Checkpoint

This commit is contained in:
Antonio Scandurra
2023-10-19 23:54:17 +02:00
parent 296fc92721
commit 40c6f738b4
8 changed files with 126 additions and 126 deletions
+22 -22
View File
@@ -44,9 +44,9 @@ pub trait Element: 'static + Send + Sync + IntoAnyElement<Self::ViewState> {
#[derive(Deref, DerefMut, Default, Clone, Debug, Eq, PartialEq, Hash)]
pub struct GlobalElementId(SmallVec<[ElementId; 32]>);
pub trait ElementInteractivity<V: 'static + Send + Sync>: 'static + Send + Sync {
fn as_stateless(&self) -> &StatelessInteractivity<V>;
fn as_stateless_mut(&mut self) -> &mut StatelessInteractivity<V>;
pub trait ElementInteraction<V: 'static + Send + Sync>: 'static + Send + Sync {
fn as_stateless(&self) -> &StatelessInteraction<V>;
fn as_stateless_mut(&mut self) -> &mut StatelessInteraction<V>;
fn as_stateful(&self) -> Option<&StatefulInteractivity<V>>;
fn as_stateful_mut(&mut self) -> Option<&mut StatefulInteractivity<V>>;
@@ -233,13 +233,13 @@ pub struct StatefulInteractivity<V: 'static + Send + Sync> {
pub id: ElementId,
#[deref]
#[deref_mut]
stateless: StatelessInteractivity<V>,
stateless: StatelessInteraction<V>,
pub mouse_click_listeners: SmallVec<[MouseClickListener<V>; 2]>,
pub active_style: StyleRefinement,
pub group_active_style: Option<GroupStyle>,
}
impl<V> ElementInteractivity<V> for StatefulInteractivity<V>
impl<V> ElementInteraction<V> for StatefulInteractivity<V>
where
V: 'static + Send + Sync,
{
@@ -251,11 +251,11 @@ where
Some(self)
}
fn as_stateless(&self) -> &StatelessInteractivity<V> {
fn as_stateless(&self) -> &StatelessInteraction<V> {
&self.stateless
}
fn as_stateless_mut(&mut self) -> &mut StatelessInteractivity<V> {
fn as_stateless_mut(&mut self) -> &mut StatelessInteraction<V> {
&mut self.stateless
}
}
@@ -267,7 +267,7 @@ where
fn from(id: ElementId) -> Self {
Self {
id,
stateless: StatelessInteractivity::default(),
stateless: StatelessInteraction::default(),
mouse_click_listeners: SmallVec::new(),
active_style: StyleRefinement::default(),
group_active_style: None,
@@ -275,7 +275,7 @@ where
}
}
pub struct StatelessInteractivity<V> {
pub struct StatelessInteraction<V> {
pub mouse_down_listeners: SmallVec<[MouseDownListener<V>; 2]>,
pub mouse_up_listeners: SmallVec<[MouseUpListener<V>; 2]>,
pub mouse_move_listeners: SmallVec<[MouseMoveListener<V>; 2]>,
@@ -337,7 +337,7 @@ pub struct InteractiveElementState {
pending_click: Arc<Mutex<Option<MouseDownEvent>>>,
}
impl<V> Default for StatelessInteractivity<V> {
impl<V> Default for StatelessInteraction<V> {
fn default() -> Self {
Self {
mouse_down_listeners: SmallVec::new(),
@@ -351,7 +351,7 @@ impl<V> Default for StatelessInteractivity<V> {
}
}
impl<V> ElementInteractivity<V> for StatelessInteractivity<V>
impl<V> ElementInteraction<V> for StatelessInteraction<V>
where
V: 'static + Send + Sync,
{
@@ -363,17 +363,17 @@ where
None
}
fn as_stateless(&self) -> &StatelessInteractivity<V> {
fn as_stateless(&self) -> &StatelessInteraction<V> {
self
}
fn as_stateless_mut(&mut self) -> &mut StatelessInteractivity<V> {
fn as_stateless_mut(&mut self) -> &mut StatelessInteraction<V> {
self
}
}
pub trait ElementFocusability<V: 'static + Send + Sync>: 'static + Send + Sync {
fn as_focusable(&self) -> Option<&Focusable<V>>;
pub trait ElementFocus<V: 'static + Send + Sync>: 'static + Send + Sync {
fn as_focusable(&self) -> Option<&FocusEnabled<V>>;
fn initialize<R>(
&self,
@@ -421,7 +421,7 @@ pub trait ElementFocusability<V: 'static + Send + Sync>: 'static + Send + Sync {
}
}
pub struct Focusable<V: 'static + Send + Sync> {
pub struct FocusEnabled<V: 'static + Send + Sync> {
pub focus_handle: FocusHandle,
pub focus_listeners: FocusListeners<V>,
pub focus_style: StyleRefinement,
@@ -429,16 +429,16 @@ pub struct Focusable<V: 'static + Send + Sync> {
pub in_focus_style: StyleRefinement,
}
impl<V> ElementFocusability<V> for Focusable<V>
impl<V> ElementFocus<V> for FocusEnabled<V>
where
V: 'static + Send + Sync,
{
fn as_focusable(&self) -> Option<&Focusable<V>> {
fn as_focusable(&self) -> Option<&FocusEnabled<V>> {
Some(self)
}
}
impl<V> From<FocusHandle> for Focusable<V>
impl<V> From<FocusHandle> for FocusEnabled<V>
where
V: 'static + Send + Sync,
{
@@ -453,13 +453,13 @@ where
}
}
pub struct NonFocusable;
pub struct FocusDisabled;
impl<V> ElementFocusability<V> for NonFocusable
impl<V> ElementFocus<V> for FocusDisabled
where
V: 'static + Send + Sync,
{
fn as_focusable(&self) -> Option<&Focusable<V>> {
fn as_focusable(&self) -> Option<&FocusEnabled<V>> {
None
}
}
+51 -51
View File
@@ -1,9 +1,9 @@
use crate::{
AnyElement, BorrowWindow, Bounds, Element, ElementFocusability, ElementId,
ElementInteractivity, Focus, FocusHandle, FocusListeners, Focusable, GlobalElementId,
GroupBounds, InteractiveElementState, IntoAnyElement, LayoutId, NonFocusable, Overflow,
ParentElement, Pixels, Point, SharedString, StatefulInteractivity, StatefullyInteractive,
StatelessInteractivity, StatelesslyInteractive, Style, StyleRefinement, Styled, ViewContext,
AnyElement, BorrowWindow, Bounds, Element, ElementFocus, ElementId, ElementInteraction,
FocusDisabled, FocusEnabled, FocusHandle, FocusListeners, Focusable, GlobalElementId,
GroupBounds, InteractiveElementState, IntoAnyElement, LayoutId, Overflow, ParentElement,
Pixels, Point, SharedString, StatefulInteractivity, StatefullyInteractive,
StatelessInteraction, StatelesslyInteractive, Style, StyleRefinement, Styled, ViewContext,
};
use parking_lot::Mutex;
use refineable::Refineable;
@@ -33,38 +33,38 @@ impl ScrollState {
pub struct Div<
V: 'static + Send + Sync,
I: ElementInteractivity<V> = StatelessInteractivity<V>,
F: ElementFocusability<V> = NonFocusable,
I: ElementInteraction<V> = StatelessInteraction<V>,
F: ElementFocus<V> = FocusDisabled,
> {
interactivity: I,
focusability: F,
interaction: I,
focus: F,
children: SmallVec<[AnyElement<V>; 2]>,
group: Option<SharedString>,
base_style: StyleRefinement,
}
pub fn div<V>() -> Div<V, StatelessInteractivity<V>, NonFocusable>
pub fn div<V>() -> Div<V, StatelessInteraction<V>, FocusDisabled>
where
V: 'static + Send + Sync,
{
Div {
interactivity: StatelessInteractivity::default(),
focusability: NonFocusable,
interaction: StatelessInteraction::default(),
focus: FocusDisabled,
children: SmallVec::new(),
group: None,
base_style: StyleRefinement::default(),
}
}
impl<V, F> Div<V, StatelessInteractivity<V>, F>
impl<V, F> Div<V, StatelessInteraction<V>, F>
where
F: ElementFocusability<V>,
F: ElementFocus<V>,
V: 'static + Send + Sync,
{
pub fn id(self, id: impl Into<ElementId>) -> Div<V, StatefulInteractivity<V>, F> {
Div {
interactivity: id.into().into(),
focusability: self.focusability,
interaction: id.into().into(),
focus: self.focus,
children: self.children,
group: self.group,
base_style: self.base_style,
@@ -74,8 +74,8 @@ where
impl<V, I, F> Div<V, I, F>
where
I: ElementInteractivity<V>,
F: ElementFocusability<V>,
I: ElementInteraction<V>,
F: ElementFocus<V>,
V: 'static + Send + Sync,
{
pub fn group(mut self, group: impl Into<SharedString>) -> Self {
@@ -146,22 +146,22 @@ where
) -> Style {
let mut computed_style = Style::default();
computed_style.refine(&self.base_style);
self.focusability.refine_style(&mut computed_style, cx);
self.interactivity
self.focus.refine_style(&mut computed_style, cx);
self.interaction
.refine_style(&mut computed_style, bounds, state, cx);
computed_style
}
}
impl<V, I> Div<V, I, NonFocusable>
impl<V, I> Div<V, I, FocusDisabled>
where
I: ElementInteractivity<V>,
I: ElementInteraction<V>,
V: 'static + Send + Sync,
{
pub fn focusable(self, handle: &FocusHandle) -> Div<V, I, Focusable<V>> {
pub fn focusable(self, handle: &FocusHandle) -> Div<V, I, FocusEnabled<V>> {
Div {
interactivity: self.interactivity,
focusability: handle.clone().into(),
interaction: self.interaction,
focus: handle.clone().into(),
children: self.children,
group: self.group,
base_style: self.base_style,
@@ -169,43 +169,43 @@ where
}
}
impl<V, I> Focus for Div<V, I, Focusable<V>>
impl<V, I> Focusable for Div<V, I, FocusEnabled<V>>
where
I: ElementInteractivity<V>,
I: ElementInteraction<V>,
V: 'static + Send + Sync,
{
fn focus_listeners(&mut self) -> &mut FocusListeners<V> {
&mut self.focusability.focus_listeners
&mut self.focus.focus_listeners
}
fn handle(&self) -> &FocusHandle {
&self.focusability.focus_handle
&self.focus.focus_handle
}
fn set_focus_style(&mut self, style: StyleRefinement) {
self.focusability.focus_style = style;
self.focus.focus_style = style;
}
fn set_focus_in_style(&mut self, style: StyleRefinement) {
self.focusability.focus_in_style = style;
self.focus.focus_in_style = style;
}
fn set_in_focus_style(&mut self, style: StyleRefinement) {
self.focusability.in_focus_style = style;
self.focus.in_focus_style = style;
}
}
impl<V, I, F> Element for Div<V, I, F>
where
I: ElementInteractivity<V>,
F: ElementFocusability<V>,
I: ElementInteraction<V>,
F: ElementFocus<V>,
V: 'static + Send + Sync,
{
type ViewState = V;
type ElementState = InteractiveElementState;
fn id(&self) -> Option<ElementId> {
self.interactivity
self.interaction
.as_stateful()
.map(|identified| identified.id.clone())
}
@@ -216,8 +216,8 @@ where
element_state: Option<Self::ElementState>,
cx: &mut ViewContext<Self::ViewState>,
) -> Self::ElementState {
self.interactivity.initialize(cx, |cx| {
self.focusability.initialize(cx, |cx| {
self.interaction.initialize(cx, |cx| {
self.focus.initialize(cx, |cx| {
for child in &mut self.children {
child.initialize(view_state, cx);
}
@@ -265,8 +265,8 @@ where
cx.stack(0, |cx| {
style.paint(bounds, cx);
this.focusability.paint(bounds, cx);
this.interactivity.paint(bounds, element_state, cx);
this.focus.paint(bounds, cx);
this.interaction.paint(bounds, element_state, cx);
});
cx.stack(1, |cx| {
@@ -289,8 +289,8 @@ where
impl<V, I, F> IntoAnyElement<V> for Div<V, I, F>
where
I: ElementInteractivity<V>,
F: ElementFocusability<V>,
I: ElementInteraction<V>,
F: ElementFocus<V>,
V: 'static + Send + Sync,
{
fn into_any(self) -> AnyElement<V> {
@@ -300,8 +300,8 @@ where
impl<V, I, F> ParentElement for Div<V, I, F>
where
I: ElementInteractivity<V>,
F: ElementFocusability<V>,
I: ElementInteraction<V>,
F: ElementFocus<V>,
V: 'static + Send + Sync,
{
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::ViewState>; 2]> {
@@ -311,8 +311,8 @@ where
impl<V, I, F> Styled for Div<V, I, F>
where
I: ElementInteractivity<V>,
F: ElementFocusability<V>,
I: ElementInteraction<V>,
F: ElementFocus<V>,
V: 'static + Send + Sync,
{
fn style(&mut self) -> &mut StyleRefinement {
@@ -322,21 +322,21 @@ where
impl<V, I, F> StatelesslyInteractive for Div<V, I, F>
where
I: ElementInteractivity<V>,
F: ElementFocusability<V>,
I: ElementInteraction<V>,
F: ElementFocus<V>,
V: 'static + Send + Sync,
{
fn stateless_interactivity(&mut self) -> &mut StatelessInteractivity<V> {
self.interactivity.as_stateless_mut()
fn stateless_interactivity(&mut self) -> &mut StatelessInteraction<V> {
self.interaction.as_stateless_mut()
}
}
impl<V, F> StatefullyInteractive for Div<V, StatefulInteractivity<V>, F>
where
F: ElementFocusability<V>,
F: ElementFocus<V>,
V: 'static + Send + Sync,
{
fn stateful_interactivity(&mut self) -> &mut StatefulInteractivity<Self::ViewState> {
&mut self.interactivity
&mut self.interaction
}
}
+23 -23
View File
@@ -1,8 +1,8 @@
use crate::{
div, AnyElement, BorrowWindow, Bounds, Div, Element, ElementFocusability, ElementId,
ElementInteractivity, Focus, FocusListeners, Focusable, InteractiveElementState,
IntoAnyElement, LayoutId, NonFocusable, Pixels, SharedString, StatefulInteractivity,
StatefullyInteractive, StatelessInteractivity, StatelesslyInteractive, StyleRefinement, Styled,
div, AnyElement, BorrowWindow, Bounds, Div, Element, ElementFocus, ElementId,
ElementInteraction, FocusDisabled, FocusEnabled, FocusListeners, Focusable,
InteractiveElementState, IntoAnyElement, LayoutId, Pixels, SharedString, StatefulInteractivity,
StatefullyInteractive, StatelessInteraction, StatelesslyInteractive, StyleRefinement, Styled,
ViewContext,
};
use futures::FutureExt;
@@ -10,15 +10,15 @@ use util::ResultExt;
pub struct Img<
V: 'static + Send + Sync,
I: ElementInteractivity<V> = StatelessInteractivity<V>,
F: ElementFocusability<V> = NonFocusable,
I: ElementInteraction<V> = StatelessInteraction<V>,
F: ElementFocus<V> = FocusDisabled,
> {
base: Div<V, I, F>,
uri: Option<SharedString>,
grayscale: bool,
}
pub fn img<V>() -> Img<V, StatelessInteractivity<V>, NonFocusable>
pub fn img<V>() -> Img<V, StatelessInteraction<V>, FocusDisabled>
where
V: 'static + Send + Sync,
{
@@ -32,8 +32,8 @@ where
impl<V, I, F> Img<V, I, F>
where
V: 'static + Send + Sync,
I: ElementInteractivity<V>,
F: ElementFocusability<V>,
I: ElementInteraction<V>,
F: ElementFocus<V>,
{
pub fn uri(mut self, uri: impl Into<SharedString>) -> Self {
self.uri = Some(uri.into());
@@ -46,10 +46,10 @@ where
}
}
impl<V, F> Img<V, StatelessInteractivity<V>, F>
impl<V, F> Img<V, StatelessInteraction<V>, F>
where
V: 'static + Send + Sync,
F: ElementFocusability<V>,
F: ElementFocus<V>,
{
pub fn id(self, id: impl Into<ElementId>) -> Img<V, StatefulInteractivity<V>, F> {
Img {
@@ -63,8 +63,8 @@ where
impl<V, I, F> IntoAnyElement<V> for Img<V, I, F>
where
V: 'static + Send + Sync,
I: ElementInteractivity<V>,
F: ElementFocusability<V>,
I: ElementInteraction<V>,
F: ElementFocus<V>,
{
fn into_any(self) -> AnyElement<V> {
AnyElement::new(self)
@@ -74,8 +74,8 @@ where
impl<V, I, F> Element for Img<V, I, F>
where
V: Send + Sync + 'static,
I: ElementInteractivity<V>,
F: ElementFocusability<V>,
I: ElementInteraction<V>,
F: ElementFocus<V>,
{
type ViewState = V;
type ElementState = InteractiveElementState;
@@ -143,8 +143,8 @@ where
impl<V, I, F> Styled for Img<V, I, F>
where
V: 'static + Send + Sync,
I: ElementInteractivity<V>,
F: ElementFocusability<V>,
I: ElementInteraction<V>,
F: ElementFocus<V>,
{
fn style(&mut self) -> &mut StyleRefinement {
self.base.style()
@@ -154,10 +154,10 @@ where
impl<V, I, F> StatelesslyInteractive for Img<V, I, F>
where
V: 'static + Send + Sync,
I: ElementInteractivity<V>,
F: ElementFocusability<V>,
I: ElementInteraction<V>,
F: ElementFocus<V>,
{
fn stateless_interactivity(&mut self) -> &mut StatelessInteractivity<V> {
fn stateless_interactivity(&mut self) -> &mut StatelessInteraction<V> {
self.base.stateless_interactivity()
}
}
@@ -165,17 +165,17 @@ where
impl<V, F> StatefullyInteractive for Img<V, StatefulInteractivity<V>, F>
where
V: 'static + Send + Sync,
F: ElementFocusability<V>,
F: ElementFocus<V>,
{
fn stateful_interactivity(&mut self) -> &mut StatefulInteractivity<Self::ViewState> {
self.base.stateful_interactivity()
}
}
impl<V, I> Focus for Img<V, I, Focusable<V>>
impl<V, I> Focusable for Img<V, I, FocusEnabled<V>>
where
V: 'static + Send + Sync,
I: ElementInteractivity<V>,
I: ElementInteraction<V>,
{
fn focus_listeners(&mut self) -> &mut FocusListeners<Self::ViewState> {
self.base.focus_listeners()
+23 -23
View File
@@ -1,21 +1,21 @@
use crate::{
div, AnyElement, Bounds, Div, Element, ElementFocusability, ElementId, ElementInteractivity,
Focus, FocusListeners, Focusable, InteractiveElementState, IntoAnyElement, LayoutId,
NonFocusable, Pixels, SharedString, StatefulInteractivity, StatefullyInteractive,
StatelessInteractivity, StatelesslyInteractive, StyleRefinement, Styled, ViewContext,
div, AnyElement, Bounds, Div, Element, ElementFocus, ElementId, ElementInteraction,
FocusDisabled, FocusEnabled, FocusListeners, Focusable, InteractiveElementState,
IntoAnyElement, LayoutId, Pixels, SharedString, StatefulInteractivity, StatefullyInteractive,
StatelessInteraction, StatelesslyInteractive, StyleRefinement, Styled, ViewContext,
};
use util::ResultExt;
pub struct Svg<
V: 'static + Send + Sync,
I: ElementInteractivity<V> = StatelessInteractivity<V>,
F: ElementFocusability<V> = NonFocusable,
I: ElementInteraction<V> = StatelessInteraction<V>,
F: ElementFocus<V> = FocusDisabled,
> {
base: Div<V, I, F>,
path: Option<SharedString>,
}
pub fn svg<V>() -> Svg<V, StatelessInteractivity<V>, NonFocusable>
pub fn svg<V>() -> Svg<V, StatelessInteraction<V>, FocusDisabled>
where
V: 'static + Send + Sync,
{
@@ -28,8 +28,8 @@ where
impl<V, I, F> Svg<V, I, F>
where
V: 'static + Send + Sync,
I: ElementInteractivity<V>,
F: ElementFocusability<V>,
I: ElementInteraction<V>,
F: ElementFocus<V>,
{
pub fn path(mut self, path: impl Into<SharedString>) -> Self {
self.path = Some(path.into());
@@ -37,10 +37,10 @@ where
}
}
impl<V, F> Svg<V, StatelessInteractivity<V>, F>
impl<V, F> Svg<V, StatelessInteraction<V>, F>
where
V: 'static + Send + Sync,
F: ElementFocusability<V>,
F: ElementFocus<V>,
{
pub fn id(self, id: impl Into<ElementId>) -> Svg<V, StatefulInteractivity<V>, F> {
Svg {
@@ -53,8 +53,8 @@ where
impl<V, I, F> IntoAnyElement<V> for Svg<V, I, F>
where
V: 'static + Send + Sync,
I: ElementInteractivity<V>,
F: ElementFocusability<V>,
I: ElementInteraction<V>,
F: ElementFocus<V>,
{
fn into_any(self) -> AnyElement<V> {
AnyElement::new(self)
@@ -64,8 +64,8 @@ where
impl<V, I, F> Element for Svg<V, I, F>
where
V: 'static + Send + Sync,
I: ElementInteractivity<V>,
F: ElementFocusability<V>,
I: ElementInteraction<V>,
F: ElementFocus<V>,
{
type ViewState = V;
type ElementState = InteractiveElementState;
@@ -116,8 +116,8 @@ where
impl<V, I, F> Styled for Svg<V, I, F>
where
V: 'static + Send + Sync,
I: ElementInteractivity<V>,
F: ElementFocusability<V>,
I: ElementInteraction<V>,
F: ElementFocus<V>,
{
fn style(&mut self) -> &mut StyleRefinement {
self.base.style()
@@ -127,10 +127,10 @@ where
impl<V, I, F> StatelesslyInteractive for Svg<V, I, F>
where
V: 'static + Send + Sync,
I: ElementInteractivity<V>,
F: ElementFocusability<V>,
I: ElementInteraction<V>,
F: ElementFocus<V>,
{
fn stateless_interactivity(&mut self) -> &mut StatelessInteractivity<V> {
fn stateless_interactivity(&mut self) -> &mut StatelessInteraction<V> {
self.base.stateless_interactivity()
}
}
@@ -138,17 +138,17 @@ where
impl<V, F> StatefullyInteractive for Svg<V, StatefulInteractivity<V>, F>
where
V: 'static + Send + Sync,
F: ElementFocusability<V>,
F: ElementFocus<V>,
{
fn stateful_interactivity(&mut self) -> &mut StatefulInteractivity<Self::ViewState> {
self.base.stateful_interactivity()
}
}
impl<V, I> Focus for Svg<V, I, Focusable<V>>
impl<V, I> Focusable for Svg<V, I, FocusEnabled<V>>
where
V: 'static + Send + Sync,
I: ElementInteractivity<V>,
I: ElementInteraction<V>,
{
fn focus_listeners(&mut self) -> &mut FocusListeners<Self::ViewState> {
self.base.focus_listeners()
@@ -7,7 +7,7 @@ pub type FocusListeners<V> = SmallVec<[FocusListener<V>; 2]>;
pub type FocusListener<V> =
Arc<dyn Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + Send + Sync + 'static>;
pub trait Focus: Element {
pub trait Focusable: Element {
fn focus_listeners(&mut self) -> &mut FocusListeners<Self::ViewState>;
fn set_focus_style(&mut self, style: StyleRefinement);
fn set_focus_in_style(&mut self, style: StyleRefinement);
+2 -2
View File
@@ -5,7 +5,7 @@ mod color;
mod element;
mod elements;
mod executor;
mod focus;
mod focusable;
mod geometry;
mod image_cache;
mod interactive;
@@ -30,7 +30,7 @@ pub use color::*;
pub use element::*;
pub use elements::*;
pub use executor::*;
pub use focus::*;
pub use focusable::*;
pub use geometry::*;
pub use gpui3_macros::*;
pub use image_cache::*;
+3 -3
View File
@@ -1,7 +1,7 @@
use crate::{
point, Action, Bounds, DispatchContext, DispatchPhase, Element, FocusHandle, GroupStyle,
Keystroke, Modifiers, Pixels, Point, SharedString, StatefulInteractivity,
StatelessInteractivity, StyleRefinement, ViewContext,
Keystroke, Modifiers, Pixels, Point, SharedString, StatefulInteractivity, StatelessInteraction,
StyleRefinement, ViewContext,
};
use std::{
any::{Any, TypeId},
@@ -10,7 +10,7 @@ use std::{
};
pub trait StatelesslyInteractive: Element {
fn stateless_interactivity(&mut self) -> &mut StatelessInteractivity<Self::ViewState>;
fn stateless_interactivity(&mut self) -> &mut StatelessInteraction<Self::ViewState>;
fn on_mouse_down(
mut self,
+1 -1
View File
@@ -1,4 +1,4 @@
use std::any::Any;
use std::any::Any;Focusable
use gpui3::{
div, view, Action, Context, Focus, KeyBinding, ParentElement, StatelesslyInteractive, Styled,