Files
oak-editor/app
Mike-Solar d83569c08e Fix worker crash when loading LUT node
The LUT processor generation was calling RenderManager::GetCacher()
during project load in the render worker, but the worker has no
RenderManager/PreviewAutoCacher. This caused a SEGV and made the main
process hang waiting for the worker. Only cancel/invalidate caches in
the main GUI process.
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