faebc79c314da58dbfbbc1fb1d8fff5f2e4d7e13
The MinGW path kept fighting the environment (the GitHub image's MSVC INCLUDE/LIB poison the GNU compiles; ocio-sys' fork then dragged the MSVC-only headers into g++ and died on vcruntime.h). The Windows jobs on both workflows now: - run on warp-windows-2025-vs2026-x64-16x (preinstalled VS 2026) with the stable MSVC Rust toolchain; - install dependencies through vcpkg MANIFEST mode: vcpkg.json at the repo root carries FFmpeg with every free codec + hwaccel (mirroring build-ffmpeg.sh's configure), pkgconf and librsvg; the vcpkg_installed tree plus the binary-cache archives are cached on the manifest hash with save-always; - build OCIO bundled (ocio-sys' vendored sources are what MSVC wants — the MSYS2 package was the workaround, not the preference), so OCIO_RS_NO_MSVC_INCLUDES is gone; - ship the vcpkg runtime DLLs next to the binaries in the NSIS installer with a static-CRT release build (no vcruntime DLLs), replacing the ntldd-based MSYS2 bundling. FFmpeg version pinning via builtin-baseline is a documented follow-up: the Configure step logs vcpkg list so the first green run reports the resolved versions. docs/build.md keeps the MSYS2 flow as the local alternative and points at the CI path.
Oak Video Editor 
Oak Video Editor is a free non-linear video editor for Windows, macOS, and Linux.
This project is a community-maintained fork of Olive Video Editor.

NOTE: Oak Video Editor is alpha software and is considered highly unstable. While we highly appreciate users testing and providing usage information, please use at your own risk.
Binaries
The binary can be downloaded here:
Building from Source
See docs/build.md for build instructions on Windows (MSYS2), Linux (Debian/Ubuntu, Fedora, Arch Linux), and macOS.
Documentation
- Project Storage Architecture (中文) — database write-through persistence, node-granular journal, persistent undo
- Build guide · 工程文件格式
Roadmap
| Version | Theme | Core Deliverables | Boundary Notes |
|---|---|---|---|
| 0.3 | Plugin Architecture Milestone | Production-ready OpenFX host support | Not about quantity of plugins, but "any OFX plugin loads without crashing" |
| 0.4 | Color, Audio & Performance | .cube/.3dl support, scopes (waveform/vectorscope/histogram), three-way color wheels, waveform auto-sync, BWF timecode sync, audio meters (LUFS/VU), proxy media workflow, hardware-accelerated export (NVENC/VideoToolbox), batch render queue |
Combines the previous 0.4-0.6 scope into one usability milestone: color workflow, audio sync, and 4K/8K performance |
| 0.5 | Animation, Tracking & Collaboration | Bézier keyframe curve editor, basic point tracking, image stabilizer, full multicam angle switching, OpenTimelineIO, EDL/XML import/export | Combines the previous 0.7-0.8 scope into one timeline/interchange milestone |
| 0.6 | Stability Milestone | Project file format freeze (backward compatibility promise), crash recovery, autosave, memory optimization | "Feature freeze" testing period before 1.0 |
| 1.0 | Production Ready | Complete documentation, installers, known issues list, community support channels | Declared "ready for serious projects" |
Languages
Rust
95%
C
4%
C++
0.6%
Shell
0.4%