Mike-Solar f908724a7a feat(app): real engine renders true frames to the viewers
- RealEngine caches a per-sequence renderer and serves cpu_frame via
  oakengine_renderer_render_frame (F32 RGBA, 480px-long-edge proxy)
  instead of the synthetic test pattern; edits/undo invalidate the
  per-frame cache
- frames.rs: F32 RGBA -> BGRA8 downconvert extracted as
  f32_rgba_to_bgra_image (shared with the synthetic fallback)
- ffi.rs: renderer/frame C ABI declarations + OakEngineFrame /
  OakEngineRenderer handle mirrors, oakrender_manager_init/available
- new real_render_frame_e2e test renders through the dylib; mock engine
  and headless tests unaffected
- known gaps (documented in code): source monitor still synthetic
  (facade renders sequences only), render is synchronous on the UI
  thread, renderer not rebuilt on sequence geometry change
2026-08-11 16:10:14 +08:00
2024-05-13 14:49:53 +02:00
2026-07-17 22:51:46 +08:00

Oak Video EditorCI

中文

Oak Video Editor is a free non-linear video editor for Windows, macOS, and Linux.

This project is a community-maintained fork of Olive Video Editor. screen

NOTE: Oak Video Editor is alpha software and is considered highly unstable. While we highly appreciate users testing and providing usage information, please use at your own risk.

Binaries

The binary can be downloaded here:

v0.4.2

v0.4.1

v0.4.0

Building from Source

See docs/build.md for build instructions on Windows (MSYS2), Linux (Debian/Ubuntu, Fedora, Arch Linux), and macOS.

Roadmap

Version Theme Core Deliverables Boundary Notes
0.3 Plugin Architecture Milestone Production-ready OpenFX host support Not about quantity of plugins, but "any OFX plugin loads without crashing"
0.4 Color, Audio & Performance .cube/.3dl support, scopes (waveform/vectorscope/histogram), three-way color wheels, waveform auto-sync, BWF timecode sync, audio meters (LUFS/VU), proxy media workflow, hardware-accelerated export (NVENC/VideoToolbox), batch render queue Combines the previous 0.4-0.6 scope into one usability milestone: color workflow, audio sync, and 4K/8K performance
0.5 Animation, Tracking & Collaboration Bézier keyframe curve editor, basic point tracking, image stabilizer, full multicam angle switching, OpenTimelineIO, EDL/XML import/export Combines the previous 0.7-0.8 scope into one timeline/interchange milestone
0.6 Stability Milestone Project file format freeze (backward compatibility promise), crash recovery, autosave, memory optimization "Feature freeze" testing period before 1.0
1.0 Production Ready Complete documentation, installers, known issues list, community support channels Declared "ready for serious projects"
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