Use buffer font size for diagnostic headers
Co-authored-by: Nathan <nathan@zed.dev>
This commit is contained in:
@@ -13,7 +13,7 @@ use editor::{
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};
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use futures::future::try_join_all;
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use gpui::{
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actions, div, AnyElement, AnyView, AppContext, Context, EventEmitter, FocusHandle,
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actions, div, svg, AnyElement, AnyView, AppContext, Context, EventEmitter, FocusHandle,
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FocusableView, HighlightStyle, InteractiveElement, IntoElement, Model, ParentElement, Render,
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SharedString, Styled, StyledText, Subscription, Task, View, ViewContext, VisualContext,
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WeakView, WindowContext,
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@@ -800,12 +800,20 @@ fn diagnostic_header_renderer(diagnostic: Diagnostic) -> RenderBlock {
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h_stack()
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.gap_3()
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.map(|stack| {
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let icon = if diagnostic.severity == DiagnosticSeverity::ERROR {
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IconElement::new(Icon::XCircle).color(Color::Error)
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} else {
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IconElement::new(Icon::ExclamationTriangle).color(Color::Warning)
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};
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stack.child(icon)
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stack.child(
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svg()
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.size(cx.text_style().font_size)
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.flex_none()
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.map(|icon| {
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if diagnostic.severity == DiagnosticSeverity::ERROR {
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icon.path(Icon::XCircle.path())
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.text_color(Color::Error.color(cx))
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} else {
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icon.path(Icon::ExclamationTriangle.path())
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.text_color(Color::Warning.color(cx))
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}
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}),
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)
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})
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.child(
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h_stack()
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@@ -819,7 +827,11 @@ fn diagnostic_header_renderer(diagnostic: Diagnostic) -> RenderBlock {
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),
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)
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.when_some(diagnostic.code.as_ref(), |stack, code| {
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stack.child(Label::new(format!("({code})")).color(Color::Muted))
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stack.child(
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div()
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.child(SharedString::from(format!("({code})")))
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.text_color(cx.theme().colors().text_muted),
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)
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}),
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),
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)
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@@ -827,7 +839,11 @@ fn diagnostic_header_renderer(diagnostic: Diagnostic) -> RenderBlock {
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h_stack()
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.gap_1()
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.when_some(diagnostic.source.as_ref(), |stack, source| {
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stack.child(Label::new(format!("{source}")).color(Color::Muted))
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stack.child(
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div()
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.child(SharedString::from(source.clone()))
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.text_color(cx.theme().colors().text_muted),
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)
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}),
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)
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.into_any_element()
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@@ -52,7 +52,7 @@ use std::{
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use sum_tree::Bias;
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use theme::{ActiveTheme, PlayerColor};
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use ui::prelude::*;
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use ui::{h_stack, ButtonLike, ButtonStyle, IconButton, Label, Tooltip};
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use ui::{h_stack, ButtonLike, ButtonStyle, IconButton, Tooltip};
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use util::ResultExt;
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use workspace::item::Item;
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@@ -2305,13 +2305,17 @@ impl EditorElement {
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h_stack().gap_3().child(
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h_stack()
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.gap_2()
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.child(Label::new(
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.child(
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filename
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.map(SharedString::from)
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.unwrap_or_else(|| "untitled".into()),
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))
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)
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.when_some(parent_path, |then, path| {
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then.child(Label::new(path).color(Color::Muted))
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then.child(
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div().child(path).text_color(
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cx.theme().colors().text_muted,
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),
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)
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}),
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),
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)
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@@ -2373,8 +2377,6 @@ impl EditorElement {
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this.child(div().size_full().bg(gpui::green()))
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}
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})
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// .child("⋯")
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// .children(jump_icon) // .p_x(gutter_padding)
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};
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element.into_any()
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}
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