Files
oak-editor/app/node/color
Mike-Solar d83569c08e Fix worker crash when loading LUT node
The LUT processor generation was calling RenderManager::GetCacher()
during project load in the render worker, but the worker has no
RenderManager/PreviewAutoCacher. This caused a SEGV and made the main
process hang waiting for the worker. Only cancel/invalidate caches in
the main GUI process.
2026-07-13 10:19:30 +08:00
..
2026-01-16 21:22:05 +08:00
2026-01-16 21:22:05 +08:00