Files
oak-editor/app/node/output/viewer/viewer.cpp
T
itsmattkc bc0f01d9a3 make nodes more const friendly and prepare their functions for stateless work
Since the nodes won't be holding any rendering data themselves in this system,
we may as well enforce some level of non-write access by setting all the
functions to const. They were already const-friendly, they just weren't
labelled as such.
2019-12-04 20:10:42 +11:00

134 lines
3.3 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "viewer.h"
ViewerOutput::ViewerOutput()
{
texture_input_ = new NodeInput("tex_in");
texture_input_->set_data_type(NodeInput::kTexture);
AddParameter(texture_input_);
samples_input_ = new NodeInput("samples_in");
samples_input_->set_data_type(NodeInput::kSamples);
AddParameter(samples_input_);
length_input_ = new NodeInput("length_in");
length_input_->set_data_type(NodeInput::kRational);
AddParameter(length_input_);
}
Node *ViewerOutput::copy() const
{
return new ViewerOutput();
}
QString ViewerOutput::Name() const
{
return tr("Viewer");
}
QString ViewerOutput::id() const
{
return "org.olivevideoeditor.Olive.vieweroutput";
}
QString ViewerOutput::Category() const
{
return tr("Output");
}
QString ViewerOutput::Description() const
{
return tr("Interface between a Viewer panel and the node system.");
}
NodeInput *ViewerOutput::texture_input()
{
return texture_input_;
}
NodeInput *ViewerOutput::samples_input()
{
return samples_input_;
}
NodeInput *ViewerOutput::length_input()
{
return length_input_;
}
void ViewerOutput::InvalidateCache(const rational &start_range, const rational &end_range, NodeInput *from)
{
Node::InvalidateCache(start_range, end_range, from);
if (from == texture_input()) {
emit VideoChangedBetween(start_range, end_range);
} else if (from == samples_input()) {
emit AudioChangedBetween(start_range, end_range);
} else if (from == length_input()) {
emit LengthChanged(Length());
}
SendInvalidateCache(start_range, end_range);
}
const VideoParams &ViewerOutput::video_params()
{
return video_params_;
}
const AudioParams &ViewerOutput::audio_params()
{
return audio_params_;
}
void ViewerOutput::set_video_params(const VideoParams &video)
{
video_params_ = video;
emit SizeChanged(video_params_.width(), video_params_.height());
emit TimebaseChanged(video_params_.time_base());
}
void ViewerOutput::set_audio_params(const AudioParams &audio)
{
audio_params_ = audio;
}
rational ViewerOutput::Length()
{
// FIXME: This is pretty messy, there's probably a better way...
return length_input_->get_connected_node()->Value(NodeValueDatabase()).Get(NodeParam::kRational).value<rational>();
}
void ViewerOutput::DependentEdgeChanged(NodeInput *from)
{
if (from == texture_input_) {
emit VideoGraphChanged();
} else if (from == samples_input_) {
emit AudioGraphChanged();
}
// NOTE: This node technically has no outputs so default behavior is unnecessary, but if this node gets outputs some
// day this should be uncommented
//Node::DependentEdgeChanged(from);
}