.snapshot.scroll_position();
let start_row = scroll_position.y() as u32;
let scroll_top = scroll_position.y() * layout.line_height;
let end_row = ((scroll_top + bounds.height()) / layout.line_height).ceil() as u32 + 1; // Add 1 to ensure selections bleed off screen
@@ -338,7 +346,7 @@ impl Element for EditorElement {
let font_cache = &cx.font_cache;
let layout_cache = &cx.text_layout_cache;
let snapshot = self.update_view(cx.app, |view, cx| view.snapshot(cx));
let snapshot = self.snapshot(cx.app);
let line_height = snapshot.line_height(font_cache);
let gutter_padding;
@@ -393,8 +401,9 @@ impl Element for EditorElement {
Vec::new()
};
let start_row = snapshot.scroll_position.y() as u32;
let scroll_top = snapshot.scroll_position.y() * line_height;
let scroll_position = snapshot.scroll_position();
let start_row = scroll_position.y() as u32;
let scroll_top = scroll_position.y() * line_height;
let end_row = ((scroll_top + size.y()) / line_height).ceil() as u32 + 1; // Add 1 to ensure selections bleed off screen
let mut max_visible_line_width = 0.0;
@@ -451,7 +460,7 @@ impl Element for EditorElement {
let autoscrolled;
if autoscroll_horizontally {
autoscrolled = view.autoscroll_horizontally(
view.scroll_position().y() as u32,
start_row,
layout.text_size.x(),
layout.scroll_width(font_cache, layout_cache),
layout.snapshot.em_width(font_cache),
@@ -592,23 +601,22 @@ pub struct PaintState {
impl PaintState {
fn point_for_position(
&self,
view: &Editor,
snapshot: &Snapshot,
layout: &LayoutState,
position: Vector2F,
cx: &mut MutableAppContext,
) -> DisplayPoint {
let scroll_position = view.scroll_position();
let scroll_position = snapshot.scroll_position();
let position = position - self.text_bounds.origin();
let y = position.y().max(0.0).min(layout.size.y());
let row = ((y / layout.line_height) + scroll_position.y()) as u32;
let row = cmp::min(row, view.max_point(cx).row());
let row = cmp::min(row, snapshot.max_point().row());
let line = &layout.line_layouts[(row - scroll_position.y() as u32) as usize];
let x = position.x() + (scroll_position.x() * layout.em_width);
let column = if x >= 0.0 {
line.index_for_x(x)
.map(|ix| ix as u32)
.unwrap_or(view.line_len(row, cx))
.unwrap_or(snapshot.line_len(row))
} else {
0
};