58 lines
1.9 KiB
Rust
58 lines
1.9 KiB
Rust
// Oak Video Editor - Non-Linear Video Editor
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// Copyright (C) 2026 Oak Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//! # oaknode — the node graph engine (Rust)
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//!
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//! Reimplements the C++ oaknode module behind its frozen C ABI
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//! (`include/node/*.h`). See README.md for the architectural mapping
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//! (inheritance → arena + trait objects, etc.).
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//!
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//! ## Handle discipline
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//!
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//! Post-single-lib, this crate has no C exports: module-to-module calls
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//! are plain Rust types, and object references never travel through
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//! handles. The remaining `CHandle`s are (a) the facade-facing handle
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//! scaffolding in [`handle`] (oakengine/oakstorage box `Project` /
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//! `NodeRef` behind it) and (b) opaque cross-module payloads the crate
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//! cannot name as Rust types — oakrender textures/frames/caches and
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//! oaktimeline markers/work areas, whose owning crates depend on
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//! oaknode. Shared state lives behind `Mutex`.
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#![deny(unsafe_op_in_unsafe_fn)]
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#![warn(missing_docs)]
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pub mod block;
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pub mod colormanager;
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pub mod error;
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pub mod factory;
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pub mod folder;
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pub mod footage;
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pub mod graph;
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pub mod handle;
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pub mod id;
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pub mod input;
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pub mod keyframe;
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pub mod node;
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pub mod nodes;
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pub mod ops;
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pub mod project;
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pub mod sequence;
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pub mod serializer;
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pub mod track;
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pub mod traverser;
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pub mod value;
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pub mod jobs;
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