Mike-Solar e27bc690f1 oak-task: verify a hardware encoder actually works before using it
`ffmpeg -encoders` lists every compiled-in encoder — a full Windows
build advertises h264_nvenc/qsv/amf even when the machine has none of
that hardware — so probe_hw_encoder picked NVENC on the GPU-less Windows
runner and the proxy transcode failed ('Cannot load libcuda.so.1',
caught by engine_proxy_generate_and_delete now that the Windows package
ships an ffmpeg CLI). Probe a one-frame null encode per candidate and
fall through to the next, finally to libx264.

Reproduced locally with a full ffmpeg build: h264_nvenc exits 255
without the driver, libx264 succeeds.
2026-09-24 19:10:12 +08:00
2024-05-13 14:49:53 +02:00

Oak Video Editor CI

中文

Oak Video Editor is a free non-linear video editor for Windows, macOS, and Linux.

This project is a community-maintained fork of Olive Video Editor. screen

NOTE: Oak Video Editor is alpha software and is considered highly unstable. While we highly appreciate users testing and providing usage information, please use at your own risk.

Binaries

The binary can be downloaded here:

v0.4.2

v0.4.1

v0.4.0

Building from Source

See docs/build.md for build instructions on Windows (MSYS2), Linux (Debian/Ubuntu, Fedora, Arch Linux), and macOS.

Documentation

Roadmap

Version Theme Core Deliverables Boundary Notes
0.3 Plugin Architecture Milestone Production-ready OpenFX host support Not about quantity of plugins, but "any OFX plugin loads without crashing"
0.4 Color, Audio & Performance .cube/.3dl support, scopes (waveform/vectorscope/histogram), three-way color wheels, waveform auto-sync, BWF timecode sync, audio meters (LUFS/VU), proxy media workflow, hardware-accelerated export (NVENC/VideoToolbox), batch render queue Combines the previous 0.4-0.6 scope into one usability milestone: color workflow, audio sync, and 4K/8K performance
0.5 Animation, Tracking & Collaboration Bézier keyframe curve editor, basic point tracking, image stabilizer, full multicam angle switching, OpenTimelineIO, EDL/XML import/export Combines the previous 0.7-0.8 scope into one timeline/interchange milestone
0.6 Stability Milestone Project file format freeze (backward compatibility promise), crash recovery, autosave, memory optimization "Feature freeze" testing period before 1.0
1.0 Production Ready Complete documentation, installers, known issues list, community support channels Declared "ready for serious projects"
S
Description
No description provided
Readme GPL-3.0
89 MiB
Languages
Rust 95%
C 4%
C++ 0.6%
Shell 0.4%