/*** Olive - Non-Linear Video Editor Copyright (C) 2022 Olive Team Modifications Copyright (C) 2026 mikesolar This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "vectorscope.h" #include #include #include #include #include "common/qtutils.h" #include "node/node.h" namespace olive { #define super ScopeBase VectorscopeScope::VectorscopeScope(QWidget *parent) : super(parent) { } ShaderCode VectorscopeScope::GenerateShaderCode() { return ShaderCode( FileFunctions::ReadFileAsString(":/shaders/rgbvectorscope.frag"), FileFunctions::ReadFileAsString(":/shaders/rgbvectorscope.vert")); } void VectorscopeScope::DrawScope(TexturePtr managed_tex, QVariant pipeline) { float vectorscope_scale = 0.80f; float vectorscope_gain = 1.45f; float vectorscope_point_radius = 1.75f; float vectorscope_intensity = 0.035f; float vectorscope_sample_grid = 28.0f; ShaderJob job; job.Insert(QStringLiteral("viewport"), NodeValue(NodeValue::kVec2, QVector2D(width(), height()))); double luma_coeffs[3] = { 0.0f, 0.0f, 0.0f }; color_manager()->GetDefaultLumaCoefs(luma_coeffs); job.Insert( QStringLiteral("luma_coeffs"), NodeValue(NodeValue::kVec3, QVector3D(luma_coeffs[0], luma_coeffs[1], luma_coeffs[2]))); job.Insert(QStringLiteral("vectorscope_scale"), NodeValue(NodeValue::kFloat, vectorscope_scale)); job.Insert(QStringLiteral("vectorscope_gain"), NodeValue(NodeValue::kFloat, vectorscope_gain)); job.Insert(QStringLiteral("vectorscope_point_radius"), NodeValue(NodeValue::kFloat, vectorscope_point_radius)); job.Insert(QStringLiteral("vectorscope_intensity"), NodeValue(NodeValue::kFloat, vectorscope_intensity)); job.Insert(QStringLiteral("vectorscope_sample_grid"), NodeValue(NodeValue::kFloat, vectorscope_sample_grid)); job.Insert(QStringLiteral("ove_maintex"), NodeValue(NodeValue::kTexture, QVariant::fromValue(managed_tex))); renderer()->Blit(pipeline, job, GetViewportParams()); QPainter p(paint_device()); QFont font = p.font(); font.setPixelSize(10); QFontMetrics font_metrics = QFontMetrics(font); p.setCompositionMode(QPainter::CompositionMode_Plus); p.setPen(QColor(0, 153, 0)); p.setFont(font); float scope_size = qMin(width(), height()) * vectorscope_scale; QPointF center(width() * 0.5, height() * 0.5); float radius = scope_size * 0.5; p.drawEllipse(center, radius, radius); p.drawLine(QPointF(center.x() - radius, center.y()), QPointF(center.x() + radius, center.y())); p.drawLine(QPointF(center.x(), center.y() - radius), QPointF(center.x(), center.y() + radius)); struct Target { const char *label; float angle; }; const Target targets[] = { { "R", 0.0f }, { "Mg", 60.0f }, { "B", 120.0f }, { "Cy", 180.0f }, { "G", 240.0f }, { "Yl", 300.0f }, }; const float label_radius = radius + 12.0f; const float marker_radius = radius * 0.72f; constexpr float kPi = 3.14159265358979323846f; for (const Target &target : targets) { float radians = target.angle * kPi / 180.0f; QPointF direction(qCos(radians), -qSin(radians)); QPointF marker = center + direction * marker_radius; QPointF label_pos = center + direction * label_radius; QString label = QString::fromUtf8(target.label); p.drawEllipse(marker, 3.0, 3.0); p.drawText(label_pos.x() - QtUtils::QFontMetricsWidth(font_metrics, label) * 0.5, label_pos.y() + font_metrics.capHeight() * 0.5, label); } } }