Files
oak-editor/include/render/renderer.h
T
Mike-Solar fd2111d560 refactor(plugin): de-Qt oakplugin and wrap it in a pure C ABI
- de-Qt src/plugin/src (olivehost/oliveplugininstance/oliveclip/
  paraminstance/image/pluginprogressreporter); QMessageBox/
  QApplication replaced by facade callbacks
- new C ABI in include/plugin/{error,host,instance}.h with
  refcounted OakPluginInstance value handle
- paraminstance bridges via oaknode C ABI (OakNodeNode value handle,
  oaknode_node_identity registry); undo via oakundo C ABI
- oliveclip textures are OakRenderTexture value handles; oakrender
  gains texture/copier/ticket C API additions
- oaknode gains get_input_at_time/set_input_at_time_undoable/
  node_identity/sequence_from_node/sequence_set_default_parameters/
  find_input_footage
- move avframeptr.h to src/common/src (shared by codec and render)
- node transition pluginSupport stubs bridge the real oakplugin
  headers; all oaknode-building standalone trees add src/plugin and
  link oakplugin into their test binaries
- plugin tests self-sufficient (ipc shim, OfxHost force_load,
  PRE_TEST discovery, OCIO env); timeline standalone gains
  render/c_api
- restore ffmpegdecoder.cpp in src/codec/src/ffmpeg/CMakeLists.txt
  (dropped in 3d004c081, caused jump-to-0 in decoder/encoder tests)

All six standalone trees green: codec 22, audio 40, task 110,
render 49, timeline 121, plugin 100.
2026-08-07 22:18:36 +08:00

375 lines
14 KiB
C++

/***
Oak Video Editor - Non-Linear Video Editor
Copyright (C) 2026 Oak Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_EDITOR_RENDER_RENDERER_H
#define OAK_EDITOR_RENDER_RENDERER_H
#include <stdint.h>
#ifdef __cplusplus
#include <memory>
#endif
#include "error.h"
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file renderer.h
* @brief C ABI for the oakrender display renderer (olive::Renderer) —
* renderer/texture/frame/blit families plus backend management.
*
* Signatures follow the R7-A display.h rewrite
* (docs/zh/plans/completed/r7-pure-abi-plan.md §A.2) with the
* oakrender_ prefix (M7 §2.1).
*
* Ownership protocol: every public handle is a by-value
* reference-counted struct (see oakcommon's common/handle.h; shared_ptr
* semantics). init/create functions return a handle with reference
* count 1, handle.addref(handle.ctx) takes another reference, and
* handle.release(handle.ctx) (or the oakrender_*_free() convenience
* wrappers, which also null the caller's ctx) drops one; the object is
* destroyed in this library when the count reaches zero. Empty handles
* (ctx == NULL) are accepted by every function and yield a no-op / zero
* result / OAKRENDER_E_INVALID.
*
* Cross-thread handoff (§A.3): the producing side addrefs before
* publishing a handle into a shared slot; the consuming side releases
* the handle it replaced. The side holding the slot when it is torn
* down releases the remaining handle.
*
* Handles:
* - OakRenderRenderer wraps a native olive::Renderer.
* - OakRenderTexture / OakCodecFrame box shared_ptr-managed engine
* objects.
* - `gl_context` is an opaque borrowed olive::OpenGLContext* (or NULL
* to let the backend create its own offscreen surface).
*/
/**
* @brief POD mirror of olive::VideoParams' user-facing fields.
*
* Same layout and field semantics as oak_video_params
* (engine/include/oakengine/videoparams.h): `time_base_*` is the frame
* duration (frame rate flipped), `format` an olive::PixelFormat::Format
* value, `interlacing` an olive::VideoParams::Interlacing value,
* `color_range` an olive::VideoParams::ColorRange value. The video
* channel count is an engine-internal constant and not exposed.
*/
typedef struct oakrender_video_params {
int width;
int height;
int time_base_num; /**< Frame duration numerator (e.g. 1001/30000 s). */
int time_base_den;
int format; /**< olive::PixelFormat::Format. */
int pixel_aspect_num;
int pixel_aspect_den;
int interlacing; /**< olive::VideoParams::Interlacing. */
int color_range; /**< olive::VideoParams::ColorRange. */
int divider; /**< Preview resolution divider (1 = full). */
int video_type; /**< olive::VideoParams::Type (0 = video). */
int premultiplied_alpha; /**< 0/1. */
} oakrender_video_params;
/**
* @brief Reference-counted handle to a display renderer
* (olive::Renderer). See the file-level ownership protocol.
*/
typedef struct OakRenderRenderer {
void *ctx; /**< Opaque pointer to the reference-counted object. */
void (*addref)(void *ctx); /**< Atomically increments the count. */
void (*release)(void *ctx); /**< Decrements the count, destroys at 0. */
uint32_t abi_version; /**< OAKRENDER_ABI_VERSION. */
} OakRenderRenderer;
/**
* @brief Reference-counted handle to a GPU texture (olive::Texture).
* See the file-level ownership protocol.
*/
typedef struct OakRenderTexture {
void *ctx; /**< Opaque pointer to the reference-counted object. */
void (*addref)(void *ctx); /**< Atomically increments the count. */
void (*release)(void *ctx); /**< Decrements the count, destroys at 0. */
uint32_t abi_version; /**< OAKRENDER_ABI_VERSION. */
} OakRenderTexture;
/**
* @brief Reference-counted handle to a CPU frame (an olive::FramePtr
* boxed in a control block). Declared here so the cache family
* (render/cache.h) can use the same type; the frame functions live in
* this header.
* Named OakCodecFrame per the M7 §2.2 contract; the oakcodec wave (M5)
* adopts the same handle.
*/
typedef struct OakCodecFrame {
void *ctx; /**< Opaque pointer to the reference-counted object. */
void (*addref)(void *ctx); /**< Atomically increments the count. */
void (*release)(void *ctx); /**< Decrements the count, destroys at 0. */
uint32_t abi_version; /**< OAKRENDER_ABI_VERSION. */
} OakCodecFrame;
/**
* @brief Flattened POD of olive::ColorTransformJob for the display blit
* path. `matrix`/`crop_matrix` are column-major 4x4; an all-zero matrix
* means identity.
*/
typedef struct oakrender_color_transform_job {
const void *processor; /**< OakColorProcessor ctx (borrowed), may be NULL. */
void *input_texture; /**< OakRenderTexture ctx (borrowed, not retained). */
int input_alpha_association; /**< 0=none, 1=associated. */
int clear_destination; /**< 0/1. */
int force_opaque; /**< 0/1. */
float matrix[16];
float crop_matrix[16];
} oakrender_color_transform_job;
/* ---- Renderer lifecycle -------------------------------------------------- */
/**
* @brief Create a renderer on the named dynamic backend ("opengl",
* "vulkan"; olive::DynamicRenderer). Loads the backend shared library;
* falls back per DynamicRenderer rules.
*
* @return Renderer handle with reference count 1; ctx is NULL on
* NULL/empty backend id, load failure, or allocation failure.
*/
OakRenderRenderer oakrender_display_renderer_create_dynamic(
const char *backend_id);
/**
* @brief Create an OpenGL renderer (olive::OpenGLRenderer). The renderer
* is not initialized; call oakrender_display_renderer_init() before use.
*
* @return Renderer handle with reference count 1; ctx is NULL on
* allocation failure.
*/
OakRenderRenderer oakrender_display_renderer_create_opengl(void);
/**
* @brief Initialize a renderer. `gl_context` is a borrowed opaque
* olive::OpenGLContext*, or NULL to use the backend's default
* device/context path (Renderer::init()).
*
* @return OAKRENDER_OK, OAKRENDER_E_INVALID (empty renderer), or
* OAKRENDER_E_FAILED (backend init failed).
*/
int oakrender_display_renderer_init(OakRenderRenderer renderer,
void *gl_context);
/**
* @brief Release one reference to a renderer (the final release runs
* Renderer::destroy() + delete). Convenience wrapper around
* renderer->release(renderer->ctx): NULL / empty-handle no-op; clears
* renderer->ctx after releasing.
*/
void oakrender_display_renderer_destroy(OakRenderRenderer *renderer);
/* ---- Renderer queries ---------------------------------------------------- */
/** @brief 1 when the renderer is OpenGL-based, 0 otherwise / empty. */
int oakrender_display_renderer_is_open_gl(OakRenderRenderer renderer);
/** @brief 1 when the renderer is Vulkan-based, 0 otherwise / empty. */
int oakrender_display_renderer_is_vulkan(OakRenderRenderer renderer);
/* ---- Texture handle ------------------------------------------------------ */
/**
* @brief Create a GPU texture on `renderer`.
*
* @param pixels Initial pixel data, or NULL for an uninitialized texture.
* @param linesize Stride of `pixels` in bytes (0 when pixels is NULL).
* @return New texture handle (reference count 1); ctx is NULL on invalid
* arguments / allocation failure.
*/
OakRenderTexture oakrender_display_texture_create(
OakRenderRenderer renderer, const oakrender_video_params *params,
const void *pixels, int linesize);
/**
* @brief Take another reference to a texture and return the same handle.
*
* Convenience wrapper around handle.addref(handle.ctx). An empty handle
* in yields an empty handle out. Every retain must be paired with
* exactly one free/release.
*/
OakRenderTexture oakrender_display_texture_retain(OakRenderTexture texture);
/**
* @brief Release one reference to a texture. Convenience wrapper around
* texture->release(texture->ctx): frees the texture when the count
* reaches zero. NULL / empty-handle no-op; clears texture->ctx after
* releasing.
*/
void oakrender_display_texture_free(OakRenderTexture *texture);
int oakrender_display_texture_upload(OakRenderTexture texture,
const void *pixels, int linesize);
int oakrender_display_texture_download(OakRenderTexture texture, void *pixels,
int linesize);
/* ---- Texture queries ----------------------------------------------------- */
int oakrender_display_texture_get_params(OakRenderTexture texture,
oakrender_video_params *out);
/** @brief Frame width/height in pixels (0 on empty). */
int oakrender_codec_frame_width(OakCodecFrame frame);
int oakrender_codec_frame_height(OakCodecFrame frame);
/** @brief ffmpeg_bridge pixel format when the frame wraps a texture's
* CPU copy (an AVFramePtr); -1 otherwise. */
int oakrender_codec_frame_fb_format(OakCodecFrame frame);
/** @brief Native texture id (0 on empty or a dummy/id-less texture). */
int oakrender_display_texture_id(OakRenderTexture texture);
/** @brief 1 when the texture is a placeholder dummy (Texture::is_dummy()). */
int oakrender_display_texture_is_dummy(OakRenderTexture texture);
/**
* @brief The CPU frame stored in the texture, if any (Texture::frame()).
* *out receives a retained frame handle (empty when none).
*/
int oakrender_display_texture_get_frame(OakRenderTexture texture,
OakCodecFrame *out);
#ifdef __cplusplus
} /* extern "C" */
namespace olive { class Texture; using TexturePtr = std::shared_ptr<Texture>; }
/**
* @brief Wrap a native TexturePtr in a retained handle (C++ only; used
* by oakrender internals when handing textures across the C ABI).
*/
OakRenderTexture oakrender_display_texture_wrap_native(
const olive::TexturePtr &texture);
extern "C" {
#endif
/* ---- Frame handle -------------------------------------------------------- */
/** @brief Create an empty CPU frame. Returns a handle with count 1. */
OakCodecFrame oakrender_codec_frame_create(void);
/**
* @brief Take another reference to a frame and return the same handle.
* Empty in yields empty out (see oakrender_display_texture_retain()).
*/
OakCodecFrame oakrender_codec_frame_retain(OakCodecFrame frame);
/**
* @brief Release one reference to a frame. Convenience wrapper around
* frame->release(frame->ctx). NULL / empty-handle no-op; clears
* frame->ctx after releasing.
*/
void oakrender_codec_frame_free(OakCodecFrame *frame);
int oakrender_codec_frame_set_video_params(
OakCodecFrame frame, const oakrender_video_params *params);
int oakrender_codec_frame_get_params(OakCodecFrame frame,
oakrender_video_params *out);
/**
* @brief Allocate the pixel buffer per the frame's video params
* (Frame::allocate()).
*
* @return OAKRENDER_OK, OAKRENDER_E_INVALID (empty frame), or
* OAKRENDER_E_FAILED (invalid params / allocation failed).
*/
int oakrender_codec_frame_allocate(OakCodecFrame frame);
/** @brief Borrowed pixel data pointer (valid until the final release). */
void *oakrender_codec_frame_data(OakCodecFrame frame);
/** @brief Borrowed const pixel data pointer. */
const void *oakrender_codec_frame_const_data(OakCodecFrame frame);
/** @brief Line stride in bytes. */
int oakrender_codec_frame_linesize_bytes(OakCodecFrame frame);
/** @brief 1 when the pixel buffer is allocated, 0 otherwise / empty. */
int oakrender_codec_frame_is_allocated(OakCodecFrame frame);
/* ---- Color-managed blit -------------------------------------------------- */
/**
* @brief Blit a color-managed image through the OCIO pipeline
* (Renderer::blit_color_managed()).
*
* @param dst_texture Destination texture handle, or an empty handle for
* the current output target.
* @param params Destination video params, or NULL to use dst_texture's.
*/
int oakrender_display_renderer_blit_color_managed(
OakRenderRenderer renderer, const oakrender_color_transform_job *job,
OakRenderTexture dst_texture, const oakrender_video_params *params);
/* ---- Cross-backend texture download -------------------------------------- */
int oakrender_display_renderer_download_from_texture(
OakRenderRenderer renderer, int texture_id,
const oakrender_video_params *params, void *dst_pixels, int linesize);
/* ---- Backend management (M7 §2.1) ---------------------------------------- */
/**
* @brief Number of known render backends (olive::RenderManager::Backend:
* opengl, vulkan, multiprocess, dummy).
*/
int oakrender_backend_count(void);
/**
* @brief Id string of the `i`-th backend ("opengl", ...). Two-stage
* string getter: returns the required buffer size including NUL; pass
* buf == NULL or too small a buffer to query the size.
*
* @return Required size (non-negative), or OAKRENDER_E_NOT_FOUND when
* `i` is out of range.
*/
int oakrender_backend_id_at(int i, char *buf, int n);
/**
* @brief Record the requested backend id (applied to the RenderManager
* instance when one exists).
*
* @return OAKRENDER_OK, or OAKRENDER_E_INVALID for a NULL/unknown id.
*/
int oakrender_set_backend(const char *backend_id);
/**
* @brief The effective backend: the RenderManager instance's backend when
* an instance exists, otherwise the requested backend. Two-stage string
* getter (same convention as oakrender_backend_id_at()).
*/
int oakrender_current_backend(char *buf, int n);
#ifdef __cplusplus
}
#endif
#endif //OAK_EDITOR_RENDER_RENDERER_H