Fix SVG preview not refreshing on external file changes (#37316)
Closes #37208 ## Release Notes: - Fixed: SVG preview now refreshes automatically when files are modified by external programs ## Summary Previously, SVG preview would only refresh when files were saved within the Zed editor, but not when modified by external programs (like scripts, other editors, etc.) ## What Changed The SVG preview now subscribes to file system events through the worktree system. When an external program modifies an SVG file, the worktree detects the change and notifies the preview. The preview then clears its cache and refreshes to show the updated content. ## Before the fix https://github.com/user-attachments/assets/e7f9a2b2-50f9-4b43-95e9-93a0720749f5 ## After the fix https://github.com/user-attachments/assets/b23511e3-8e59-45a1-b29b-d5105d32bd2c AI Usage: Used Cursor for code generation
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@@ -15870,9 +15870,11 @@ dependencies = [
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"editor",
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"file_icons",
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"gpui",
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"project",
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"ui",
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"workspace",
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"workspace-hack",
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"worktree",
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]
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[[package]]
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@@ -15,6 +15,8 @@ path = "src/svg_preview.rs"
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editor.workspace = true
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file_icons.workspace = true
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gpui.workspace = true
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project.workspace = true
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ui.workspace = true
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workspace.workspace = true
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worktree.workspace = true
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workspace-hack.workspace = true
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@@ -7,18 +7,23 @@ use gpui::{
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ParentElement, Render, Resource, RetainAllImageCache, Styled, Subscription, WeakEntity, Window,
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div, img,
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};
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use project::ProjectPath;
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use ui::prelude::*;
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use workspace::item::Item;
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use workspace::{Pane, Workspace};
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use worktree::Event as WorktreeEvent;
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use crate::{OpenFollowingPreview, OpenPreview, OpenPreviewToTheSide};
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pub struct SvgPreviewView {
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focus_handle: FocusHandle,
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svg_path: Option<PathBuf>,
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project_path: Option<ProjectPath>,
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image_cache: Entity<RetainAllImageCache>,
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workspace_handle: WeakEntity<Workspace>,
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_editor_subscription: Subscription,
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_workspace_subscription: Option<Subscription>,
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_project_subscription: Option<Subscription>,
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}
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#[derive(Clone, Copy, Debug, PartialEq)]
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@@ -151,6 +156,7 @@ impl SvgPreviewView {
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) -> Entity<Self> {
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cx.new(|cx| {
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let svg_path = Self::get_svg_path(&active_editor, cx);
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let project_path = Self::get_project_path(&active_editor, cx);
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let image_cache = RetainAllImageCache::new(cx);
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let subscription = cx.subscribe_in(
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@@ -201,16 +207,66 @@ impl SvgPreviewView {
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None
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};
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Self {
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// We'll set up the project subscription after the entity is created
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let project_subscription = None;
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let view = Self {
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focus_handle: cx.focus_handle(),
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svg_path,
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project_path,
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image_cache,
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workspace_handle,
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_editor_subscription: subscription,
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_workspace_subscription: workspace_subscription,
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}
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_project_subscription: project_subscription,
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};
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view
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})
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}
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fn setup_project_subscription(&mut self, window: &mut Window, cx: &mut Context<Self>) {
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if let (Some(workspace), Some(project_path)) =
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(self.workspace_handle.upgrade(), &self.project_path)
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{
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let project = workspace.read(cx).project().clone();
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let worktree_id = project_path.worktree_id;
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let worktree = {
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let project_read = project.read(cx);
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project_read
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.worktrees(cx)
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.find(|worktree| worktree.read(cx).id() == worktree_id)
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};
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if let Some(worktree) = worktree {
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self._project_subscription = Some(cx.subscribe_in(
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&worktree,
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window,
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|this: &mut SvgPreviewView, _worktree, event: &WorktreeEvent, window, cx| {
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if let WorktreeEvent::UpdatedEntries(changes) = event {
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if let Some(project_path) = &this.project_path {
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// Check if our SVG file was modified
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for (path, _entry_id, _change) in changes.iter() {
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if path.as_ref() == project_path.path.as_ref() {
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// File was modified externally, clear cache and refresh
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if let Some(svg_path) = &this.svg_path {
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let resource = Resource::Path(svg_path.clone().into());
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this.image_cache.update(cx, |cache, cx| {
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cache.remove(&resource, window, cx);
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});
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}
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cx.notify();
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break;
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}
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}
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}
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}
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},
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));
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}
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}
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}
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pub fn is_svg_file<C>(editor: &Entity<Editor>, cx: &C) -> bool
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where
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C: std::borrow::Borrow<App>,
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@@ -240,10 +296,27 @@ impl SvgPreviewView {
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let local_file = file.as_local()?;
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Some(local_file.abs_path(app))
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}
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fn get_project_path<C>(editor: &Entity<Editor>, cx: &C) -> Option<ProjectPath>
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where
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C: std::borrow::Borrow<App>,
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{
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let app = cx.borrow();
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let buffer = editor.read(app).buffer().read(app).as_singleton()?;
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let file = buffer.read(app).file()?;
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Some(ProjectPath {
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worktree_id: file.worktree_id(app),
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path: file.path().clone(),
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})
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}
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}
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impl Render for SvgPreviewView {
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fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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// Set up project subscription on first render if not already done
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if self._project_subscription.is_none() {
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self.setup_project_subscription(window, cx);
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}
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v_flex()
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.id("SvgPreview")
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.key_context("SvgPreview")
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