Change emulated GPU message on Windows (#38710)

Release Notes:

- N/A
This commit is contained in:
localcc
2025-09-23 15:57:26 +02:00
committed by GitHub
parent 15e75bdf04
commit 2e87387e53
+17 -4
View File
@@ -512,17 +512,30 @@ fn show_software_emulation_warning_if_needed(
cx: &mut Context<Workspace>,
) {
if specs.is_software_emulated && std::env::var("ZED_ALLOW_EMULATED_GPU").is_err() {
let (graphics_api, docs_url, open_url) = if cfg!(target_os = "windows") {
(
"DirectX",
"https://zed.dev/docs/windows",
"https://zed.dev/docs/windows",
)
} else {
(
"Vulkan",
"https://zed.dev/docs/linux",
"https://zed.dev/docs/linux#zed-fails-to-open-windows",
)
};
let message = format!(
db::indoc! {r#"
Zed uses Vulkan for rendering and requires a compatible GPU.
Zed uses {} for rendering and requires a compatible GPU.
Currently you are using a software emulated GPU ({}) which
will result in awful performance.
For troubleshooting see: https://zed.dev/docs/linux
For troubleshooting see: {}
Set ZED_ALLOW_EMULATED_GPU=1 env var to permanently override.
"#},
specs.device_name
graphics_api, specs.device_name, docs_url
);
let prompt = window.prompt(
PromptLevel::Critical,
@@ -534,7 +547,7 @@ fn show_software_emulation_warning_if_needed(
cx.spawn(async move |_, cx| {
if prompt.await == Ok(1) {
cx.update(|cx| {
cx.open_url("https://zed.dev/docs/linux#zed-fails-to-open-windows");
cx.open_url(open_url);
cx.quit();
})
.ok();