Files
oak-editor/app/codec/ffmpeg/ffmpegframepool.cpp
T
itsmattkc f3f81eb2be ffmpeg: store divided frames in memory cache
Since users will most likely be working with a divider most of the time,
there's no reason to waste memory space with undivided frames considering
the dividing process is quite fast.
2020-08-18 04:55:23 +10:00

62 lines
1.5 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "ffmpegframepool.h"
extern "C" {
#include <libavutil/imgutils.h>
}
OLIVE_NAMESPACE_ENTER
FFmpegFramePool::FFmpegFramePool(int element_count) :
MemoryPool(element_count),
width_(0),
height_(0),
format_(AV_PIX_FMT_NONE)
{
}
void FFmpegFramePool::SetParameters(int width, int height, AVPixelFormat format)
{
Clear();
width_ = width;
height_ = height;
format_ = format;
}
size_t FFmpegFramePool::GetElementSize()
{
int buf_sz = av_image_get_buffer_size(static_cast<AVPixelFormat>(format_),
width_,
height_,
1);
if (buf_sz < 0) {
qDebug() << "Failed to find buffer size:" << buf_sz;
return 0;
}
return buf_sz;
}
OLIVE_NAMESPACE_EXIT