itsmattkc e8fddc2d5b improved renderer reliability
The renderer backend can now distinguish between jobs. Previously if two jobs
of the same frame were started (which is legal if the user made a change while
frames were still being rendered), an earlier job in some situations could
finish AFTER a later job, and the backend would have no way of distinguishing
between them. This meant a frame could be erroneously set to an old value
rather than the newest. This commit introduces job identification so that old
jobs are automatically discarded.
2020-01-02 03:21:38 +11:00
2020-01-02 03:21:38 +11:00
2019-12-18 16:48:03 +11:00
2019-03-04 09:55:17 -08:00
2019-06-15 07:39:55 -07:00
2019-07-16 04:44:31 -04:00
2019-09-30 07:45:27 +10:00
2019-09-15 16:39:54 +10:00
2019-06-29 01:42:07 -07:00
2018-07-24 00:46:18 +01:00
2019-10-13 19:21:23 -07:00

Olive Video Editor Build Status Build Status

Olive is a free non-linear video editor for Windows, macOS, and Linux.

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Discover more: Website | Twitter | Discord | Code Documentation

NOTE: The issue tracker is temporarily closed while Olive's core is getting rewritten. We apologize for any inconvenience. Please check back soon for the next release, as well as the Patreon page for news and updates.

Getting Started with Olive:

Installation of Olive is available at: https://olivevideoeditor.org/download.php

Instructions on how to use Olive are available on our wiki: https://github.com/olive-editor/olive/wiki/Overview-Guide

NOTE: Olive is Alpha Software, and it should be treated as highly unstable. Work at your own risk.

Support Olive:

Please consider supporting Olive:

Become a Patron

NOTE: It is strongly discouraged to use or compile the master branch in its current state as it's under heavy restructuring. Please use the 0.1.x code from the "Releases" tab instead.

Compiling from Source:

Compiling instructions for Windows, macOS, and Linux can be found on the main site.

Olive has Doxygen-compatible documentation hosted at http://olivevideoeditor.org/doxygen/. You can also run doxygen in the source root directory to generate a local copy.

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Readme GPL-3.0
73 MiB
Languages
C++ 87.8%
C 8.2%
CMake 3.3%
GLSL 0.5%