cad1d9354482210014475c75515210cbf2fb9a83
- WorkerPool thread pool deleted; RenderManager defaults to the Processes backend (oak-worker children), Threads kept as a test-only inline dispatcher; audio tickets stay in-process until S3. - Onscreen path reads worker shm slots directly: BGRA8 slot format, RenderedFrame::Shm wrapped into the display buffer (single disclosed GPU-staging memcpy), scopes analyze BGRA8; the long-lived full-res / thumbnail paths take the counted slot_to_vec copy and release. - Playback pre-render window: forward 120 frames (configurable) fed to the PreviewScheduler at Playback priority, interleaved across workers, cached in shm slots until the playhead consumes them; generation-based invalidation cancels and releases on edits. - oaktask export and oak-cli run on private ProcessDispatchers (fixed a pump-while-locked self-deadlock in the export loop); facade get_frame handles ShmFrame payloads. - Acceptance: preview path main_heap_frame_copies == 0 with spawned workers, CLI transcode/render verified end to end.
Oak Video Editor
Oak Video Editor is a free non-linear video editor for Windows, macOS, and Linux.
This project is a community-maintained fork of Olive Video Editor.

NOTE: Oak Video Editor is alpha software and is considered highly unstable. While we highly appreciate users testing and providing usage information, please use at your own risk.
Binaries
The binary can be downloaded here:
Building from Source
See docs/build.md for build instructions on Windows (MSYS2), Linux (Debian/Ubuntu, Fedora, Arch Linux), and macOS.
Documentation
- Project Storage Architecture (中文) — database write-through persistence, node-granular journal, persistent undo
- Build guide · 工程文件格式
Roadmap
| Version | Theme | Core Deliverables | Boundary Notes |
|---|---|---|---|
| 0.3 | Plugin Architecture Milestone | Production-ready OpenFX host support | Not about quantity of plugins, but "any OFX plugin loads without crashing" |
| 0.4 | Color, Audio & Performance | .cube/.3dl support, scopes (waveform/vectorscope/histogram), three-way color wheels, waveform auto-sync, BWF timecode sync, audio meters (LUFS/VU), proxy media workflow, hardware-accelerated export (NVENC/VideoToolbox), batch render queue |
Combines the previous 0.4-0.6 scope into one usability milestone: color workflow, audio sync, and 4K/8K performance |
| 0.5 | Animation, Tracking & Collaboration | Bézier keyframe curve editor, basic point tracking, image stabilizer, full multicam angle switching, OpenTimelineIO, EDL/XML import/export | Combines the previous 0.7-0.8 scope into one timeline/interchange milestone |
| 0.6 | Stability Milestone | Project file format freeze (backward compatibility promise), crash recovery, autosave, memory optimization | "Feature freeze" testing period before 1.0 |
| 1.0 | Production Ready | Complete documentation, installers, known issues list, community support channels | Declared "ready for serious projects" |
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