move gl rendering to another thread

This commit is contained in:
itsmattkc
2019-01-15 17:48:36 +11:00
parent f3b0a3355c
commit 658a6d379e
15 changed files with 872 additions and 585 deletions
+1 -1
View File
@@ -63,7 +63,7 @@ void debug_message_handler(QtMsgType type, const QMessageLogContext &context, co
if (debug_file.isOpen()) debug_stream << QString("[FATAL] %1 (%2:%3, %4)\n").arg(localMsg.constData(), context.file, QString::number(context.line), context.function);
debug_info.prepend(QString("<font color='red'><b>[FATAL]</b> %1 (%2:%3, %4)</font><br>").arg(localMsg.constData(), context.file, QString::number(context.line), context.function));
fflush(stderr);
abort();
// abort();
}
if (debug_dialog != nullptr && debug_dialog->isVisible()) {
QMetaObject::invokeMethod(debug_dialog, "update_log", Qt::QueuedConnection);
+1 -1
View File
@@ -20,7 +20,7 @@ int main(int argc, char *argv[]) {
bool launch_fullscreen = false;
QString load_proj;
qInstallMessageHandler(debug_message_handler);
// qInstallMessageHandler(debug_message_handler);
if (argc > 1) {
for (int i=1;i<argc;i++) {
+63 -63
View File
@@ -377,10 +377,10 @@ void MainWindow::delete_slot() {
}
void MainWindow::select_all() {
QDockWidget* focused_panel = get_focused_panel();
if (focused_panel == panel_timeline) {
QDockWidget* focused_panel = get_focused_panel();
if (focused_panel == panel_timeline) {
panel_timeline->select_all();
} else if (focused_panel == panel_graph_editor) {
} else if (focused_panel == panel_graph_editor) {
panel_graph_editor->select_all();
}
}
@@ -452,7 +452,7 @@ void MainWindow::open_speed_dialog() {
SpeedDialog s(this);
for (int i=0;i<sequence->clips.size();i++) {
Clip* c = sequence->clips.at(i);
if (c != nullptr && panel_timeline->is_clip_selected(c, true)) {
if (c != nullptr && is_clip_selected(c, true)) {
s.clips.append(c);
}
}
@@ -1051,78 +1051,78 @@ void MainWindow::reset_layout() {
}
void MainWindow::go_to_in() {
QDockWidget* focused_panel = get_focused_panel();
if (focused_panel == panel_footage_viewer) {
panel_footage_viewer->go_to_in();
} else {
panel_sequence_viewer->go_to_in();
}
QDockWidget* focused_panel = get_focused_panel();
if (focused_panel == panel_footage_viewer) {
panel_footage_viewer->go_to_in();
} else {
panel_sequence_viewer->go_to_in();
}
}
void MainWindow::go_to_out() {
QDockWidget* focused_panel = get_focused_panel();
if (focused_panel == panel_footage_viewer) {
panel_footage_viewer->go_to_out();
} else {
panel_sequence_viewer->go_to_out();
}
QDockWidget* focused_panel = get_focused_panel();
if (focused_panel == panel_footage_viewer) {
panel_footage_viewer->go_to_out();
} else {
panel_sequence_viewer->go_to_out();
}
}
void MainWindow::go_to_start() {
QDockWidget* focused_panel = get_focused_panel();
if (focused_panel == panel_footage_viewer) {
panel_footage_viewer->go_to_start();
} else {
panel_sequence_viewer->go_to_start();
}
QDockWidget* focused_panel = get_focused_panel();
if (focused_panel == panel_footage_viewer) {
panel_footage_viewer->go_to_start();
} else {
panel_sequence_viewer->go_to_start();
}
}
void MainWindow::prev_frame() {
QDockWidget* focused_panel = get_focused_panel();
if (focused_panel == panel_footage_viewer) {
panel_footage_viewer->previous_frame();
} else {
panel_sequence_viewer->previous_frame();
}
QDockWidget* focused_panel = get_focused_panel();
if (focused_panel == panel_footage_viewer) {
panel_footage_viewer->previous_frame();
} else {
panel_sequence_viewer->previous_frame();
}
}
void MainWindow::next_frame() {
QDockWidget* focused_panel = get_focused_panel();
if (focused_panel == panel_footage_viewer) {
panel_footage_viewer->next_frame();
} else {
panel_sequence_viewer->next_frame();
}
QDockWidget* focused_panel = get_focused_panel();
if (focused_panel == panel_footage_viewer) {
panel_footage_viewer->next_frame();
} else {
panel_sequence_viewer->next_frame();
}
}
void MainWindow::go_to_end() {
QDockWidget* focused_panel = get_focused_panel();
if (focused_panel == panel_footage_viewer) {
panel_footage_viewer->go_to_end();
} else {
panel_sequence_viewer->go_to_end();
}
QDockWidget* focused_panel = get_focused_panel();
if (focused_panel == panel_footage_viewer) {
panel_footage_viewer->go_to_end();
} else {
panel_sequence_viewer->go_to_end();
}
}
void MainWindow::playpause() {
QDockWidget* focused_panel = get_focused_panel();
if (focused_panel == panel_footage_viewer) {
panel_footage_viewer->toggle_play();
} else {
panel_sequence_viewer->toggle_play();
}
QDockWidget* focused_panel = get_focused_panel();
if (focused_panel == panel_footage_viewer) {
panel_footage_viewer->toggle_play();
} else {
panel_sequence_viewer->toggle_play();
}
}
void MainWindow::prev_cut() {
QDockWidget* focused_panel = get_focused_panel();
if (sequence != nullptr && (panel_timeline == focused_panel || panel_sequence_viewer == focused_panel)) {
QDockWidget* focused_panel = get_focused_panel();
if (sequence != nullptr && (panel_timeline == focused_panel || panel_sequence_viewer == focused_panel)) {
panel_timeline->previous_cut();
}
}
void MainWindow::next_cut() {
QDockWidget* focused_panel = get_focused_panel();
if (sequence != nullptr && (panel_timeline == focused_panel || panel_sequence_viewer == focused_panel)) {
QDockWidget* focused_panel = get_focused_panel();
if (sequence != nullptr && (panel_timeline == focused_panel || panel_sequence_viewer == focused_panel)) {
panel_timeline->next_cut();
}
}
@@ -1404,7 +1404,7 @@ void MainWindow::toggle_enable_clips() {
bool push_undo = false;
for (int i=0;i<sequence->clips.size();i++) {
Clip* c = sequence->clips.at(i);
if (c != nullptr && panel_timeline->is_clip_selected(c, true)) {
if (c != nullptr && is_clip_selected(c, true)) {
ca->append(new SetEnableCommand(c, !c->enabled));
push_undo = true;
}
@@ -1419,13 +1419,13 @@ void MainWindow::toggle_enable_clips() {
}
void MainWindow::edit_to_in_point() {
QDockWidget* focused_panel = get_focused_panel();
if (focused_panel == panel_timeline) panel_timeline->ripple_to_in_point(true, false);
QDockWidget* focused_panel = get_focused_panel();
if (focused_panel == panel_timeline) panel_timeline->ripple_to_in_point(true, false);
}
void MainWindow::edit_to_out_point() {
QDockWidget* focused_panel = get_focused_panel();
if (focused_panel == panel_timeline) panel_timeline->ripple_to_in_point(false, false);
QDockWidget* focused_panel = get_focused_panel();
if (focused_panel == panel_timeline) panel_timeline->ripple_to_in_point(false, false);
}
void MainWindow::nest() {
@@ -1436,7 +1436,7 @@ void MainWindow::nest() {
// get selected clips
for (int i=0;i<sequence->clips.size();i++) {
Clip* c = sequence->clips.at(i);
if (c != nullptr && panel_timeline->is_clip_selected(c, true)) {
if (c != nullptr && is_clip_selected(c, true)) {
selected_clips.append(i);
earliest_point = qMin(c->timeline_in, earliest_point);
}
@@ -1488,8 +1488,8 @@ void MainWindow::nest() {
}
void MainWindow::paste_insert() {
QDockWidget* focused_panel = get_focused_panel();
if (focused_panel == panel_timeline && sequence != nullptr) {
QDockWidget* focused_panel = get_focused_panel();
if (focused_panel == panel_timeline && sequence != nullptr) {
panel_timeline->paste(true);
}
}
@@ -1507,11 +1507,11 @@ void MainWindow::set_autoscroll() {
}
void MainWindow::menu_click_button() {
QDockWidget* focused_panel = get_focused_panel();
if (focused_panel == panel_timeline
|| focused_panel == panel_effect_controls
|| focused_panel == panel_footage_viewer
|| focused_panel == panel_sequence_viewer)
QDockWidget* focused_panel = get_focused_panel();
if (focused_panel == panel_timeline
|| focused_panel == panel_effect_controls
|| focused_panel == panel_footage_viewer
|| focused_panel == panel_sequence_viewer)
reinterpret_cast<QPushButton*>(static_cast<QAction*>(sender())->data().value<quintptr>())->click();
}
+6 -2
View File
@@ -124,7 +124,9 @@ SOURCES += \
effects/internal/fillleftrighteffect.cpp \
effects/internal/voideffect.cpp \
dialogs/texteditdialog.cpp \
dialogs/debugdialog.cpp
dialogs/debugdialog.cpp \
ui/renderthread.cpp \
ui/renderfunctions.cpp
HEADERS += \
mainwindow.h \
@@ -216,7 +218,9 @@ HEADERS += \
effects/internal/fillleftrighteffect.h \
effects/internal/voideffect.h \
dialogs/texteditdialog.h \
dialogs/debugdialog.h
dialogs/debugdialog.h \
ui/renderthread.h \
ui/renderfunctions.h
FORMS +=
+37 -41
View File
@@ -39,10 +39,6 @@
#include <QSplitter>
#include <QStatusBar>
long refactor_frame_number(long framenumber, double source_frame_rate, double target_frame_rate) {
return qRound((double(framenumber)/source_frame_rate)*target_frame_rate);
}
Timeline::Timeline(QWidget *parent) :
QDockWidget(parent),
cursor_frame(0),
@@ -397,11 +393,11 @@ void Timeline::update_sequence() {
addButton->setEnabled(!null_sequence);
headers->setEnabled(!null_sequence);
QString title = tr("Timeline: ");
QString title = tr("Timeline: ");
if (null_sequence) {
setWindowTitle(title + tr("<none>"));
setWindowTitle(title + tr("<none>"));
} else {
setWindowTitle(title + sequence->name);
setWindowTitle(title + sequence->name);
update_ui(false);
}
}
@@ -623,7 +619,7 @@ void Timeline::zoom_out() {
set_zoom(false);
}
bool Timeline::is_clip_selected(Clip* clip, bool containing) {
bool is_clip_selected(Clip* clip, bool containing) {
for (int i=0;i<clip->sequence->selections.size();i++) {
const Selection& s = clip->sequence->selections.at(i);
if (clip->track == s.track && ((clip->timeline_in >= s.in && clip->timeline_out <= s.out && containing) ||
@@ -1008,15 +1004,15 @@ void Timeline::paste(bool insert) {
}
if (found >= 0 && ask_conflict) {
QMessageBox box(this);
box.setWindowTitle(tr("Effect already exists"));
box.setText(tr("Clip '%1' already contains a '%2' effect. Would you like to replace it with the pasted one or add it as a separate effect?").arg(c->name, e->meta->name));
box.setWindowTitle(tr("Effect already exists"));
box.setText(tr("Clip '%1' already contains a '%2' effect. Would you like to replace it with the pasted one or add it as a separate effect?").arg(c->name, e->meta->name));
box.setIcon(QMessageBox::Icon::Question);
box.addButton(tr("Add"), QMessageBox::YesRole);
QPushButton* replace_button = box.addButton(tr("Replace"), QMessageBox::NoRole);
QPushButton* skip_button = box.addButton(tr("Skip"), QMessageBox::RejectRole);
box.addButton(tr("Add"), QMessageBox::YesRole);
QPushButton* replace_button = box.addButton(tr("Replace"), QMessageBox::NoRole);
QPushButton* skip_button = box.addButton(tr("Skip"), QMessageBox::RejectRole);
QCheckBox* future_box = new QCheckBox(tr("Do this for all conflicts found"));
QCheckBox* future_box = new QCheckBox(tr("Do this for all conflicts found"));
box.setCheckBox(future_box);
box.exec();
@@ -1390,8 +1386,8 @@ void Timeline::set_marker() {
if (!add_marker) {
QInputDialog d(this);
d.setWindowTitle(tr("Set Marker"));
d.setLabelText(tr("Set marker name:"));
d.setWindowTitle(tr("Set Marker"));
d.setLabelText(tr("Set marker name:"));
d.setInputMode(QInputDialog::TextInput);
add_marker = (d.exec() == QDialog::Accepted);
marker_name = d.textValue();
@@ -1479,29 +1475,29 @@ void Timeline::add_btn_click() {
QMenu add_menu(this);
QAction* titleMenuItem = new QAction(&add_menu);
titleMenuItem->setText(tr("Title..."));
titleMenuItem->setText(tr("Title..."));
titleMenuItem->setData(ADD_OBJ_TITLE);
add_menu.addAction(titleMenuItem);
QAction* solidMenuItem = new QAction(&add_menu);
solidMenuItem->setText(tr("Solid Color..."));
solidMenuItem->setText(tr("Solid Color..."));
solidMenuItem->setData(ADD_OBJ_SOLID);
add_menu.addAction(solidMenuItem);
QAction* barsMenuItem = new QAction(&add_menu);
barsMenuItem->setText(tr("Bars..."));
barsMenuItem->setText(tr("Bars..."));
barsMenuItem->setData(ADD_OBJ_BARS);
add_menu.addAction(barsMenuItem);
add_menu.addSeparator();
QAction* toneMenuItem = new QAction(&add_menu);
toneMenuItem->setText(tr("Tone..."));
toneMenuItem->setText(tr("Tone..."));
toneMenuItem->setData(ADD_OBJ_TONE);
add_menu.addAction(toneMenuItem);
QAction* noiseMenuItem = new QAction(&add_menu);
noiseMenuItem->setText(tr("Noise..."));
noiseMenuItem->setText(tr("Noise..."));
noiseMenuItem->setData(ADD_OBJ_NOISE);
add_menu.addAction(noiseMenuItem);
@@ -1523,16 +1519,16 @@ void Timeline::setScroll(int s) {
void Timeline::record_btn_click() {
if (project_url.isEmpty()) {
QMessageBox::critical(this,
tr("Unsaved Project"),
tr("You must save this project before you can record audio in it."),
QMessageBox::Ok);
QMessageBox::critical(this,
tr("Unsaved Project"),
tr("You must save this project before you can record audio in it."),
QMessageBox::Ok);
} else {
creating = true;
creating_object = ADD_OBJ_AUDIO;
mainWindow->statusBar()->showMessage(
tr("Click on the timeline where you want to start recording (drag to limit the recording to a certain timeframe)"),
10000);
mainWindow->statusBar()->showMessage(
tr("Click on the timeline where you want to start recording (drag to limit the recording to a certain timeframe)"),
10000);
}
}
@@ -1611,7 +1607,7 @@ void Timeline::setup_ui() {
arrow_icon.addFile(QStringLiteral(":/icons/arrow-disabled.png"), QSize(), QIcon::Disabled, QIcon::Off);
toolArrowButton->setIcon(arrow_icon);
toolArrowButton->setCheckable(true);
toolArrowButton->setToolTip(tr("Pointer Tool") + " (V)");
toolArrowButton->setToolTip(tr("Pointer Tool") + " (V)");
toolArrowButton->setProperty("tool", TIMELINE_TOOL_POINTER);
connect(toolArrowButton, SIGNAL(clicked(bool)), this, SLOT(set_tool()));
tool_buttons_layout->addWidget(toolArrowButton);
@@ -1622,7 +1618,7 @@ void Timeline::setup_ui() {
icon1.addFile(QStringLiteral(":/icons/beam-disabled.png"), QSize(), QIcon::Disabled, QIcon::Off);
toolEditButton->setIcon(icon1);
toolEditButton->setCheckable(true);
toolEditButton->setToolTip(tr("Edit Tool") + " (X)");
toolEditButton->setToolTip(tr("Edit Tool") + " (X)");
toolEditButton->setProperty("tool", TIMELINE_TOOL_EDIT);
connect(toolEditButton, SIGNAL(clicked(bool)), this, SLOT(set_tool()));
tool_buttons_layout->addWidget(toolEditButton);
@@ -1633,7 +1629,7 @@ void Timeline::setup_ui() {
icon2.addFile(QStringLiteral(":/icons/ripple-disabled.png"), QSize(), QIcon::Disabled, QIcon::Off);
toolRippleButton->setIcon(icon2);
toolRippleButton->setCheckable(true);
toolRippleButton->setToolTip(tr("Ripple Tool") + " (B)");
toolRippleButton->setToolTip(tr("Ripple Tool") + " (B)");
toolRippleButton->setProperty("tool", TIMELINE_TOOL_RIPPLE);
connect(toolRippleButton, SIGNAL(clicked(bool)), this, SLOT(set_tool()));
tool_buttons_layout->addWidget(toolRippleButton);
@@ -1644,7 +1640,7 @@ void Timeline::setup_ui() {
icon4.addFile(QStringLiteral(":/icons/razor-disabled.png"), QSize(), QIcon::Disabled, QIcon::Off);
toolRazorButton->setIcon(icon4);
toolRazorButton->setCheckable(true);
toolRazorButton->setToolTip(tr("Razor Tool") + " (C)");
toolRazorButton->setToolTip(tr("Razor Tool") + " (C)");
toolRazorButton->setProperty("tool", TIMELINE_TOOL_RAZOR);
connect(toolRazorButton, SIGNAL(clicked(bool)), this, SLOT(set_tool()));
tool_buttons_layout->addWidget(toolRazorButton);
@@ -1655,7 +1651,7 @@ void Timeline::setup_ui() {
icon5.addFile(QStringLiteral(":/icons/slip-disabled.png"), QSize(), QIcon::Disabled, QIcon::On);
toolSlipButton->setIcon(icon5);
toolSlipButton->setCheckable(true);
toolSlipButton->setToolTip(tr("Slip Tool") + " (Y)");
toolSlipButton->setToolTip(tr("Slip Tool") + " (Y)");
toolSlipButton->setProperty("tool", TIMELINE_TOOL_SLIP);
connect(toolSlipButton, SIGNAL(clicked(bool)), this, SLOT(set_tool()));
tool_buttons_layout->addWidget(toolSlipButton);
@@ -1666,7 +1662,7 @@ void Timeline::setup_ui() {
icon6.addFile(QStringLiteral(":/icons/slide-disabled.png"), QSize(), QIcon::Disabled, QIcon::On);
toolSlideButton->setIcon(icon6);
toolSlideButton->setCheckable(true);
toolSlideButton->setToolTip(tr("Slide Tool") + " (U)");
toolSlideButton->setToolTip(tr("Slide Tool") + " (U)");
toolSlideButton->setProperty("tool", TIMELINE_TOOL_SLIDE);
connect(toolSlideButton, SIGNAL(clicked(bool)), this, SLOT(set_tool()));
tool_buttons_layout->addWidget(toolSlideButton);
@@ -1677,7 +1673,7 @@ void Timeline::setup_ui() {
icon7.addFile(QStringLiteral(":/icons/hand-disabled.png"), QSize(), QIcon::Disabled, QIcon::On);
toolHandButton->setIcon(icon7);
toolHandButton->setCheckable(true);
toolHandButton->setToolTip(tr("Hand Tool") + " (H)");
toolHandButton->setToolTip(tr("Hand Tool") + " (H)");
toolHandButton->setProperty("tool", TIMELINE_TOOL_HAND);
connect(toolHandButton, SIGNAL(clicked(bool)), this, SLOT(set_tool()));
tool_buttons_layout->addWidget(toolHandButton);
@@ -1688,7 +1684,7 @@ void Timeline::setup_ui() {
icon8.addFile(QStringLiteral(":/icons/transition-tool-disabled.png"), QSize(), QIcon::Disabled, QIcon::On);
toolTransitionButton->setIcon(icon8);
toolTransitionButton->setCheckable(true);
toolTransitionButton->setToolTip(tr("Transition Tool") + " (T)");
toolTransitionButton->setToolTip(tr("Transition Tool") + " (T)");
connect(toolTransitionButton, SIGNAL(clicked(bool)), this, SLOT(transition_tool_click()));
tool_buttons_layout->addWidget(toolTransitionButton);
@@ -1699,7 +1695,7 @@ void Timeline::setup_ui() {
snappingButton->setIcon(icon9);
snappingButton->setCheckable(true);
snappingButton->setChecked(true);
snappingButton->setToolTip(tr("Snapping") + " (S)");
snappingButton->setToolTip(tr("Snapping") + " (S)");
connect(snappingButton, SIGNAL(toggled(bool)), this, SLOT(snapping_clicked(bool)));
tool_buttons_layout->addWidget(snappingButton);
@@ -1708,7 +1704,7 @@ void Timeline::setup_ui() {
icon10.addFile(QStringLiteral(":/icons/zoomin.png"), QSize(), QIcon::Normal, QIcon::On);
icon10.addFile(QStringLiteral(":/icons/zoomin-disabled.png"), QSize(), QIcon::Disabled, QIcon::On);
zoomInButton->setIcon(icon10);
zoomInButton->setToolTip(tr("Zoom In") + " (=)");
zoomInButton->setToolTip(tr("Zoom In") + " (=)");
connect(zoomInButton, SIGNAL(clicked(bool)), this, SLOT(zoom_in()));
tool_buttons_layout->addWidget(zoomInButton);
@@ -1717,7 +1713,7 @@ void Timeline::setup_ui() {
icon11.addFile(QStringLiteral(":/icons/zoomout.png"), QSize(), QIcon::Normal, QIcon::On);
icon11.addFile(QStringLiteral(":/icons/zoomout-disabled.png"), QSize(), QIcon::Disabled, QIcon::On);
zoomOutButton->setIcon(icon11);
zoomOutButton->setToolTip(tr("Zoom Out") + " (-)");
zoomOutButton->setToolTip(tr("Zoom Out") + " (-)");
connect(zoomOutButton, SIGNAL(clicked(bool)), this, SLOT(zoom_out()));
tool_buttons_layout->addWidget(zoomOutButton);
@@ -1726,7 +1722,7 @@ void Timeline::setup_ui() {
icon12.addFile(QStringLiteral(":/icons/record.png"), QSize(), QIcon::Normal, QIcon::On);
icon12.addFile(QStringLiteral(":/icons/record-disabled.png"), QSize(), QIcon::Disabled, QIcon::On);
recordButton->setIcon(icon12);
recordButton->setToolTip(tr("Record audio"));
recordButton->setToolTip(tr("Record audio"));
connect(recordButton, SIGNAL(clicked(bool)), this, SLOT(record_btn_click()));
tool_buttons_layout->addWidget(recordButton);
@@ -1736,7 +1732,7 @@ void Timeline::setup_ui() {
icon13.addFile(QStringLiteral(":/icons/add-button.png"), QSize(), QIcon::Normal, QIcon::On);
icon13.addFile(QStringLiteral(":/icons/add-button-disabled.png"), QSize(), QIcon::Disabled, QIcon::On);
addButton->setIcon(icon13);
addButton->setToolTip(tr("Add title, solid, bars, etc."));
addButton->setToolTip(tr("Add title, solid, bars, etc."));
connect(addButton, SIGNAL(clicked()), this, SLOT(add_btn_click()));
tool_buttons_layout->addWidget(addButton);
+2 -3
View File
@@ -35,7 +35,7 @@ struct Clip;
struct Footage;
struct FootageStream;
long refactor_frame_number(long framenumber, double source_frame_rate, double target_frame_rate);
bool is_clip_selected(Clip* clip, bool containing);
int getScreenPointFromFrame(double zoom, long frame);
long getFrameFromScreenPoint(double zoom, int x);
bool selection_contains_transition(const Selection& s, Clip* c, int type);
@@ -137,7 +137,6 @@ public:
// selecting functions
bool selecting;
int selection_offset;
bool is_clip_selected(Clip* clip, bool containing);
void delete_selection(QVector<Selection> &selections, bool ripple);
void select_all();
bool rect_select_init;
@@ -204,7 +203,7 @@ public:
QPushButton* snappingButton;
void scroll_to_frame(long frame);
void select_from_playhead();
void select_from_playhead();
void resizeEvent(QResizeEvent *event);
public slots:
+4
View File
@@ -36,6 +36,10 @@ extern "C" {
bool texture_failed = false;
bool rendering = false;
long refactor_frame_number(long framenumber, double source_frame_rate, double target_frame_rate) {
return qRound((double(framenumber)/source_frame_rate)*target_frame_rate);
}
bool clip_uses_cacher(Clip* clip) {
return (clip->media == nullptr && clip->track >= 0) || (clip->media != nullptr && clip->media->get_type() == MEDIA_TYPE_FOOTAGE);
}
+1
View File
@@ -12,6 +12,7 @@ struct AVFrame;
extern bool texture_failed;
extern bool rendering;
long refactor_frame_number(long framenumber, double source_frame_rate, double target_frame_rate);
bool clip_uses_cacher(Clip* clip);
void open_clip(Clip* clip, bool multithreaded);
void cache_clip(Clip* clip, long playhead, bool reset, bool scrubbing, QVector<Clip *> &nests);
+496
View File
@@ -0,0 +1,496 @@
#include "renderfunctions.h"
#include <QOpenGLFramebufferObject>
#include <QApplication>
#include <QDesktopWidget>
#include <QDebug>
#include "project/clip.h"
#include "project/sequence.h"
#include "project/media.h"
#include "project/effect.h"
#include "project/footage.h"
#include "project/transition.h"
#include "ui/collapsiblewidget.h"
#include "playback/audio.h"
#include "playback/playback.h"
#include "io/math.h"
#include "io/config.h"
#include "io/avtogl.h"
#include "panels/timeline.h"
#include "panels/viewer.h"
extern "C" {
#include <libavformat/avformat.h>
}
#define GL_DEFAULT_BLEND glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE)
GLuint draw_clip(QOpenGLContext* ctx, QOpenGLFramebufferObject* fbo, GLuint texture, bool clear) {
glPushMatrix();
glLoadIdentity();
glOrtho(0, 1, 0, 1, -1, 1);
GLint current_fbo = 0;
glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &current_fbo);
fbo->bind();
if (clear) glClear(GL_COLOR_BUFFER_BIT);
// get current blend mode
GLint src_rgb, src_alpha, dst_rgb, dst_alpha;
glGetIntegerv(GL_BLEND_SRC_RGB, &src_rgb);
glGetIntegerv(GL_BLEND_SRC_ALPHA, &src_alpha);
glGetIntegerv(GL_BLEND_DST_RGB, &dst_rgb);
glGetIntegerv(GL_BLEND_DST_ALPHA, &dst_alpha);
ctx->functions()->GL_DEFAULT_BLEND;
glBindTexture(GL_TEXTURE_2D, texture);
glBegin(GL_QUADS);
glTexCoord2f(0, 0); // top left
glVertex2f(0, 0); // top left
glTexCoord2f(1, 0); // top right
glVertex2f(1, 0); // top right
glTexCoord2f(1, 1); // bottom right
glVertex2f(1, 1); // bottom right
glTexCoord2f(0, 1); // bottom left
glVertex2f(0, 1); // bottom left
glEnd();
glBindTexture(GL_TEXTURE_2D, 0);
// fbo->release();
ctx->functions()->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, current_fbo);
// restore previous blendFunc
ctx->functions()->glBlendFuncSeparate(src_rgb, dst_rgb, src_alpha, dst_alpha);
//if (default_fbo != nullptr) default_fbo->bind();
glPopMatrix();
return fbo->texture();
}
void process_effect(QOpenGLContext* ctx,
Clip* c,
Effect* e,
double timecode,
GLTextureCoords& coords,
GLuint& composite_texture,
bool& fbo_switcher,
int data) {
if (e->is_enabled()) {
if (e->enable_coords) {
e->process_coords(timecode, coords, data);
}
if ((e->enable_shader && shaders_are_enabled) || e->enable_superimpose) {
e->startEffect();
if ((e->enable_shader && shaders_are_enabled) && e->is_glsl_linked()) {
e->process_shader(timecode, coords);
composite_texture = draw_clip(ctx, c->fbo[fbo_switcher], composite_texture, true);
fbo_switcher = !fbo_switcher;
}
if (e->enable_superimpose) {
GLuint superimpose_texture = e->process_superimpose(timecode);
if (superimpose_texture == 0) {
qWarning() << "Superimpose texture was nullptr, retrying...";
texture_failed = true;
} else {
composite_texture = draw_clip(ctx, c->fbo[!fbo_switcher], superimpose_texture, false);
}
}
e->endEffect();
}
}
}
GLuint compose_sequence(Viewer* viewer,
QOpenGLContext* ctx,
Sequence* seq,
QVector<Clip*>& nests,
bool video,
bool render_audio,
Effect** gizmos) {
GLint current_fbo = 0;
if (video) {
glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &current_fbo);
}
bool drawn_gizmos = false;
if (video && nests.isEmpty()) texture_failed = false;
Sequence* s = seq;
long playhead = s->playhead;
if (!nests.isEmpty()) {
for (int i=0;i<nests.size();i++) {
s = nests.at(i)->media->to_sequence();
playhead += nests.at(i)->clip_in - nests.at(i)->get_timeline_in_with_transition();
playhead = refactor_frame_number(playhead, nests.at(i)->sequence->frame_rate, s->frame_rate);
}
if (video && nests.last()->fbo != nullptr) {
nests.last()->fbo[0]->bind();
glClear(GL_COLOR_BUFFER_BIT);
// nests.last()->fbo[0]->release();
ctx->functions()->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, current_fbo);
}
}
int audio_track_count = 0;
QVector<Clip*> current_clips;
for (int i=0;i<s->clips.size();i++) {
Clip* c = s->clips.at(i);
// if clip starts within one second and/or hasn't finished yet
if (c != nullptr) {
// if (!(!nests.isEmpty() && !same_sign(c->track, nests.last()->track))) {
if ((c->track < 0) == video) {
bool clip_is_active = false;
if (c->media != nullptr && c->media->get_type() == MEDIA_TYPE_FOOTAGE) {
Footage* m = c->media->to_footage();
if (!m->invalid && !(c->track >= 0 && !is_audio_device_set())) {
if (m->ready) {
const FootageStream* ms = m->get_stream_from_file_index(c->track < 0, c->media_stream);
if (ms != nullptr && is_clip_active(c, playhead)) {
// if thread is already working, we don't want to touch this,
// but we also don't want to hang the UI thread
if (!c->open) {
open_clip(c, !rendering);
}
clip_is_active = true;
if (c->track >= 0) audio_track_count++;
} else if (c->open) {
close_clip(c, false);
}
} else {
//qWarning() << "Media '" + m->name + "' was not ready, retrying...";
texture_failed = true;
}
}
} else {
if (is_clip_active(c, playhead)) {
if (!c->open) open_clip(c, !rendering);
clip_is_active = true;
} else if (c->open) {
close_clip(c, false);
}
}
if (clip_is_active) {
bool added = false;
for (int j=0;j<current_clips.size();j++) {
if (current_clips.at(j)->track < c->track) {
current_clips.insert(j, c);
added = true;
break;
}
}
if (!added) {
current_clips.append(c);
}
}
}
}
}
int half_width = s->width/2;
int half_height = s->height/2;
if (rendering || !nests.isEmpty()) half_height = -half_height; // invert vertical
glPushMatrix();
glLoadIdentity();
glOrtho(-half_width, half_width, half_height, -half_height, -1, 10);
for (int i=0;i<current_clips.size();i++) {
ctx->functions()->GL_DEFAULT_BLEND;
glColor4f(1.0, 1.0, 1.0, 1.0);
Clip* c = current_clips.at(i);
if (c->media != nullptr && c->media->get_type() == MEDIA_TYPE_FOOTAGE && !c->finished_opening) {
qWarning() << "Tried to display clip" << i << "but it's closed";
texture_failed = true;
} else {
if (c->track < 0) {
GLuint textureID = 0;
int video_width = c->getWidth();
int video_height = c->getHeight();
if (c->media != nullptr) {
switch (c->media->get_type()) {
case MEDIA_TYPE_FOOTAGE:
// set up opengl texture
if (c->texture == nullptr) {
c->texture = new QOpenGLTexture(QOpenGLTexture::Target2D);
c->texture->setSize(c->stream->codecpar->width, c->stream->codecpar->height);
c->texture->setFormat(get_gl_tex_fmt_from_av(c->pix_fmt));
c->texture->setMipLevels(c->texture->maximumMipLevels());
c->texture->setMinMagFilters(QOpenGLTexture::Linear, QOpenGLTexture::Linear);
c->texture->allocateStorage(get_gl_pix_fmt_from_av(c->pix_fmt), QOpenGLTexture::UInt8);
}
get_clip_frame(c, playhead);
textureID = c->texture->textureId();
break;
case MEDIA_TYPE_SEQUENCE:
textureID = -1;
break;
}
}
if (textureID == 0 && c->media != nullptr) {
qWarning() << "Texture hasn't been created yet";
texture_failed = true;
} else if (playhead >= c->get_timeline_in_with_transition()) {
glPushMatrix();
// start preparing cache
if (c->fbo == nullptr) {
c->fbo = new QOpenGLFramebufferObject* [2];
c->fbo[0] = new QOpenGLFramebufferObject(video_width, video_height);
c->fbo[1] = new QOpenGLFramebufferObject(video_width, video_height);
}
// clear fbos
/*c->fbo[0]->bind();
glClear(GL_COLOR_BUFFER_BIT);
c->fbo[0]->release();
c->fbo[1]->bind();
glClear(GL_COLOR_BUFFER_BIT);
c->fbo[1]->release();*/
bool fbo_switcher = false;
glViewport(0, 0, video_width, video_height);
GLuint composite_texture;
if (c->media == nullptr) {
c->fbo[fbo_switcher]->bind();
glClear(GL_COLOR_BUFFER_BIT);
// c->fbo[fbo_switcher]->release();
ctx->functions()->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, current_fbo);
composite_texture = c->fbo[fbo_switcher]->texture();
} else {
// for nested sequences
if (c->media->get_type()== MEDIA_TYPE_SEQUENCE) {
nests.append(c);
textureID = compose_sequence(viewer, ctx, seq, nests, video, render_audio, gizmos);
nests.removeLast();
fbo_switcher = true;
}
composite_texture = draw_clip(ctx, c->fbo[fbo_switcher], textureID, true);
}
fbo_switcher = !fbo_switcher;
// set up default coords
GLTextureCoords coords;
coords.grid_size = 1;
coords.vertexTopLeftX = coords.vertexBottomLeftX = -video_width/2;
coords.vertexTopLeftY = coords.vertexTopRightY = -video_height/2;
coords.vertexTopRightX = coords.vertexBottomRightX = video_width/2;
coords.vertexBottomLeftY = coords.vertexBottomRightY = video_height/2;
coords.vertexBottomLeftZ = coords.vertexBottomRightZ = coords.vertexTopLeftZ = coords.vertexTopRightZ = 1;
coords.textureTopLeftY = coords.textureTopRightY = coords.textureTopLeftX = coords.textureBottomLeftX = 0.0;
coords.textureBottomLeftY = coords.textureBottomRightY = coords.textureTopRightX = coords.textureBottomRightX = 1.0;
coords.textureTopLeftQ = coords.textureTopRightQ = coords.textureTopLeftQ = coords.textureBottomLeftQ = 1;
// set up autoscale
if (c->autoscale && (video_width != s->width && video_height != s->height)) {
float width_multiplier = float(s->width) / float(video_width);
float height_multiplier = float(s->height) / float(video_height);
float scale_multiplier = qMin(width_multiplier, height_multiplier);
glScalef(scale_multiplier, scale_multiplier, 1);
}
// EFFECT CODE START
double timecode = get_timecode(c, playhead);
Effect* first_gizmo_effect = nullptr;
Effect* selected_effect = nullptr;
for (int j=0;j<c->effects.size();j++) {
Effect* e = c->effects.at(j);
process_effect(ctx, c, e, timecode, coords, composite_texture, fbo_switcher, TA_NO_TRANSITION);
if (e->are_gizmos_enabled()) {
if (first_gizmo_effect == nullptr) first_gizmo_effect = e;
if (e->container->selected) selected_effect = e;
}
}
if (!rendering) {
if (selected_effect != nullptr) {
gizmos = &selected_effect;
} else if (is_clip_selected(c, true)) {
gizmos = &first_gizmo_effect;
}
}
if (c->get_opening_transition() != nullptr) {
int transition_progress = playhead - c->get_timeline_in_with_transition();
if (transition_progress < c->get_opening_transition()->get_length()) {
process_effect(ctx, c, c->get_opening_transition(), (double)transition_progress/(double)c->get_opening_transition()->get_length(), coords, composite_texture, fbo_switcher, TA_OPENING_TRANSITION);
}
}
if (c->get_closing_transition() != nullptr) {
int transition_progress = playhead - (c->get_timeline_out_with_transition() - c->get_closing_transition()->get_length());
if (transition_progress >= 0 && transition_progress < c->get_closing_transition()->get_length()) {
process_effect(ctx, c, c->get_closing_transition(), (double)transition_progress/(double)c->get_closing_transition()->get_length(), coords, composite_texture, fbo_switcher, TA_CLOSING_TRANSITION);
}
}
// EFFECT CODE END
/*if (!nests.isEmpty()) {
nests.last()->fbo[0]->bind();
glViewport(0, 0, s->width, s->height);
} else if (rendering) {
glViewport(0, 0, s->width, s->height);
} else {
int widget_width = width();
int widget_height = height();
widget_width *= QApplication::desktop()->devicePixelRatio();
widget_height *= QApplication::desktop()->devicePixelRatio();
glViewport(0, 0, widget_width, widget_height);
}*/
if (!nests.isEmpty()) {
nests.last()->fbo[0]->bind();
}
glViewport(0, 0, s->width, s->height);
glBindTexture(GL_TEXTURE_2D, composite_texture);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glBegin(GL_QUADS);
if (coords.grid_size <= 1) {
float z = 0.0f;
glTexCoord2f(coords.textureTopLeftX, coords.textureTopLeftY); // top left
glVertex3f(coords.vertexTopLeftX, coords.vertexTopLeftY, z); // top left
glTexCoord2f(coords.textureTopRightX, coords.textureTopRightY); // top right
glVertex3f(coords.vertexTopRightX, coords.vertexTopRightY, z); // top right
glTexCoord2f(coords.textureBottomRightX, coords.textureBottomRightY); // bottom right
glVertex3f(coords.vertexBottomRightX, coords.vertexBottomRightY, z); // bottom right
glTexCoord2f(coords.textureBottomLeftX, coords.textureBottomLeftY); // bottom left
glVertex3f(coords.vertexBottomLeftX, coords.vertexBottomLeftY, z); // bottom left
} else {
float rows = coords.grid_size;
float cols = coords.grid_size;
for (float k=0;k<rows;k++) {
float row_prog = k/rows;
float next_row_prog = (k+1)/rows;
for (float j=0;j<cols;j++) {
float col_prog = j/cols;
float next_col_prog = (j+1)/cols;
float vertexTLX = float_lerp(coords.vertexTopLeftX, coords.vertexBottomLeftX, row_prog);
float vertexTRX = float_lerp(coords.vertexTopRightX, coords.vertexBottomRightX, row_prog);
float vertexBLX = float_lerp(coords.vertexTopLeftX, coords.vertexBottomLeftX, next_row_prog);
float vertexBRX = float_lerp(coords.vertexTopRightX, coords.vertexBottomRightX, next_row_prog);
float vertexTLY = float_lerp(coords.vertexTopLeftY, coords.vertexTopRightY, col_prog);
float vertexTRY = float_lerp(coords.vertexTopLeftY, coords.vertexTopRightY, next_col_prog);
float vertexBLY = float_lerp(coords.vertexBottomLeftY, coords.vertexBottomRightY, col_prog);
float vertexBRY = float_lerp(coords.vertexBottomLeftY, coords.vertexBottomRightY, next_col_prog);
glTexCoord2f(float_lerp(coords.textureTopLeftX, coords.textureTopRightX, col_prog), float_lerp(coords.textureTopLeftY, coords.textureBottomLeftY, row_prog)); // top left
glVertex2f(float_lerp(vertexTLX, vertexTRX, col_prog), float_lerp(vertexTLY, vertexBLY, row_prog)); // top left
glTexCoord2f(float_lerp(coords.textureTopLeftX, coords.textureTopRightX, next_col_prog), float_lerp(coords.textureTopRightY, coords.textureBottomRightY, row_prog)); // top right
glVertex2f(float_lerp(vertexTLX, vertexTRX, next_col_prog), float_lerp(vertexTRY, vertexBRY, row_prog)); // top right
glTexCoord2f(float_lerp(coords.textureBottomLeftX, coords.textureBottomRightX, next_col_prog), float_lerp(coords.textureTopRightY, coords.textureBottomRightY, next_row_prog)); // bottom right
glVertex2f(float_lerp(vertexBLX, vertexBRX, next_col_prog), float_lerp(vertexTRY, vertexBRY, next_row_prog)); // bottom right
glTexCoord2f(float_lerp(coords.textureBottomLeftX, coords.textureBottomRightX, col_prog), float_lerp(coords.textureTopLeftY, coords.textureBottomLeftY, next_row_prog)); // bottom left
glVertex2f(float_lerp(vertexBLX, vertexBRX, col_prog), float_lerp(vertexTLY, vertexBLY, next_row_prog)); // bottom left
}
}
}
glEnd();
glBindTexture(GL_TEXTURE_2D, 0); // unbind texture
// TODO restore this function
/*if (gizmos != nullptr && !drawn_gizmos && nests.isEmpty()) {
(*gizmos)->gizmo_draw(timecode, coords); // set correct gizmo coords
(*gizmos)->gizmo_world_to_screen();
drawn_gizmos = true;
}*/
if (!nests.isEmpty()) {
// nests.last()->fbo[0]->release();
// if (default_fbo != nullptr) default_fbo->bind();
ctx->functions()->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, current_fbo);
}
glPopMatrix();
/*GLfloat motion_blur_frac = (GLfloat) motion_blur_prog / (GLfloat) motion_blur_lim;
if (motion_blur_prog == 0) {
glAccum(GL_LOAD, motion_blur_frac);
} else {
glAccum(GL_ACCUM, motion_blur_frac);
}
motion_blur_prog++;*/
}
} else {
if (render_audio || (config.enable_audio_scrubbing && audio_scrub)) {
if (c->media != nullptr && c->media->get_type() == MEDIA_TYPE_SEQUENCE) {
nests.append(c);
compose_sequence(viewer, ctx, seq, nests, video, render_audio, gizmos);
nests.removeLast();
} else {
if (c->lock.tryLock()) {
// clip is not caching, start caching audio
cache_clip(c, playhead, c->audio_reset, !render_audio, nests);
c->lock.unlock();
}
}
}
// visually update all the keyframe values
if (c->sequence == seq) { // only if you can currently see them
double ts = (playhead - c->get_timeline_in_with_transition() + c->get_clip_in_with_transition())/s->frame_rate;
for (int i=0;i<c->effects.size();i++) {
Effect* e = c->effects.at(i);
for (int j=0;j<e->row_count();j++) {
EffectRow* r = e->row(j);
for (int k=0;k<r->fieldCount();k++) {
r->field(k)->validate_keyframe_data(ts);
}
}
}
}
}
}
}
if (audio_track_count == 0 && viewer != nullptr) {
viewer->play_wake();
}
glPopMatrix();
if (!nests.isEmpty() && nests.last()->fbo != nullptr) {
// returns nested clip's texture
return nests.last()->fbo[0]->texture();
}
return 0;
}
+20
View File
@@ -0,0 +1,20 @@
#ifndef RENDERFUNCTIONS_H
#define RENDERFUNCTIONS_H
#include <QOpenGLContext>
#include <QVector>
class Effect;
class Viewer;
struct Sequence;
struct Clip;
GLuint compose_sequence(Viewer* viewer,
QOpenGLContext* ctx,
Sequence* seq,
QVector<Clip*>& nests,
bool video,
bool render_audio,
Effect **gizmos);
#endif // RENDERFUNCTIONS_H
+111
View File
@@ -0,0 +1,111 @@
#include "renderthread.h"
#include <QApplication>
#include <QImage>
#include <QOpenGLFunctions>
#include <QDebug>
#include "ui/renderfunctions.h"
RenderThread::RenderThread() :
share_ctx(nullptr),
ctx(nullptr),
frameBuffer(0),
texColorBuffer(0)
{
surface.create();
}
RenderThread::~RenderThread() {
surface.destroy();
}
void RenderThread::run() {
mutex.lock();
bool running = true;
while (running) {
waitCond.wait(&mutex);
if (share_ctx != nullptr) {
if (ctx == nullptr) {
ctx = new QOpenGLContext();
ctx->setFormat(share_ctx->format());
ctx->setShareContext(share_ctx);
ctx->create();
ctx->makeCurrent(&surface);
}
if (ctx != nullptr) {
// gen fbo
if (frameBuffer == 0) {
ctx->functions()->glGenFramebuffers(1, &frameBuffer);
}
// bind
ctx->functions()->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, frameBuffer);
// gen texture
if (texColorBuffer == 0) {
glGenTextures(1, &texColorBuffer);
glBindTexture(GL_TEXTURE_2D, texColorBuffer);
glTexImage2D(
GL_TEXTURE_2D, 0, GL_RGB, 1920, 1080, 0, GL_RGB, GL_UNSIGNED_BYTE, nullptr
);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
ctx->functions()->glFramebufferTexture2D(
GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texColorBuffer, 0
);
glBindTexture(GL_TEXTURE_2D, 0);
}
// draw
paint();
// flush changes
glFlush();
// release
ctx->functions()->glBindFramebuffer(GL_FRAMEBUFFER, 0);
}
}
}
if (ctx != nullptr) {
if (frameBuffer != 0) ctx->functions()->glDeleteFramebuffers(1, &frameBuffer);
ctx->doneCurrent();
delete ctx;
}
mutex.unlock();
}
void RenderThread::paint() {
glClearColor(0, 0, 0, 1);
glClear(GL_COLOR_BUFFER_BIT);
glLoadIdentity();
glClearColor(0, 0, 0, 0);
glMatrixMode(GL_MODELVIEW);
glEnable(GL_TEXTURE_2D);
glEnable(GL_BLEND);
glEnable(GL_DEPTH);
Effect* gizmos; // does nothing yet
QVector<Clip*> nests;
compose_sequence(nullptr, ctx, seq, nests, true, false, &gizmos);
glDisable(GL_DEPTH);
glDisable(GL_BLEND);
glDisable(GL_TEXTURE_2D);
}
void RenderThread::start_render(QOpenGLContext *share, Sequence *s) {
share_ctx = share;
seq = s;
waitCond.wakeAll();
}
+31
View File
@@ -0,0 +1,31 @@
#ifndef RENDERTHREAD_H
#define RENDERTHREAD_H
#include <QThread>
#include <QMutex>
#include <QWaitCondition>
#include <QOffscreenSurface>
#include <QOpenGLContext>
#include <QOpenGLFramebufferObject>
struct Sequence;
class RenderThread : public QThread {
public:
RenderThread();
~RenderThread();
void run();
QMutex mutex;
GLuint frameBuffer;
GLuint texColorBuffer;
void paint();
void start_render(QOpenGLContext* share, Sequence* s);
private:
QWaitCondition waitCond;
QOffscreenSurface surface;
QOpenGLContext* share_ctx;
QOpenGLContext* ctx;
Sequence* seq;
};
#endif // RENDERTHREAD_H
+7 -7
View File
@@ -98,7 +98,7 @@ void TimelineWidget::show_context_menu(const QPoint& pos) {
QVector<Clip*> selected_clips;
for (int i=0;i<sequence->clips.size();i++) {
Clip* c = sequence->clips.at(i);
if (c != nullptr && panel_timeline->is_clip_selected(c, true)) {
if (c != nullptr && is_clip_selected(c, true)) {
selected_clips.append(c);
}
}
@@ -204,7 +204,7 @@ void TimelineWidget::toggle_autoscale() {
SetAutoscaleAction* action = new SetAutoscaleAction();
for (int i=0;i<sequence->clips.size();i++) {
Clip* c = sequence->clips.at(i);
if (c != nullptr && panel_timeline->is_clip_selected(c, true)) {
if (c != nullptr && is_clip_selected(c, true)) {
action->clips.append(c);
}
}
@@ -237,7 +237,7 @@ void TimelineWidget::rename_clip() {
QVector<Clip*> selected_clips;
for (int i=0;i<sequence->clips.size();i++) {
Clip* c = sequence->clips.at(i);
if (c != nullptr && panel_timeline->is_clip_selected(c, true)) {
if (c != nullptr && is_clip_selected(c, true)) {
selected_clips.append(c);
}
}
@@ -629,7 +629,7 @@ void TimelineWidget::mousePressEvent(QMouseEvent *event) {
if (clip_index >= 0) {
Clip* clip = sequence->clips.at(clip_index);
if (clip != nullptr) {
if (panel_timeline->is_clip_selected(clip, true)) {
if (is_clip_selected(clip, true)) {
if (shift) {
panel_timeline->deselect_area(clip->timeline_in, clip->timeline_out, clip->track);
@@ -695,7 +695,7 @@ void TimelineWidget::mousePressEvent(QMouseEvent *event) {
if (!alt && panel_timeline->transition_select == TA_NO_TRANSITION) {
for (int i=0;i<clip->linked.size();i++) {
Clip* link = sequence->clips.at(clip->linked.at(i));
if (!panel_timeline->is_clip_selected(link, true)) {
if (!is_clip_selected(link, true)) {
Selection ss;
ss.in = link->timeline_in;
ss.out = link->timeline_out;
@@ -1696,7 +1696,7 @@ void TimelineWidget::mouseMoveEvent(QMouseEvent *event) {
Ghost g;
g.transition = nullptr;
bool add = panel_timeline->is_clip_selected(c, true);
bool add = is_clip_selected(c, true);
// if a whole clip is not selected, maybe just a transition is
if (panel_timeline->tool == TIMELINE_TOOL_POINTER && (c->get_opening_transition() != nullptr || c->get_closing_transition() != nullptr)) {
@@ -1838,7 +1838,7 @@ void TimelineWidget::mouseMoveEvent(QMouseEvent *event) {
for (int i=0;i<sequence->clips.size();i++) {
Clip* c = sequence->clips.at(i);
if (c != nullptr && !panel_timeline->is_clip_selected(c, true)) {
if (c != nullptr && !is_clip_selected(c, true)) {
bool clip_is_post = (c->timeline_in >= axis);
// see if this a clip on this track is already in the list, and if it's closer
+61 -438
View File
@@ -21,6 +21,8 @@
#include "ui/viewercontainer.h"
#include "io/avtogl.h"
#include "ui/timelinewidget.h"
#include "ui/renderfunctions.h"
#include "ui/renderthread.h"
#include <QPainter>
#include <QAudioOutput>
@@ -42,8 +44,6 @@ extern "C" {
#include <libavformat/avformat.h>
}
#define GL_DEFAULT_BLEND glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE);
ViewerWidget::ViewerWidget(QWidget *parent) :
QOpenGLWidget(parent),
default_fbo(nullptr),
@@ -51,6 +51,7 @@ ViewerWidget::ViewerWidget(QWidget *parent) :
waveform_zoom(1.0),
waveform_scroll(0),
dragging(false),
gizmos(nullptr),
selected_gizmo(nullptr)
{
setMouseTracking(true);
@@ -66,6 +67,9 @@ ViewerWidget::ViewerWidget(QWidget *parent) :
setContextMenuPolicy(Qt::CustomContextMenu);
connect(this, SIGNAL(customContextMenuRequested(const QPoint&)), this, SLOT(show_context_menu()));
renderer = new RenderThread();
renderer->start(QThread::HighPriority);
}
void ViewerWidget::delete_function() {
@@ -387,442 +391,61 @@ void ViewerWidget::drawTitleSafeArea() {
glEnd();
}
GLuint ViewerWidget::draw_clip(QOpenGLFramebufferObject* fbo, GLuint texture, bool clear) {
glPushMatrix();
glLoadIdentity();
glOrtho(0, 1, 0, 1, -1, 1);
fbo->bind();
if (clear) glClear(GL_COLOR_BUFFER_BIT);
// get current blend mode
GLint src_rgb, src_alpha, dst_rgb, dst_alpha;
glGetIntegerv(GL_BLEND_SRC_RGB, &src_rgb);
glGetIntegerv(GL_BLEND_SRC_ALPHA, &src_alpha);
glGetIntegerv(GL_BLEND_DST_RGB, &dst_rgb);
glGetIntegerv(GL_BLEND_DST_ALPHA, &dst_alpha);
GL_DEFAULT_BLEND
glBindTexture(GL_TEXTURE_2D, texture);
glBegin(GL_QUADS);
glTexCoord2f(0, 0); // top left
glVertex2f(0, 0); // top left
glTexCoord2f(1, 0); // top right
glVertex2f(1, 0); // top right
glTexCoord2f(1, 1); // bottom right
glVertex2f(1, 1); // bottom right
glTexCoord2f(0, 1); // bottom left
glVertex2f(0, 1); // bottom left
glEnd();
glBindTexture(GL_TEXTURE_2D, 0);
fbo->release();
// restore previous blendFunc
glBlendFuncSeparate(src_rgb, dst_rgb, src_alpha, dst_alpha);
if (default_fbo != nullptr) default_fbo->bind();
glPopMatrix();
return fbo->texture();
}
void ViewerWidget::process_effect(Clip* c, Effect* e, double timecode, GLTextureCoords& coords, GLuint& composite_texture, bool& fbo_switcher, int data) {
if (e->is_enabled()) {
if (e->enable_coords) {
e->process_coords(timecode, coords, data);
}
if ((e->enable_shader && shaders_are_enabled) || e->enable_superimpose) {
e->startEffect();
if ((e->enable_shader && shaders_are_enabled) && e->is_glsl_linked()) {
e->process_shader(timecode, coords);
composite_texture = draw_clip(c->fbo[fbo_switcher], composite_texture, true);
fbo_switcher = !fbo_switcher;
}
if (e->enable_superimpose) {
GLuint superimpose_texture = e->process_superimpose(timecode);
if (superimpose_texture == 0) {
qWarning() << "Superimpose texture was nullptr, retrying...";
texture_failed = true;
} else {
composite_texture = draw_clip(c->fbo[!fbo_switcher], superimpose_texture, false);
}
}
e->endEffect();
}
}
}
int motion_blur_prog = 0;
int motion_blur_lim = 4;
GLuint ViewerWidget::compose_sequence(QVector<Clip*>& nests, bool render_audio) {
Sequence* s = viewer->seq;
long playhead = s->playhead;
if (!nests.isEmpty()) {
for (int i=0;i<nests.size();i++) {
s = nests.at(i)->media->to_sequence();
playhead += nests.at(i)->clip_in - nests.at(i)->get_timeline_in_with_transition();
playhead = refactor_frame_number(playhead, nests.at(i)->sequence->frame_rate, s->frame_rate);
}
if (nests.last()->fbo != nullptr) {
nests.last()->fbo[0]->bind();
glClear(GL_COLOR_BUFFER_BIT);
nests.last()->fbo[0]->release();
}
}
int audio_track_count = 0;
QVector<Clip*> current_clips;
for (int i=0;i<s->clips.size();i++) {
Clip* c = s->clips.at(i);
// if clip starts within one second and/or hasn't finished yet
if (c != nullptr) {
if (!(!nests.isEmpty() && !same_sign(c->track, nests.last()->track))) {
bool clip_is_active = false;
if (c->media != nullptr && c->media->get_type() == MEDIA_TYPE_FOOTAGE) {
Footage* m = c->media->to_footage();
if (!m->invalid && !(c->track >= 0 && !is_audio_device_set())) {
if (m->ready) {
const FootageStream* ms = m->get_stream_from_file_index(c->track < 0, c->media_stream);
if (ms != nullptr && is_clip_active(c, playhead)) {
// if thread is already working, we don't want to touch this,
// but we also don't want to hang the UI thread
if (!c->open) {
open_clip(c, !rendering);
}
clip_is_active = true;
if (c->track >= 0) audio_track_count++;
} else if (c->open) {
close_clip(c, false);
}
} else {
//qWarning() << "Media '" + m->name + "' was not ready, retrying...";
texture_failed = true;
}
}
} else {
if (is_clip_active(c, playhead)) {
if (!c->open) open_clip(c, !rendering);
clip_is_active = true;
} else if (c->open) {
close_clip(c, false);
}
}
if (clip_is_active) {
bool added = false;
for (int j=0;j<current_clips.size();j++) {
if (current_clips.at(j)->track < c->track) {
current_clips.insert(j, c);
added = true;
break;
}
}
if (!added) {
current_clips.append(c);
}
}
}
}
}
int half_width = s->width/2;
int half_height = s->height/2;
if (rendering || !nests.isEmpty()) half_height = -half_height; // invert vertical
glPushMatrix();
glLoadIdentity();
glOrtho(-half_width, half_width, half_height, -half_height, -1, 10);
for (int i=0;i<current_clips.size();i++) {
GL_DEFAULT_BLEND
glColor4f(1.0, 1.0, 1.0, 1.0);
Clip* c = current_clips.at(i);
if (c->media != nullptr && c->media->get_type() == MEDIA_TYPE_FOOTAGE && !c->finished_opening) {
qWarning() << "Tried to display clip" << i << "but it's closed";
texture_failed = true;
} else {
if (c->track < 0) {
GLuint textureID = 0;
int video_width = c->getWidth();
int video_height = c->getHeight();
if (c->media != nullptr) {
switch (c->media->get_type()) {
case MEDIA_TYPE_FOOTAGE:
// set up opengl texture
if (c->texture == nullptr) {
c->texture = new QOpenGLTexture(QOpenGLTexture::Target2D);
c->texture->setSize(c->stream->codecpar->width, c->stream->codecpar->height);
c->texture->setFormat(get_gl_tex_fmt_from_av(c->pix_fmt));
c->texture->setMipLevels(c->texture->maximumMipLevels());
c->texture->setMinMagFilters(QOpenGLTexture::Linear, QOpenGLTexture::Linear);
c->texture->allocateStorage(get_gl_pix_fmt_from_av(c->pix_fmt), QOpenGLTexture::UInt8);
}
get_clip_frame(c, playhead);
textureID = c->texture->textureId();
break;
case MEDIA_TYPE_SEQUENCE:
textureID = -1;
break;
}
}
if (textureID == 0 && c->media != nullptr) {
qWarning() << "Texture hasn't been created yet";
texture_failed = true;
} else if (playhead >= c->get_timeline_in_with_transition()) {
glPushMatrix();
// start preparing cache
if (c->fbo == nullptr) {
c->fbo = new QOpenGLFramebufferObject* [2];
c->fbo[0] = new QOpenGLFramebufferObject(video_width, video_height);
c->fbo[1] = new QOpenGLFramebufferObject(video_width, video_height);
}
// clear fbos
/*c->fbo[0]->bind();
glClear(GL_COLOR_BUFFER_BIT);
c->fbo[0]->release();
c->fbo[1]->bind();
glClear(GL_COLOR_BUFFER_BIT);
c->fbo[1]->release();*/
bool fbo_switcher = false;
glViewport(0, 0, video_width, video_height);
GLuint composite_texture;
if (c->media == nullptr) {
c->fbo[fbo_switcher]->bind();
glClear(GL_COLOR_BUFFER_BIT);
c->fbo[fbo_switcher]->release();
composite_texture = c->fbo[fbo_switcher]->texture();
} else {
// for nested sequences
if (c->media->get_type()== MEDIA_TYPE_SEQUENCE) {
nests.append(c);
textureID = compose_sequence(nests, render_audio);
nests.removeLast();
fbo_switcher = true;
}
composite_texture = draw_clip(c->fbo[fbo_switcher], textureID, true);
}
fbo_switcher = !fbo_switcher;
// set up default coords
GLTextureCoords coords;
coords.grid_size = 1;
coords.vertexTopLeftX = coords.vertexBottomLeftX = -video_width/2;
coords.vertexTopLeftY = coords.vertexTopRightY = -video_height/2;
coords.vertexTopRightX = coords.vertexBottomRightX = video_width/2;
coords.vertexBottomLeftY = coords.vertexBottomRightY = video_height/2;
coords.vertexBottomLeftZ = coords.vertexBottomRightZ = coords.vertexTopLeftZ = coords.vertexTopRightZ = 1;
coords.textureTopLeftY = coords.textureTopRightY = coords.textureTopLeftX = coords.textureBottomLeftX = 0.0;
coords.textureBottomLeftY = coords.textureBottomRightY = coords.textureTopRightX = coords.textureBottomRightX = 1.0;
coords.textureTopLeftQ = coords.textureTopRightQ = coords.textureTopLeftQ = coords.textureBottomLeftQ = 1;
// set up autoscale
if (c->autoscale && (video_width != s->width && video_height != s->height)) {
float width_multiplier = float(s->width) / float(video_width);
float height_multiplier = float(s->height) / float(video_height);
float scale_multiplier = qMin(width_multiplier, height_multiplier);
glScalef(scale_multiplier, scale_multiplier, 1);
}
// EFFECT CODE START
double timecode = get_timecode(c, playhead);
Effect* first_gizmo_effect = nullptr;
Effect* selected_effect = nullptr;
for (int j=0;j<c->effects.size();j++) {
Effect* e = c->effects.at(j);
process_effect(c, e, timecode, coords, composite_texture, fbo_switcher, TA_NO_TRANSITION);
if (e->are_gizmos_enabled()) {
if (first_gizmo_effect == nullptr) first_gizmo_effect = e;
if (e->container->selected) selected_effect = e;
}
}
if (!rendering) {
if (selected_effect != nullptr) {
gizmos = selected_effect;
} else if (panel_timeline->is_clip_selected(c, true)) {
gizmos = first_gizmo_effect;
}
}
if (c->get_opening_transition() != nullptr) {
int transition_progress = playhead - c->get_timeline_in_with_transition();
if (transition_progress < c->get_opening_transition()->get_length()) {
process_effect(c, c->get_opening_transition(), (double)transition_progress/(double)c->get_opening_transition()->get_length(), coords, composite_texture, fbo_switcher, TA_OPENING_TRANSITION);
}
}
if (c->get_closing_transition() != nullptr) {
int transition_progress = playhead - (c->get_timeline_out_with_transition() - c->get_closing_transition()->get_length());
if (transition_progress >= 0 && transition_progress < c->get_closing_transition()->get_length()) {
process_effect(c, c->get_closing_transition(), (double)transition_progress/(double)c->get_closing_transition()->get_length(), coords, composite_texture, fbo_switcher, TA_CLOSING_TRANSITION);
}
}
// EFFECT CODE END
if (!nests.isEmpty()) {
nests.last()->fbo[0]->bind();
glViewport(0, 0, s->width, s->height);
} else if (rendering) {
glViewport(0, 0, s->width, s->height);
} else {
int widget_width = width();
int widget_height = height();
widget_width *= QApplication::desktop()->devicePixelRatio();
widget_height *= QApplication::desktop()->devicePixelRatio();
glViewport(0, 0, widget_width, widget_height);
}
glBindTexture(GL_TEXTURE_2D, composite_texture);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glBegin(GL_QUADS);
if (coords.grid_size <= 1) {
float z = 0.0f;
glTexCoord2f(coords.textureTopLeftX, coords.textureTopLeftY); // top left
glVertex3f(coords.vertexTopLeftX, coords.vertexTopLeftY, z); // top left
glTexCoord2f(coords.textureTopRightX, coords.textureTopRightY); // top right
glVertex3f(coords.vertexTopRightX, coords.vertexTopRightY, z); // top right
glTexCoord2f(coords.textureBottomRightX, coords.textureBottomRightY); // bottom right
glVertex3f(coords.vertexBottomRightX, coords.vertexBottomRightY, z); // bottom right
glTexCoord2f(coords.textureBottomLeftX, coords.textureBottomLeftY); // bottom left
glVertex3f(coords.vertexBottomLeftX, coords.vertexBottomLeftY, z); // bottom left
} else {
float rows = coords.grid_size;
float cols = coords.grid_size;
for (float k=0;k<rows;k++) {
float row_prog = k/rows;
float next_row_prog = (k+1)/rows;
for (float j=0;j<cols;j++) {
float col_prog = j/cols;
float next_col_prog = (j+1)/cols;
float vertexTLX = float_lerp(coords.vertexTopLeftX, coords.vertexBottomLeftX, row_prog);
float vertexTRX = float_lerp(coords.vertexTopRightX, coords.vertexBottomRightX, row_prog);
float vertexBLX = float_lerp(coords.vertexTopLeftX, coords.vertexBottomLeftX, next_row_prog);
float vertexBRX = float_lerp(coords.vertexTopRightX, coords.vertexBottomRightX, next_row_prog);
float vertexTLY = float_lerp(coords.vertexTopLeftY, coords.vertexTopRightY, col_prog);
float vertexTRY = float_lerp(coords.vertexTopLeftY, coords.vertexTopRightY, next_col_prog);
float vertexBLY = float_lerp(coords.vertexBottomLeftY, coords.vertexBottomRightY, col_prog);
float vertexBRY = float_lerp(coords.vertexBottomLeftY, coords.vertexBottomRightY, next_col_prog);
glTexCoord2f(float_lerp(coords.textureTopLeftX, coords.textureTopRightX, col_prog), float_lerp(coords.textureTopLeftY, coords.textureBottomLeftY, row_prog)); // top left
glVertex2f(float_lerp(vertexTLX, vertexTRX, col_prog), float_lerp(vertexTLY, vertexBLY, row_prog)); // top left
glTexCoord2f(float_lerp(coords.textureTopLeftX, coords.textureTopRightX, next_col_prog), float_lerp(coords.textureTopRightY, coords.textureBottomRightY, row_prog)); // top right
glVertex2f(float_lerp(vertexTLX, vertexTRX, next_col_prog), float_lerp(vertexTRY, vertexBRY, row_prog)); // top right
glTexCoord2f(float_lerp(coords.textureBottomLeftX, coords.textureBottomRightX, next_col_prog), float_lerp(coords.textureTopRightY, coords.textureBottomRightY, next_row_prog)); // bottom right
glVertex2f(float_lerp(vertexBLX, vertexBRX, next_col_prog), float_lerp(vertexTRY, vertexBRY, next_row_prog)); // bottom right
glTexCoord2f(float_lerp(coords.textureBottomLeftX, coords.textureBottomRightX, col_prog), float_lerp(coords.textureTopLeftY, coords.textureBottomLeftY, next_row_prog)); // bottom left
glVertex2f(float_lerp(vertexBLX, vertexBRX, col_prog), float_lerp(vertexTLY, vertexBLY, next_row_prog)); // bottom left
}
}
}
glEnd();
glBindTexture(GL_TEXTURE_2D, 0); // unbind texture
if (gizmos != nullptr && !drawn_gizmos) {
gizmos->gizmo_draw(timecode, coords); // set correct gizmo coords
gizmos->gizmo_world_to_screen();
drawn_gizmos = true;
}
if (!nests.isEmpty()) {
nests.last()->fbo[0]->release();
if (default_fbo != nullptr) default_fbo->bind();
}
glPopMatrix();
/*GLfloat motion_blur_frac = (GLfloat) motion_blur_prog / (GLfloat) motion_blur_lim;
if (motion_blur_prog == 0) {
glAccum(GL_LOAD, motion_blur_frac);
} else {
glAccum(GL_ACCUM, motion_blur_frac);
}
motion_blur_prog++;*/
}
} else {
if (render_audio || (config.enable_audio_scrubbing && audio_scrub)) {
if (c->media != nullptr && c->media->get_type() == MEDIA_TYPE_SEQUENCE) {
nests.append(c);
compose_sequence(nests, render_audio);
nests.removeLast();
} else {
if (c->lock.tryLock()) {
// clip is not caching, start caching audio
cache_clip(c, playhead, c->audio_reset, !render_audio, nests);
c->lock.unlock();
}
}
}
// visually update all the keyframe values
if (c->sequence == viewer->seq) { // only if you can currently see them
double ts = (playhead - c->get_timeline_in_with_transition() + c->get_clip_in_with_transition())/s->frame_rate;
for (int i=0;i<c->effects.size();i++) {
Effect* e = c->effects.at(i);
for (int j=0;j<e->row_count();j++) {
EffectRow* r = e->row(j);
for (int k=0;k<r->fieldCount();k++) {
r->field(k)->validate_keyframe_data(ts);
}
}
}
}
}
}
}
if (audio_track_count == 0) {
viewer->play_wake();
}
glPopMatrix();
if (!nests.isEmpty() && nests.last()->fbo != nullptr) {
// returns nested clip's texture
return nests.last()->fbo[0]->texture();
}
return 0;
}
void ViewerWidget::paintGL() {
drawn_gizmos = false;
if (viewer->seq != nullptr) {
gizmos = nullptr;
drawn_gizmos = false;
force_quit = false;
bool render_audio = (viewer->playing || rendering);
retry_timer.stop();
// send context to other thread for drawing
doneCurrent();
renderer->start_render(context(), viewer->seq);
// render the audio
QVector<Clip*> nests;
compose_sequence(viewer, context(), viewer->seq, nests, false, render_audio, &gizmos);
// try to draw the texture from the other thread if we got it
if (renderer->mutex.tryLock()) {
makeCurrent();
glClearColor(0.0, 0.0, 0.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, renderer->texColorBuffer);
glLoadIdentity();
glOrtho(0, 1, 1, 0, -1, 1);
glBegin(GL_QUADS);
glVertex2f(0, 0);
glTexCoord2f(0, 0);
glVertex2f(0, 1);
glTexCoord2f(1, 0);
glVertex2f(1, 1);
glTexCoord2f(1, 1);
glVertex2f(1, 0);
glTexCoord2f(0, 1);
glEnd();
glBindTexture(GL_TEXTURE_2D, 0);
glDisable(GL_TEXTURE_2D);
renderer->mutex.unlock();
}
}
/*drawn_gizmos = false;
force_quit = false;
if (viewer->seq != nullptr) {
gizmos = nullptr;
@@ -953,5 +576,5 @@ void ViewerWidget::paintGL() {
glDisable(GL_BLEND);
glDisable(GL_TEXTURE_2D);
} while (loop);
}
}*/
}
+31 -29
View File
@@ -18,62 +18,64 @@ class Effect;
class EffectGizmo;
class ViewerContainer;
struct GLTextureCoords;
class RenderThread;
class ViewerWidget : public QOpenGLWidget, QOpenGLFunctions
{
Q_OBJECT
public:
ViewerWidget(QWidget *parent = 0);
ViewerWidget(QWidget *parent = 0);
void paintGL();
void initializeGL();
void paintGL();
void initializeGL();
Viewer* viewer;
ViewerContainer* container;
ViewerContainer* container;
QOpenGLFramebufferObject* default_fbo;
QOpenGLFramebufferObject* default_fbo;
bool waveform;
Clip* waveform_clip;
const FootageStream* waveform_ms;
double waveform_zoom;
int waveform_scroll;
const FootageStream* waveform_ms;
double waveform_zoom;
int waveform_scroll;
bool force_quit;
bool force_quit;
public slots:
void delete_function();
void set_waveform_scroll(int s);
void delete_function();
void set_waveform_scroll(int s);
protected:
void paintEvent(QPaintEvent *e);
void paintEvent(QPaintEvent *e);
// void resizeGL(int w, int h);
void mousePressEvent(QMouseEvent *event);
void mouseMoveEvent(QMouseEvent *event);
void mouseReleaseEvent(QMouseEvent *event);
private:
QTimer retry_timer;
void drawTitleSafeArea();
void drawTitleSafeArea();
bool dragging;
void seek_from_click(int x);
GLuint compose_sequence(QVector<Clip *> &nests, bool render_audio);
GLuint draw_clip(QOpenGLFramebufferObject *clip, GLuint texture, bool clear);
void process_effect(Clip* c, Effect* e, double timecode, GLTextureCoords& coords, GLuint& composite_texture, bool& fbo_switcher, int data);
Effect* gizmos;
int drag_start_x;
int drag_start_y;
int gizmo_x_mvmt;
int gizmo_y_mvmt;
EffectGizmo* selected_gizmo;
EffectGizmo* get_gizmo_from_mouse(int x, int y);
bool drawn_gizmos;
void move_gizmos(QMouseEvent *event, bool done);
// GLuint compose_sequence(QVector<Clip *> &nests, bool video, bool render_audio);
// GLuint draw_clip(QOpenGLFramebufferObject *clip, GLuint texture, bool clear);
// void process_effect(Clip* c, Effect* e, double timecode, GLTextureCoords& coords, GLuint& composite_texture, bool& fbo_switcher, int data);
Effect* gizmos;
int drag_start_x;
int drag_start_y;
int gizmo_x_mvmt;
int gizmo_y_mvmt;
EffectGizmo* selected_gizmo;
EffectGizmo* get_gizmo_from_mouse(int x, int y);
bool drawn_gizmos;
void move_gizmos(QMouseEvent *event, bool done);
RenderThread* renderer;
private slots:
void retry();
void show_context_menu();
void save_frame();
void show_fullscreen();
void show_fullscreen();
void set_fit_zoom();
void set_custom_zoom();
void set_menu_zoom(QAction *action);
void set_fit_zoom();
void set_custom_zoom();
void set_menu_zoom(QAction *action);
};
#endif // VIEWERWIDGET_H