Files
oak-editor/ui/renderfunctions.h
T

21 lines
391 B
C++

#ifndef RENDERFUNCTIONS_H
#define RENDERFUNCTIONS_H
#include <QOpenGLContext>
#include <QVector>
class Effect;
class Viewer;
struct Sequence;
struct Clip;
GLuint compose_sequence(Viewer* viewer,
QOpenGLContext* ctx,
Sequence* seq,
QVector<Clip*>& nests,
bool video,
bool render_audio,
Effect **gizmos);
#endif // RENDERFUNCTIONS_H