Update collab integration test to new reconnect timeout
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@@ -829,7 +829,7 @@ async fn test_server_restarts(
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// Users A and B reconnect to the call. User C has troubles reconnecting, so it leaves the room.
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client_c.override_establish_connection(|_, cx| cx.spawn(|_| future::pending()));
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deterministic.advance_clock(RECEIVE_TIMEOUT);
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deterministic.advance_clock(RECONNECT_TIMEOUT);
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assert_eq!(
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room_participants(&room_a, cx_a),
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RoomParticipants {
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@@ -1001,7 +1001,7 @@ async fn test_server_restarts(
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client_a.override_establish_connection(|_, cx| cx.spawn(|_| future::pending()));
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client_b.override_establish_connection(|_, cx| cx.spawn(|_| future::pending()));
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client_c.override_establish_connection(|_, cx| cx.spawn(|_| future::pending()));
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deterministic.advance_clock(RECEIVE_TIMEOUT);
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deterministic.advance_clock(RECONNECT_TIMEOUT);
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assert_eq!(
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room_participants(&room_a, cx_a),
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RoomParticipants {
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