Files
oak-editor/engine/codec/exportcodec.cpp
T
Mike-Solar 28c4426236 build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
2026-07-20 03:23:28 +08:00

140 lines
2.8 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "exportcodec.h"
extern "C" {
}
namespace olive
{
QString ExportCodec::get_codec_name(ExportCodec::Codec c)
{
switch (c) {
case k_codec_d_nx_hd:
return tr("DNxHD");
case k_codec_h264:
return tr("H.264");
case k_codec_h264rgb:
return tr("H.264 RGB");
case k_codec_h265:
return tr("H.265");
case k_codec_open_exr:
return tr("OpenEXR");
case k_codec_png:
return tr("PNG");
case k_codec_pro_res:
return tr("ProRes");
case k_codec_cineform:
return tr("Cineform");
case k_codec_tiff:
return tr("TIFF");
case k_codec_m_p2:
return tr("MP2");
case k_codec_m_p3:
return tr("MP3");
case k_codec_aac:
return tr("AAC");
case k_codec_pcm:
return tr("PCM (Uncompressed)");
case k_codec_flac:
return tr("FLAC");
case k_codec_opus:
return tr("Opus");
case k_codec_vorbis:
return tr("Vorbis");
case k_codec_v_p9:
return tr("VP9");
case k_codec_a_v1:
return tr("AV1");
case k_codec_srt:
return tr("SubRip SRT");
case k_codec_count:
break;
}
return tr("Unknown");
}
bool ExportCodec::is_codec_a_still_image(ExportCodec::Codec c)
{
switch (c) {
case k_codec_d_nx_hd:
case k_codec_h264:
case k_codec_h264rgb:
case k_codec_h265:
case k_codec_pro_res:
case k_codec_cineform:
case k_codec_m_p2:
case k_codec_m_p3:
case k_codec_aac:
case k_codec_pcm:
case k_codec_vorbis:
case k_codec_opus:
case k_codec_flac:
case k_codec_v_p9:
case k_codec_a_v1:
case k_codec_srt:
return false;
case k_codec_open_exr:
case k_codec_png:
case k_codec_tiff:
return true;
case k_codec_count:
break;
}
return false;
}
bool ExportCodec::is_codec_lossless(Codec c)
{
switch (c) {
case k_codec_pcm:
case k_codec_flac:
return true;
case k_codec_d_nx_hd:
case k_codec_h264:
case k_codec_h264rgb:
case k_codec_h265:
case k_codec_pro_res:
case k_codec_cineform:
case k_codec_m_p2:
case k_codec_m_p3:
case k_codec_aac:
case k_codec_vorbis:
case k_codec_opus:
case k_codec_v_p9:
case k_codec_a_v1:
case k_codec_srt:
case k_codec_open_exr:
case k_codec_png:
case k_codec_tiff:
case k_codec_count:
break;
}
return false;
}
}