This commit is contained in:
Nathan Sobo
2023-09-14 16:52:04 -06:00
parent 1f9b52d5e1
commit 378b2fbd9e
6 changed files with 487 additions and 6 deletions
+1 -1
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@@ -131,7 +131,7 @@ impl Style {
color: self.text_color.map(Into::into),
font_family: self.font_family.clone(),
font_size: self.font_size.map(|size| size * cx.rem_size()),
font_weight: self.font_weight,
font_weight: self.font_weight.map(Into::into),
font_style: self.font_style,
underline: None,
})
+178
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@@ -0,0 +1,178 @@
#![allow(dead_code)]
use serde::de::{self, Deserialize, Deserializer, Visitor};
use std::fmt;
use std::num::ParseIntError;
pub fn rgb<C: From<Rgba>>(hex: u32) -> C {
let r = ((hex >> 16) & 0xFF) as f32 / 255.0;
let g = ((hex >> 8) & 0xFF) as f32 / 255.0;
let b = (hex & 0xFF) as f32 / 255.0;
Rgba { r, g, b, a: 1.0 }.into()
}
#[derive(Clone, Copy, Default, Debug)]
pub struct Rgba {
pub r: f32,
pub g: f32,
pub b: f32,
pub a: f32,
}
struct RgbaVisitor;
impl<'de> Visitor<'de> for RgbaVisitor {
type Value = Rgba;
fn expecting(&self, formatter: &mut fmt::Formatter) -> fmt::Result {
formatter.write_str("a string in the format #rrggbb or #rrggbbaa")
}
fn visit_str<E: de::Error>(self, value: &str) -> Result<Rgba, E> {
if value.len() == 7 || value.len() == 9 {
let r = u8::from_str_radix(&value[1..3], 16).unwrap() as f32 / 255.0;
let g = u8::from_str_radix(&value[3..5], 16).unwrap() as f32 / 255.0;
let b = u8::from_str_radix(&value[5..7], 16).unwrap() as f32 / 255.0;
let a = if value.len() == 9 {
u8::from_str_radix(&value[7..9], 16).unwrap() as f32 / 255.0
} else {
1.0
};
Ok(Rgba { r, g, b, a })
} else {
Err(E::custom(
"Bad format for RGBA. Expected #rrggbb or #rrggbbaa.",
))
}
}
}
impl<'de> Deserialize<'de> for Rgba {
fn deserialize<D: Deserializer<'de>>(deserializer: D) -> Result<Self, D::Error> {
deserializer.deserialize_str(RgbaVisitor)
}
}
impl From<Hsla> for Rgba {
fn from(color: Hsla) -> Self {
let h = color.h;
let s = color.s;
let l = color.l;
let c = (1.0 - (2.0 * l - 1.0).abs()) * s;
let x = c * (1.0 - ((h * 6.0) % 2.0 - 1.0).abs());
let m = l - c / 2.0;
let cm = c + m;
let xm = x + m;
let (r, g, b) = match (h * 6.0).floor() as i32 {
0 | 6 => (cm, xm, m),
1 => (xm, cm, m),
2 => (m, cm, xm),
3 => (m, xm, cm),
4 => (xm, m, cm),
_ => (cm, m, xm),
};
Rgba {
r,
g,
b,
a: color.a,
}
}
}
impl TryFrom<&'_ str> for Rgba {
type Error = ParseIntError;
fn try_from(value: &'_ str) -> Result<Self, Self::Error> {
let r = u8::from_str_radix(&value[1..3], 16)? as f32 / 255.0;
let g = u8::from_str_radix(&value[3..5], 16)? as f32 / 255.0;
let b = u8::from_str_radix(&value[5..7], 16)? as f32 / 255.0;
let a = if value.len() > 7 {
u8::from_str_radix(&value[7..9], 16)? as f32 / 255.0
} else {
1.0
};
Ok(Rgba { r, g, b, a })
}
}
#[derive(Default, Copy, Clone, Debug, PartialEq)]
pub struct Hsla {
pub h: f32,
pub s: f32,
pub l: f32,
pub a: f32,
}
pub fn hsla(h: f32, s: f32, l: f32, a: f32) -> Hsla {
Hsla {
h: h.clamp(0., 1.),
s: s.clamp(0., 1.),
l: l.clamp(0., 1.),
a: a.clamp(0., 1.),
}
}
pub fn black() -> Hsla {
Hsla {
h: 0.,
s: 0.,
l: 0.,
a: 1.,
}
}
impl From<Rgba> for Hsla {
fn from(color: Rgba) -> Self {
let r = color.r;
let g = color.g;
let b = color.b;
let max = r.max(g.max(b));
let min = r.min(g.min(b));
let delta = max - min;
let l = (max + min) / 2.0;
let s = if l == 0.0 || l == 1.0 {
0.0
} else if l < 0.5 {
delta / (2.0 * l)
} else {
delta / (2.0 - 2.0 * l)
};
let h = if delta == 0.0 {
0.0
} else if max == r {
((g - b) / delta).rem_euclid(6.0) / 6.0
} else if max == g {
((b - r) / delta + 2.0) / 6.0
} else {
((r - g) / delta + 4.0) / 6.0
};
Hsla {
h,
s,
l,
a: color.a,
}
}
}
impl<'de> Deserialize<'de> for Hsla {
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
where
D: Deserializer<'de>,
{
// First, deserialize it into Rgba
let rgba = Rgba::deserialize(deserializer)?;
// Then, use the From<Rgba> for Hsla implementation to convert it
Ok(Hsla::from(rgba))
}
}
+4 -4
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@@ -3,8 +3,8 @@ use derive_more::{Add, AddAssign, Div, Mul, Sub};
use refineable::Refineable;
use std::ops::Mul;
#[derive(Default, Add, AddAssign, Sub, Mul, Div, Copy, Debug, PartialEq, Eq, Hash)]
pub struct Point<T> {
#[derive(Refineable, Default, Add, AddAssign, Sub, Mul, Div, Copy, Debug, PartialEq, Eq, Hash)]
pub struct Point<T: Clone> {
pub x: T,
pub y: T,
}
@@ -51,13 +51,13 @@ impl Size<Length> {
}
}
#[derive(Clone, Default, Debug)]
#[derive(Refineable, Clone, Default, Debug)]
pub struct Bounds<F: Clone> {
pub origin: Point<F>,
pub size: Size<F>,
}
#[derive(Clone, Default, Refineable, Debug)]
#[derive(Refineable, Clone, Default, Debug)]
pub struct Edges<T: Clone> {
pub top: T,
pub right: T,
+2
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@@ -1,4 +1,5 @@
mod app;
mod color;
mod element;
mod elements;
mod geometry;
@@ -11,6 +12,7 @@ pub use gpui2::ArcCow;
use gpui2::Reference;
pub use app::*;
pub use color::*;
pub use element::*;
pub use elements::*;
pub use geometry::*;
+301 -1
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@@ -1 +1,301 @@
pub struct Style;
use gpui2::fonts::TextStyleRefinement;
use refineable::Refineable;
use std::sync::Arc;
pub use super::taffy::style::{
AlignContent, AlignItems, AlignSelf, Display, FlexDirection, FlexWrap, JustifyContent,
Overflow, Position,
};
use super::{
AbsoluteLength, DefiniteLength, Edges, EdgesRefinement, Hsla, Length, Point, PointRefinement,
SharedString, Size, SizeRefinement, WindowContext,
};
pub use gpui2::style::{FontStyle, FontWeight};
#[derive(Clone, Debug)]
pub struct FontSize(f32);
#[derive(Clone, Refineable, Debug)]
#[refineable(debug)]
pub struct Style {
/// What layout strategy should be used?
pub display: Display,
// Overflow properties
/// How children overflowing their container should affect layout
#[refineable]
pub overflow: Point<Overflow>,
/// How much space (in points) should be reserved for the scrollbars of `Overflow::Scroll` and `Overflow::Auto` nodes.
pub scrollbar_width: f32,
// Position properties
/// What should the `position` value of this struct use as a base offset?
pub position: Position,
/// How should the position of this element be tweaked relative to the layout defined?
#[refineable]
pub inset: Edges<Length>,
// Size properies
/// Sets the initial size of the item
#[refineable]
pub size: Size<Length>,
/// Controls the minimum size of the item
#[refineable]
pub min_size: Size<Length>,
/// Controls the maximum size of the item
#[refineable]
pub max_size: Size<Length>,
/// Sets the preferred aspect ratio for the item. The ratio is calculated as width divided by height.
pub aspect_ratio: Option<f32>,
// Spacing Properties
/// How large should the margin be on each side?
#[refineable]
pub margin: Edges<Length>,
/// How large should the padding be on each side?
#[refineable]
pub padding: Edges<DefiniteLength>,
/// How large should the border be on each side?
#[refineable]
pub border_widths: Edges<AbsoluteLength>,
// Alignment properties
/// How this node's children aligned in the cross/block axis?
pub align_items: Option<AlignItems>,
/// How this node should be aligned in the cross/block axis. Falls back to the parents [`AlignItems`] if not set
pub align_self: Option<AlignSelf>,
/// How should content contained within this item be aligned in the cross/block axis
pub align_content: Option<AlignContent>,
/// How should contained within this item be aligned in the main/inline axis
pub justify_content: Option<JustifyContent>,
/// How large should the gaps between items in a flex container be?
#[refineable]
pub gap: Size<DefiniteLength>,
// Flexbox properies
/// Which direction does the main axis flow in?
pub flex_direction: FlexDirection,
/// Should elements wrap, or stay in a single line?
pub flex_wrap: FlexWrap,
/// Sets the initial main axis size of the item
pub flex_basis: Length,
/// The relative rate at which this item grows when it is expanding to fill space, 0.0 is the default value, and this value must be positive.
pub flex_grow: f32,
/// The relative rate at which this item shrinks when it is contracting to fit into space, 1.0 is the default value, and this value must be positive.
pub flex_shrink: f32,
/// The fill color of this element
pub fill: Option<Fill>,
/// The border color of this element
pub border_color: Option<Hsla>,
/// The radius of the corners of this element
#[refineable]
pub corner_radii: CornerRadii,
/// The color of text within this element. Cascades to children unless overridden.
pub text_color: Option<Hsla>,
/// The font size in rems.
pub font_size: Option<f32>,
pub font_family: Option<Arc<str>>,
pub font_weight: Option<FontWeight>,
pub font_style: Option<FontStyle>,
}
#[derive(Clone, Debug)]
pub struct TextStyle {
pub color: Color,
pub font_family_name: SharedString,
pub font_size: FontSize,
pub underline: Underline,
pub soft_wrap: bool,
}
#[derive(Clone, Default, Debug)]
pub struct Underline {
pub origin: Vector2F,
pub width: f32,
pub thickness: f32,
pub color: Color,
pub squiggly: bool,
}
impl Style {
pub fn text_style(&self, cx: &WindowContext) -> Option<TextStyleRefinement> {
if self.text_color.is_none()
&& self.font_size.is_none()
&& self.font_family.is_none()
&& self.font_weight.is_none()
&& self.font_style.is_none()
{
return None;
}
Some(TextStyleRefinement {
color: self.text_color.map(Into::into),
font_family: self.font_family.clone(),
font_size: self.font_size.map(|size| size * cx.rem_size()),
font_weight: self.font_weight.map(Into::into),
font_style: self.font_style,
underline: None,
})
}
pub fn to_taffy(&self, rem_size: f32) -> taffy::style::Style {
taffy::style::Style {
display: self.display,
overflow: self.overflow.clone().into(),
scrollbar_width: self.scrollbar_width,
position: self.position,
inset: self.inset.to_taffy(rem_size),
size: self.size.to_taffy(rem_size),
min_size: self.min_size.to_taffy(rem_size),
max_size: self.max_size.to_taffy(rem_size),
aspect_ratio: self.aspect_ratio,
margin: self.margin.to_taffy(rem_size),
padding: self.padding.to_taffy(rem_size),
border: self.border_widths.to_taffy(rem_size),
align_items: self.align_items,
align_self: self.align_self,
align_content: self.align_content,
justify_content: self.justify_content,
gap: self.gap.to_taffy(rem_size),
flex_direction: self.flex_direction,
flex_wrap: self.flex_wrap,
flex_basis: self.flex_basis.to_taffy(rem_size).into(),
flex_grow: self.flex_grow,
flex_shrink: self.flex_shrink,
..Default::default() // Ignore grid properties for now
}
}
/// Paints the background of an element styled with this style.
pub fn paint_background<V: 'static>(&self, bounds: RectF, cx: &mut ViewContext<V>) {
let rem_size = cx.rem_size();
if let Some(color) = self.fill.as_ref().and_then(Fill::color) {
cx.scene().push_quad(gpui::Quad {
bounds,
background: Some(color.into()),
corner_radii: self.corner_radii.to_gpui(bounds.size(), rem_size),
border: Default::default(),
});
}
}
/// Paints the foreground of an element styled with this style.
pub fn paint_foreground<V: 'static>(&self, bounds: RectF, cx: &mut ViewContext<V>) {
let rem_size = cx.rem_size();
if let Some(color) = self.border_color {
let border = self.border_widths.to_pixels(rem_size);
if !border.is_empty() {
cx.scene().push_quad(gpui::Quad {
bounds,
background: None,
corner_radii: self.corner_radii.to_gpui(bounds.size(), rem_size),
border: scene::Border {
color: color.into(),
top: border.top,
right: border.right,
bottom: border.bottom,
left: border.left,
},
});
}
}
}
}
impl Default for Style {
fn default() -> Self {
Style {
display: Display::Block,
overflow: Point {
x: Overflow::Visible,
y: Overflow::Visible,
},
scrollbar_width: 0.0,
position: Position::Relative,
inset: Edges::auto(),
margin: Edges::<Length>::zero(),
padding: Edges::<DefiniteLength>::zero(),
border_widths: Edges::<AbsoluteLength>::zero(),
size: Size::auto(),
min_size: Size::auto(),
max_size: Size::auto(),
aspect_ratio: None,
gap: Size::zero(),
// Aligment
align_items: None,
align_self: None,
align_content: None,
justify_content: None,
// Flexbox
flex_direction: FlexDirection::Row,
flex_wrap: FlexWrap::NoWrap,
flex_grow: 0.0,
flex_shrink: 1.0,
flex_basis: Length::Auto,
fill: None,
border_color: None,
corner_radii: CornerRadii::default(),
text_color: None,
font_size: Some(1.),
font_family: None,
font_weight: None,
font_style: None,
}
}
}
#[derive(Clone, Debug)]
pub enum Fill {
Color(Hsla),
}
impl Fill {
pub fn color(&self) -> Option<Hsla> {
match self {
Fill::Color(color) => Some(*color),
}
}
}
impl Default for Fill {
fn default() -> Self {
Self::Color(Hsla::default())
}
}
impl From<Hsla> for Fill {
fn from(color: Hsla) -> Self {
Self::Color(color)
}
}
#[derive(Clone, Refineable, Default, Debug)]
#[refineable(debug)]
pub struct CornerRadii {
top_left: AbsoluteLength,
top_right: AbsoluteLength,
bottom_left: AbsoluteLength,
bottom_right: AbsoluteLength,
}
impl CornerRadii {
pub fn to_gpui(&self, box_size: Vector2F, rem_size: f32) -> gpui::scene::CornerRadii {
let max_radius = box_size.x().min(box_size.y()) / 2.;
gpui::scene::CornerRadii {
top_left: self.top_left.to_pixels(rem_size).min(max_radius),
top_right: self.top_right.to_pixels(rem_size).min(max_radius),
bottom_left: self.bottom_left.to_pixels(rem_size).min(max_radius),
bottom_right: self.bottom_right.to_pixels(rem_size).min(max_radius),
}
}
}
+1
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@@ -4,6 +4,7 @@ use super::{
};
use gpui2::taffy::{self, Taffy};
use std::fmt::Debug;
pub use taffy::*;
pub use gpui2::taffy::tree::NodeId as LayoutId;
pub struct TaffyLayoutEngine(Taffy);