Round tooltip co-ordinates (#3836)
There was a hypothesis that this would fix border rendering. It doesn't :D; but it does at least mean that they are always consistently broken, so it may be easier to fix.
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@@ -149,7 +149,8 @@ impl Element for Overlay {
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desired.origin.y = limits.origin.y;
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}
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cx.with_element_offset(desired.origin - bounds.origin, |cx| {
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let offset = point(desired.origin.x.round(), desired.origin.y.round());
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cx.with_absolute_element_offset(offset, |cx| {
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cx.break_content_mask(|cx| {
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for child in &mut self.children {
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child.paint(cx);
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