Files
oak-editor/app/shaders/opacity.xml
T
itsmattkc 965519e9cf ported opacity node to external file format
The plan is to port all nodes that can be external to the external file format.
This should help keep things maintainable.
2019-12-15 02:51:28 +11:00

31 lines
856 B
XML

<?xml version="1.0" encoding="UTF-8"?>
<effect id="org.olivevideoeditor.Olive.opacity">
<!-- Effect Name -->
<name lang="en_US">Opacity</name>
<!-- Effect Category -->
<category lang="en_US">Color</category>
<category lang="en_GB">Colour</category>
<!-- Effect Description -->
<description lang="en_US">
Adjust an image's opacity (transparency).
</description>
<!-- Parameter: Texture Input -->
<param id="tex_in" type="texture">
<name lang="en_US">Texture</name>
</param>
<!-- Parameter: Opacity Value -->
<param id="opacity_in" type="float">
<name lang="en_US">Opacity</name>
<min>0</min>
<max>100</max>
<default>100</default>
</param>
<!-- Qt Resource path to fragment shader -->
<fragment url=":/shaders/opacity.frag" />
</effect>