Files
oak-editor/app/render/backend/audiorenderbackend.cpp
T
itsmattkc 53ae25a7cb nodes: optimize node graph changes by only updating from inputs that changed
A huge optimization that ensures only the parts of a node graph that have
changed get pushed to the renderer. For thread-safety, the node graph is
copied elsewhere so that users can make changes asynchronously and the graph
can update when its threads are ready. Up until now, if an input value changed,
every node's values would be re-copied, or worse, if a connection was changed,
the entire graph would be recopied. This has been negligible in testing since
we've been largely testing with small graphs, but for massive projects, it's
important that this be as optimized as possible.
2020-04-26 04:16:15 +10:00

236 lines
6.6 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "audiorenderbackend.h"
#include <QDir>
#include <QtMath>
#include "audiorenderworker.h"
#include "common/filefunctions.h"
#include "render/backend/indexmanager.h"
OLIVE_NAMESPACE_ENTER
AudioRenderBackend::AudioRenderBackend(QObject *parent) :
RenderBackend(parent),
ic_from_conform_(false)
{
connect(IndexManager::instance(), &IndexManager::StreamConformAppended, this, &AudioRenderBackend::ConformUpdated);
connect(this, &AudioRenderBackend::QueueComplete, this, &AudioRenderBackend::FilterQueueCompleteSignal);
}
void AudioRenderBackend::SetParameters(const AudioRenderingParams &params)
{
CancelQueue();
// Set new parameters
params_ = params;
// Set params on all processors
foreach (RenderWorker* worker, processors_) {
static_cast<AudioRenderWorker*>(worker)->SetParameters(params_);
}
// Regenerate the cache ID
RegenerateCacheID();
emit ParamsChanged();
}
void AudioRenderBackend::ConnectViewer(ViewerOutput *node)
{
connect(node, &ViewerOutput::AudioChangedBetween, this, &AudioRenderBackend::InvalidateCache);
connect(node, &ViewerOutput::LengthChanged, this, &AudioRenderBackend::TruncateCache);
}
void AudioRenderBackend::DisconnectViewer(ViewerOutput *node)
{
disconnect(node, &ViewerOutput::AudioChangedBetween, this, &AudioRenderBackend::InvalidateCache);
disconnect(node, &ViewerOutput::LengthChanged, this, &AudioRenderBackend::TruncateCache);
}
bool AudioRenderBackend::GenerateCacheIDInternal(QCryptographicHash &hash)
{
if (!params_.is_valid()) {
return false;
}
// Generate an ID that is more or less guaranteed to be unique to this Sequence
hash.addData(QString::number(params_.sample_rate()).toUtf8());
hash.addData(QString::number(params_.channel_layout()).toUtf8());
hash.addData(QString::number(params_.format()).toUtf8());
return true;
}
const AudioRenderingParams &AudioRenderBackend::params() const
{
return params_;
}
NodeInput *AudioRenderBackend::GetDependentInput()
{
return viewer_node()->samples_input();
}
QString AudioRenderBackend::CachePathName() const
{
QString cache_fn = cache_id();
cache_fn.append(".pcm");
return QDir(FileFunctions::GetMediaCacheLocation()).filePath(cache_fn);
}
bool AudioRenderBackend::CanRender()
{
return params_.is_valid();
}
void AudioRenderBackend::ConnectWorkerToThis(RenderWorker *worker)
{
AudioRenderWorker* arw = static_cast<AudioRenderWorker*>(worker);
connect(arw, &AudioRenderWorker::ConformUnavailable, this, &AudioRenderBackend::ConformUnavailable, Qt::QueuedConnection);
}
TimeRange AudioRenderBackend::PopNextFrameFromQueue()
{
TimeRange range = cache_queue_.first();
// Limit range per worker to 2 seconds (FIXME: arbitrary, should be tweaked, maybe even in config?)
range.set_out(qMin(range.out(), range.in() + rational(2)));
cache_queue_.RemoveTimeRange(range);
return range;
}
void AudioRenderBackend::InvalidateCacheInternal(const rational &start_range, const rational &end_range)
{
if (!ic_from_conform_) {
// Cancel any ranges waiting on a conform here since obviously the contents have changed
TimeRange range(start_range, end_range);
for (int i=0;i<conform_wait_info_.size();i++) {
ConformWaitInfo& info = conform_wait_info_[i];
// FIXME: Code copied from TimeRangeList::RemoveTimeRange()
if (range.Contains(info.affected_range)) {
conform_wait_info_.removeAt(i);
i--;
} else if (info.affected_range.Contains(range, false, false)) {
ConformWaitInfo copy = info;
info.affected_range.set_out(start_range);
copy.affected_range.set_in(end_range);
conform_wait_info_.append(copy);
} else if (info.affected_range.in() < start_range && info.affected_range.out() > start_range) {
info.affected_range.set_out(start_range);
} else if (info.affected_range.in() < end_range && info.affected_range.out() > end_range) {
info.affected_range.set_in(end_range);
}
}
}
RenderBackend::InvalidateCacheInternal(start_range, end_range);
}
void AudioRenderBackend::ConformUnavailable(StreamPtr stream, TimeRange range, rational stream_time, AudioRenderingParams params)
{
ConformWaitInfo info = {stream, params, range, stream_time};
if (conform_wait_info_.contains(info)) {
return;
}
AudioStreamPtr audio_stream = std::static_pointer_cast<AudioStream>(stream);
if (IndexManager::instance()->IsConforming(audio_stream, params)) {
conform_wait_info_.append(info);
} else if (audio_stream->has_conformed_version(params)) {
// Index JUST finished, requeue this time
InvalidateCache(range, nullptr);
} else {
// Start indexing process
conform_wait_info_.append(info);
IndexManager::instance()->StartConformingStream(audio_stream, params);
}
}
void AudioRenderBackend::ConformUpdated(Stream *stream, AudioRenderingParams params)
{
for (int i=0;i<conform_wait_info_.size();i++) {
const ConformWaitInfo& info = conform_wait_info_.at(i);
if (info.stream.get() == stream
&& info.params == params) {
// Make a copy so the values we use aren't corrupt
ConformWaitInfo copy = info;
// Remove this entry from the list
conform_wait_info_.removeAt(i);
i--;
// Send invalidate cache signal
ic_from_conform_ = true;
InvalidateCache(copy.affected_range, nullptr);
ic_from_conform_ = false;
}
}
}
void AudioRenderBackend::TruncateCache(const rational &r)
{
int seq_length = params_.time_to_bytes(r);
QFile cache_pcm(CachePathName());
if (cache_pcm.size() > seq_length) {
cache_pcm.resize(seq_length);
}
}
void AudioRenderBackend::FilterQueueCompleteSignal()
{
if (conform_wait_info_.isEmpty()) {
emit AudioComplete();
}
}
bool AudioRenderBackend::ConformWaitInfo::operator==(const AudioRenderBackend::ConformWaitInfo &rhs) const
{
return rhs.params == params
&& rhs.stream == stream
&& rhs.stream_time == stream_time
&& rhs.affected_range == affected_range;
}
OLIVE_NAMESPACE_EXIT