WIP: Start geometry crate
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@@ -1,3 +1,7 @@
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//! The GPUI geometry module is a collection of types and traits that
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//! can be used to describe common units, concepts, and the relationships
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//! between them.
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use core::fmt::Debug;
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use derive_more::{Add, AddAssign, Div, DivAssign, Mul, Neg, Sub, SubAssign};
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use refineable::Refineable;
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@@ -8,13 +12,17 @@ use std::{
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ops::{Add, Div, Mul, MulAssign, Sub},
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};
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/// An axis along which a measurement can be made.
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#[derive(Copy, Clone, PartialEq, Eq, Debug)]
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pub enum Axis {
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/// The y axis, or up and down
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Vertical,
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/// The x axis, or left and right
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Horizontal,
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}
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impl Axis {
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/// Swap this axis to the opposite axis.
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pub fn invert(&self) -> Self {
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match self {
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Axis::Vertical => Axis::Horizontal,
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@@ -26,7 +26,7 @@
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//! TODO!(docs): Wrap up with a conclusion and links to other places? Zed / GPUI website?
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//! Discord for chatting about it? Other tutorials or references?
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// #![deny(missing_docs)]
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#![deny(missing_docs)]
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#![allow(clippy::type_complexity)]
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#[macro_use]
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