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oak-editor/app/render/ipc/frameslotpool.cpp
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2026-07-13 15:30:43 +08:00

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4.7 KiB
C++

/***
Oak - Non-Linear Video Editor
Copyright (C) 2026 Oak Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "frameslotpool.h"
#include <cstring>
namespace olive
{
namespace ipc
{
namespace
{
// Round `value` up to the next multiple of `align` (align must be a power of two).
size_t AlignUp(size_t value, size_t align)
{
return (value + (align - 1)) & ~(align - 1);
}
constexpr size_t kAlign = 64; // Cache-line alignment for each sub-region.
} // namespace
size_t FrameSlotPool::BytesNeeded(uint32_t slot_count, size_t slot_data_bytes)
{
const uint32_t ring_cap = RingCapacity(slot_count);
size_t total = AlignUp(sizeof(Header), kAlign);
total +=
AlignUp(SpscRingBuffer::BytesNeeded(ring_cap), kAlign); // free ring
total +=
AlignUp(SpscRingBuffer::BytesNeeded(ring_cap), kAlign); // ready ring
total +=
AlignUp(sizeof(FrameSlotMeta) * slot_count, kAlign); // metadata array
total += AlignUp(slot_data_bytes, kAlign) * slot_count; // pixel data blocks
return total;
}
FrameSlotPool FrameSlotPool::Create(void *mem, uint32_t slot_count,
size_t slot_data_bytes)
{
FrameSlotPool pool;
pool.base_ = reinterpret_cast<uint8_t *>(mem);
const uint32_t ring_cap = RingCapacity(slot_count);
size_t offset = 0;
const size_t header_off = offset;
offset += AlignUp(sizeof(Header), kAlign);
const size_t free_off = offset;
offset += AlignUp(SpscRingBuffer::BytesNeeded(ring_cap), kAlign);
const size_t ready_off = offset;
offset += AlignUp(SpscRingBuffer::BytesNeeded(ring_cap), kAlign);
const size_t meta_off = offset;
offset += AlignUp(sizeof(FrameSlotMeta) * slot_count, kAlign);
const size_t data_off = offset;
pool.header_ = reinterpret_cast<Header *>(pool.base_ + header_off);
pool.header_->magic = kMagic;
pool.header_->slot_count = slot_count;
pool.header_->slot_data_bytes = slot_data_bytes;
pool.header_->free_ring_offset = free_off;
pool.header_->ready_ring_offset = ready_off;
pool.header_->meta_offset = meta_off;
pool.header_->data_offset = data_off;
pool.free_ring_ = SpscRingBuffer::Create(pool.base_ + free_off, ring_cap);
pool.ready_ring_ = SpscRingBuffer::Create(pool.base_ + ready_off, ring_cap);
pool.meta_ = reinterpret_cast<FrameSlotMeta *>(pool.base_ + meta_off);
pool.data_ = pool.base_ + data_off;
memset(pool.meta_, 0, sizeof(FrameSlotMeta) * slot_count);
// Seed the free ring with every slot index so the filler can Acquire() immediately.
for (uint32_t i = 0; i < slot_count; i++) {
pool.free_ring_->Push(i);
}
return pool;
}
FrameSlotPool FrameSlotPool::Attach(void *mem)
{
FrameSlotPool pool;
pool.base_ = reinterpret_cast<uint8_t *>(mem);
pool.header_ = reinterpret_cast<Header *>(pool.base_);
if (pool.header_->magic != kMagic) {
// Caller will see IsValid() == false via a null header reset.
pool.header_ = nullptr;
pool.base_ = nullptr;
return pool;
}
pool.free_ring_ =
SpscRingBuffer::Attach(pool.base_ + pool.header_->free_ring_offset);
pool.ready_ring_ =
SpscRingBuffer::Attach(pool.base_ + pool.header_->ready_ring_offset);
pool.meta_ = reinterpret_cast<FrameSlotMeta *>(pool.base_ +
pool.header_->meta_offset);
pool.data_ = pool.base_ + pool.header_->data_offset;
return pool;
}
uint32_t FrameSlotPool::slot_count() const
{
return header_ ? header_->slot_count : 0;
}
size_t FrameSlotPool::slot_data_bytes() const
{
return header_ ? size_t(header_->slot_data_bytes) : 0;
}
bool FrameSlotPool::Acquire(uint32_t *index)
{
return free_ring_->Pop(index);
}
void *FrameSlotPool::SlotData(uint32_t index)
{
return data_ + size_t(index) * AlignUp(slot_data_bytes(), kAlign);
}
const void *FrameSlotPool::SlotData(uint32_t index) const
{
return data_ + size_t(index) * AlignUp(slot_data_bytes(), kAlign);
}
FrameSlotMeta *FrameSlotPool::Meta(uint32_t index)
{
return &meta_[index];
}
const FrameSlotMeta *FrameSlotPool::Meta(uint32_t index) const
{
return &meta_[index];
}
bool FrameSlotPool::Publish(uint32_t index)
{
return ready_ring_->Push(index);
}
bool FrameSlotPool::Consume(uint32_t *index)
{
return ready_ring_->Pop(index);
}
bool FrameSlotPool::Release(uint32_t index)
{
return free_ring_->Push(index);
}
} // namespace ipc
} // namespace olive