Files
oak-editor/app/task/render/render.cpp
T
itsmattkc d7c5ac4b44 implement entire project in nodes
Project items are now represented directly in nodes opening up more versatility and possibilities. This is the first iteration of this and will be buggy. Need to test thoroughly.
2021-02-15 21:31:57 +11:00

242 lines
7.7 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2020 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "render.h"
#include "common/timecodefunctions.h"
#include "render/rendermanager.h"
namespace olive {
RenderTask::RenderTask(Sequence* viewer, const VideoParams &vparams, const AudioParams &aparams) :
viewer_(viewer),
video_params_(vparams),
audio_params_(aparams),
running_tickets_(0)
{
}
RenderTask::~RenderTask()
{
}
bool RenderTask::Render(ColorManager* manager,
const TimeRangeList& video_range,
const TimeRangeList &audio_range,
RenderMode::Mode mode,
FrameHashCache* cache, const QSize &force_size,
const QMatrix4x4 &force_matrix, VideoParams::Format force_format,
ColorProcessorPtr force_color_output)
{
// Run watchers in another thread so they can accept signals even while this thread is blocked
QThread watcher_thread;
watcher_thread.start();
double progress_counter = 0;
double total_length = 0;
double video_frame_sz = video_params().time_base().toDouble();
// Store real time before any rendering takes place
qint64 job_time = QDateTime::currentMSecsSinceEpoch();
// Queue audio jobs
foreach (const TimeRange& r, audio_range) {
// Don't count audio progress, since it's generally a lot faster than video and is weighted at
// 50%, which makes the progress bar look weird to the uninitiated
//total_length += r.length().toDouble();
IncrementRunningTickets();
RenderTicketWatcher* watcher = new RenderTicketWatcher();
watcher->setProperty("range", QVariant::fromValue(r));
PrepareWatcher(watcher, &watcher_thread);
watcher->SetTicket(RenderManager::instance()->RenderAudio(viewer_, r, audio_params_, false));
}
// Look up hashes
QMap<QByteArray, QVector<rational> > time_map;
if (!video_range.isEmpty()) {
// Get list of discrete frames from range
QVector<rational> times = viewer()->video_frame_cache()->GetFrameListFromTimeRange(video_range);
QVector<QByteArray> hashes(times.size());
// Generate hashes
for (int i=0; i<times.size(); i++) {
if (IsCancelled()) {
return true;
}
hashes[i] = RenderManager::instance()->Hash(viewer(), video_params_, times.at(i));
}
// Filter out duplicates
for (int i=0; i<hashes.size(); i++) {
if (IsCancelled()) {
return true;
}
const QByteArray& hash = hashes.at(i);
time_map[hash].append(times.at(i));
if (time_map[hash].size() == 1) {
// This is the first frame with this hash, so we signal a render
RenderTicketWatcher* watcher = new RenderTicketWatcher();
watcher->setProperty("hash", hash);
PrepareWatcher(watcher, &watcher_thread);
IncrementRunningTickets();
watcher->SetTicket(RenderManager::instance()->RenderFrame(viewer_, manager, times.at(i),
mode, video_params_, audio_params_,
force_size, force_matrix,
force_format, force_color_output,
cache));
}
}
// Add to "total progress"
total_length += video_frame_sz * time_map.size();
}
finished_watcher_mutex_.lock();
while (!IsCancelled()) {
while (!finished_watchers_.empty() && !IsCancelled()) {
RenderTicketWatcher* watcher = finished_watchers_.front();
finished_watchers_.pop_front();
finished_watcher_mutex_.unlock();
// Analyze watcher here
RenderManager::TicketType ticket_type = watcher->GetTicket()->property("type").value<RenderManager::TicketType>();
if (ticket_type == RenderManager::kTypeAudio) {
TimeRange range = watcher->property("range").value<TimeRange>();
AudioDownloaded(range,
watcher->Get().value<SampleBufferPtr>(),
job_time);
// Don't count audio progress, since it's generally a lot faster than video and is weighted at
// 50%, which makes the progress bar look weird to the uninitiated
//progress_counter += range.length().toDouble();
//emit ProgressChanged(progress_counter / total_length);
} else if (ticket_type == RenderManager::kTypeVideo && TwoStepFrameRendering()) {
DownloadFrame(&watcher_thread,
watcher->Get().value<FramePtr>(),
watcher->property("hash").toByteArray());
progress_counter += video_frame_sz * 0.5;
emit ProgressChanged(progress_counter / total_length);
} else {
// Assume single-step video or video download ticket
QByteArray rendered_hash = watcher->property("hash").toByteArray();
FrameDownloaded(watcher->Get().value<FramePtr>(), rendered_hash, time_map.value(rendered_hash), job_time);
double progress_to_add = video_frame_sz;
if (TwoStepFrameRendering()) {
progress_to_add *= 0.5;
}
progress_counter += progress_to_add;
emit ProgressChanged(progress_counter / total_length);
}
delete watcher;
running_watchers_.removeOne(watcher);
finished_watcher_mutex_.lock();
}
if (IsCancelled()) {
break;
}
// Run out of finished watchers. If we still have running tickets, wait for the next one to finish.
if (running_tickets_ > 0) {
finished_watcher_wait_cond_.wait(&finished_watcher_mutex_);
} else {
// No more running tickets or finished tickets, wem ust be
break;
}
}
finished_watcher_mutex_.unlock();
if (IsCancelled()) {
// Cancel every watcher we created
foreach (RenderTicketWatcher* watcher, running_watchers_) {
disconnect(watcher, &RenderTicketWatcher::Finished, this, &RenderTask::TicketDone);
watcher->Cancel();
}
}
watcher_thread.quit();
watcher_thread.wait();
return true;
}
void RenderTask::DownloadFrame(QThread *thread, FramePtr frame, const QByteArray &hash)
{
RenderTicketWatcher* watcher = new RenderTicketWatcher();
watcher->setProperty("hash", hash);
PrepareWatcher(watcher, thread);
IncrementRunningTickets();
watcher->SetTicket(RenderManager::instance()->SaveFrameToCache(viewer_->video_frame_cache(),
frame,
hash));
}
void RenderTask::PrepareWatcher(RenderTicketWatcher *watcher, QThread *thread)
{
watcher->moveToThread(thread);
connect(watcher, &RenderTicketWatcher::Finished, this, &RenderTask::TicketDone, Qt::DirectConnection);
running_watchers_.append(watcher);
}
void RenderTask::IncrementRunningTickets()
{
finished_watcher_mutex_.lock();
running_tickets_++;
finished_watcher_mutex_.unlock();
}
void RenderTask::TicketDone(RenderTicketWatcher* watcher)
{
finished_watcher_mutex_.lock();
finished_watchers_.push_back(watcher);
finished_watcher_wait_cond_.wakeAll();
running_tickets_--;
finished_watcher_mutex_.unlock();
}
}