Files
oak-editor/docs
Mike-Solar c50017127b refactor(undo): de-Qt oakundo and wrap it in a pure C ABI
- strip QAbstractItemModel/QAction/signals-slots from UndoStack (UI
  concerns belong to the app layer), index_changed becomes a
  std::function callback
- decouple UndoCommand from Project via an optional modified-flag
  callback pair
- add pure C ABI in include/undo + src/undo/c_api (oakundo_ prefix,
  vtable-based command wrapper, OAKUNDO_E_* error codes)
- fix three engine-side defects: jump(0) infinite loop,
  MultiUndoCommand child leak, push_pre_executed not undoable
- add gtest suites (22 cases) and a standalone build driver
2026-08-05 18:02:24 +08:00
..
2026-01-05 16:22:26 +08:00

home, title, heroImage, heroText, heroFullScreen, tagline, actions, features, footer
home title heroImage heroText heroFullScreen tagline actions features footer
true Oak Video Editor /images/oak-icon.png Oak Video Editor false A modern, open-source, non-linear editor with a focus on speed and clarity.
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Read the Docs /build.html primary
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View Project Files /project-file-reference.html secondary
title details
Fast Editing Responsive timeline, smart caching, and efficient media handling.
title details
Built for Creators Clean UI, configurable shortcuts, and clear project structure.
title details
Open Source Transparent development with room for community ideas.
Copyright © Oak Video Editor

About Oak

Oak Video Editor is a renamed fork of Olive, focused on delivering a polished, creator-friendly editing experience. This site hosts build notes, project file references, and test plans for contributors.

Quick Start

  • Build from source on Windows, macOS, or Linux using the Build guide.
  • Learn how project data is stored in the Project File Reference.
  • Keep releases solid by following the Test Plan.