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oak-editor/app/widget/scope/vectorscope/vectorscope.cpp
T

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/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2026 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "vectorscope.h"
#include <QPainter>
#include <QtMath>
#include <QVector2D>
#include <QVector3D>
#include "common/qtutils.h"
#include "node/node.h"
namespace olive
{
#define super ScopeBase
VectorscopeScope::VectorscopeScope(QWidget *parent)
: super(parent)
{
}
ShaderCode VectorscopeScope::GenerateShaderCode()
{
return ShaderCode(
FileFunctions::ReadFileAsString(":/shaders/rgbvectorscope.frag"),
FileFunctions::ReadFileAsString(":/shaders/rgbvectorscope.vert"));
}
void VectorscopeScope::DrawScope(TexturePtr managed_tex, QVariant pipeline)
{
float vectorscope_scale = 0.80f;
float vectorscope_gain = 1.45f;
float vectorscope_point_radius = 1.75f;
float vectorscope_intensity = 0.035f;
float vectorscope_sample_grid = 28.0f;
ShaderJob job;
job.Insert(QStringLiteral("viewport"),
NodeValue(NodeValue::kVec2, QVector2D(width(), height())));
double luma_coeffs[3] = { 0.0f, 0.0f, 0.0f };
color_manager()->GetDefaultLumaCoefs(luma_coeffs);
job.Insert(
QStringLiteral("luma_coeffs"),
NodeValue(NodeValue::kVec3,
QVector3D(luma_coeffs[0], luma_coeffs[1], luma_coeffs[2])));
job.Insert(QStringLiteral("vectorscope_scale"),
NodeValue(NodeValue::kFloat, vectorscope_scale));
job.Insert(QStringLiteral("vectorscope_gain"),
NodeValue(NodeValue::kFloat, vectorscope_gain));
job.Insert(QStringLiteral("vectorscope_point_radius"),
NodeValue(NodeValue::kFloat, vectorscope_point_radius));
job.Insert(QStringLiteral("vectorscope_intensity"),
NodeValue(NodeValue::kFloat, vectorscope_intensity));
job.Insert(QStringLiteral("vectorscope_sample_grid"),
NodeValue(NodeValue::kFloat, vectorscope_sample_grid));
job.Insert(QStringLiteral("ove_maintex"),
NodeValue(NodeValue::kTexture,
QVariant::fromValue(managed_tex)));
renderer()->Blit(pipeline, job, GetViewportParams());
QPainter p(paint_device());
QFont font = p.font();
font.setPixelSize(10);
QFontMetrics font_metrics = QFontMetrics(font);
p.setCompositionMode(QPainter::CompositionMode_Plus);
p.setPen(QColor(0, 153, 0));
p.setFont(font);
float scope_size = qMin(width(), height()) * vectorscope_scale;
QPointF center(width() * 0.5, height() * 0.5);
float radius = scope_size * 0.5;
p.drawEllipse(center, radius, radius);
p.drawLine(QPointF(center.x() - radius, center.y()),
QPointF(center.x() + radius, center.y()));
p.drawLine(QPointF(center.x(), center.y() - radius),
QPointF(center.x(), center.y() + radius));
struct Target {
const char *label;
float angle;
};
const Target targets[] = {
{ "R", 0.0f }, { "Mg", 60.0f }, { "B", 120.0f },
{ "Cy", 180.0f }, { "G", 240.0f }, { "Yl", 300.0f },
};
const float label_radius = radius + 12.0f;
const float marker_radius = radius * 0.72f;
constexpr float kPi = 3.14159265358979323846f;
for (const Target &target : targets) {
float radians = target.angle * kPi / 180.0f;
QPointF direction(qCos(radians), -qSin(radians));
QPointF marker = center + direction * marker_radius;
QPointF label_pos = center + direction * label_radius;
QString label = QString::fromUtf8(target.label);
p.drawEllipse(marker, 3.0, 3.0);
p.drawText(label_pos.x() -
QtUtils::QFontMetricsWidth(font_metrics, label) * 0.5,
label_pos.y() + font_metrics.capHeight() * 0.5, label);
}
}
}