Add TabBar component
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@@ -3,5 +3,6 @@ pub mod buffer;
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pub mod panel;
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pub mod project_panel;
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pub mod tab;
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pub mod tab_bar;
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pub mod terminal;
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pub mod workspace;
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@@ -0,0 +1,56 @@
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use std::marker::PhantomData;
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use ui::prelude::*;
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use ui::{Tab, TabBar};
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use crate::story::Story;
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#[derive(Element)]
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pub struct TabBarStory<S: 'static + Send + Sync + Clone> {
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state_type: PhantomData<S>,
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}
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impl<S: 'static + Send + Sync + Clone> TabBarStory<S> {
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pub fn new() -> Self {
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Self {
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state_type: PhantomData,
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}
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}
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fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<State = S> {
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Story::container(cx)
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.child(Story::title_for::<_, TabBar<S>>(cx))
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.child(Story::label(cx, "Default"))
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.child(TabBar::new(vec![
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Tab::new()
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.title("Cargo.toml".to_string())
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.current(false)
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.git_status(GitStatus::Modified),
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Tab::new()
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.title("Channels Panel".to_string())
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.current(false),
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Tab::new()
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.title("channels_panel.rs".to_string())
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.current(true)
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.git_status(GitStatus::Modified),
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Tab::new()
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.title("workspace.rs".to_string())
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.current(false)
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.git_status(GitStatus::Modified),
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Tab::new()
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.title("icon_button.rs".to_string())
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.current(false),
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Tab::new()
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.title("storybook.rs".to_string())
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.current(false)
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.git_status(GitStatus::Created),
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Tab::new().title("theme.rs".to_string()).current(false),
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Tab::new()
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.title("theme_registry.rs".to_string())
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.current(false),
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Tab::new()
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.title("styleable_helpers.rs".to_string())
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.current(false),
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]))
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}
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}
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@@ -39,6 +39,7 @@ pub enum ComponentStory {
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Panel,
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ProjectPanel,
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Tab,
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TabBar,
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Terminal,
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Workspace,
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}
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@@ -55,6 +56,7 @@ impl ComponentStory {
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Self::Panel => components::panel::PanelStory::new().into_any(),
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Self::ProjectPanel => components::project_panel::ProjectPanelStory::new().into_any(),
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Self::Tab => components::tab::TabStory::new().into_any(),
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Self::TabBar => components::tab_bar::TabBarStory::new().into_any(),
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Self::Terminal => components::terminal::TerminalStory::new().into_any(),
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Self::Workspace => components::workspace::WorkspaceStory::new().into_any(),
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}
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@@ -7,6 +7,7 @@ mod panes;
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mod project_panel;
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mod status_bar;
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mod tab;
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mod tab_bar;
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mod terminal;
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mod workspace;
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@@ -19,5 +20,6 @@ pub use panes::*;
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pub use project_panel::*;
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pub use status_bar::*;
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pub use tab::*;
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pub use tab_bar::*;
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pub use terminal::*;
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pub use workspace::*;
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@@ -0,0 +1,85 @@
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use std::marker::PhantomData;
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use crate::prelude::*;
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use crate::{theme, Icon, IconButton, Tab};
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#[derive(Element)]
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pub struct TabBar<S: 'static + Send + Sync + Clone> {
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state_type: PhantomData<S>,
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scroll_state: ScrollState,
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tabs: Vec<Tab<S>>,
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}
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impl<S: 'static + Send + Sync + Clone> TabBar<S> {
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pub fn new(tabs: Vec<Tab<S>>) -> Self {
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Self {
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state_type: PhantomData,
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scroll_state: ScrollState::default(),
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tabs,
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}
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}
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pub fn bind_scroll_state(&mut self, scroll_state: ScrollState) {
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self.scroll_state = scroll_state;
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}
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fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<State = S> {
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let theme = theme(cx);
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let can_navigate_back = true;
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let can_navigate_forward = false;
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div()
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.w_full()
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.flex()
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.fill(theme.middle.base.default.background)
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// Left Side
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.child(
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div()
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.px_1()
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.flex()
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.flex_none()
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.gap_2()
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// Nav Buttons
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.child(
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div()
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.flex()
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.items_center()
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.gap_px()
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.child(
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IconButton::new(Icon::ArrowLeft)
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.state(InteractionState::Enabled.if_enabled(can_navigate_back)),
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)
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.child(
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IconButton::new(Icon::ArrowRight).state(
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InteractionState::Enabled.if_enabled(can_navigate_forward),
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),
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),
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),
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)
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.child(
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div().w_0().flex_1().h_full().child(
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div()
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.flex()
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.overflow_x_scroll(self.scroll_state.clone())
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.children(self.tabs.clone()),
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),
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)
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// Right Side
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.child(
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div()
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.px_1()
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.flex()
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.flex_none()
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.gap_2()
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// Nav Buttons
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.child(
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div()
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.flex()
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.items_center()
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.gap_px()
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.child(IconButton::new(Icon::Plus))
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.child(IconButton::new(Icon::Split)),
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),
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)
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}
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}
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