Guard against infinite loop in focus handling (#4023)
Release Notes: - Fix an infinite loop in focus handling
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@@ -1429,9 +1429,6 @@ impl<'a> WindowContext<'a> {
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self.platform.set_cursor_style(cursor_style);
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}
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self.window.drawing = false;
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ELEMENT_ARENA.with_borrow_mut(|element_arena| element_arena.clear());
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if previous_focus_path != current_focus_path
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|| previous_window_active != current_window_active
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{
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@@ -1460,6 +1457,9 @@ impl<'a> WindowContext<'a> {
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.retain(&(), |listener| listener(&event, self));
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}
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self.window.drawing = false;
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ELEMENT_ARENA.with_borrow_mut(|element_arena| element_arena.clear());
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scene
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}
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