Files
oak-editor/app/task/project/import/import.cpp
T
Mike-Solar bff06e00e5 refactor: split Core into EngineCore (engine) and Core (UI)
EngineCore (new app/coreengine.{h,cpp}) owns every engine-safe part of
the old Core singleton: CoreParams, lifecycle of the engine managers,
UndoStack, tool/snapping/timecode state, locale, autorecovery, recent
projects, footage filters, clipboard, project registry, type
declarations, and the proxy toggle. UI dependencies are inverted
through hooks instead: status-bar/cache-full signals and std::function
handlers for image-sequence confirmation, footage relink, OTIO import,
project save/close and layout load (same pattern as
Config::ErrorHandler).

Core (app/) now derives from EngineCore and keeps only UI behavior:
the main window, dialogs, panel heuristics, import/export flows and
project lifecycle presentation. Its public API is unchanged (all
inherited), and Core::instance() covariantly static_casts the engine
singleton. The render worker constructs EngineCore directly, making it
the first binary that no longer needs the UI side of Core.

~25 engine call sites move from core.h to coreengine.h; a dozen more
drop a vestigial core.h include (gaining direct includes for symbols
they were borrowing transitively). Full gtest suite green (1986 tests,
0 failures).
2026-07-20 01:38:42 +08:00

303 lines
8.6 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "import.h"
#include <QDir>
#include <QFileInfo>
#include "config/config.h"
#include "coreengine.h"
#include "node/nodeundo.h"
#include "node/project/footage/footage.h"
namespace olive
{
ProjectImportTask::ProjectImportTask(Folder *folder,
const QStringList &filenames)
: command_(nullptr)
, folder_(folder)
{
foreach (const QString &f, filenames) {
filenames_.append(QFileInfo(f));
}
file_count_ = EngineCore::count_files_in_file_list(filenames_);
set_title(tr("Importing %n file(s)", nullptr, file_count_));
}
const int &ProjectImportTask::get_file_count() const
{
return file_count_;
}
bool ProjectImportTask::run()
{
command_ = new MultiUndoCommand();
int imported = 0;
import(folder_, filenames_, imported, command_);
if (is_cancelled()) {
delete command_;
command_ = nullptr;
return false;
} else {
return true;
}
}
void ProjectImportTask::import(Folder *folder, QFileInfoList entries,
int &counter, MultiUndoCommand *parent_command)
{
for (int i = 0; i < entries.size(); i++) {
if (is_cancelled()) {
break;
}
const QFileInfo &file_info = entries.at(i);
// Check if this file is a directory
if (file_info.isDir()) {
// QDir::entryList only returns filenames, we can use entryInfoList() to get full paths
QFileInfoList entry_list =
QDir(file_info.absoluteFilePath()).entryInfoList();
// Strip out "." and ".." (for some reason QDir::NoDotAndDotDot doesn't work with entryInfoList, so we have to
// check manually)
for (int j = 0; j < entry_list.size(); j++) {
if (entry_list.at(j).fileName() == QStringLiteral(".") ||
entry_list.at(j).fileName() == QStringLiteral("..")) {
entry_list.removeAt(j);
j--;
}
}
// Only proceed if the empty actually has files in it
if (!entry_list.isEmpty()) {
// Create a folder corresponding to the directory
Folder *f = new Folder();
f->set_label(file_info.fileName());
// Create undoable command that adds the items to the model
add_item_to_folder(folder, f, parent_command);
// Recursively follow this path
import(f, entry_list, counter, parent_command);
}
} else {
Footage *footage = new Footage();
footage->set_cancel_pointer(this->get_cancel_atom());
footage->set_filename(file_info.absoluteFilePath());
footage->set_label(file_info.fileName());
footage->set_cancel_pointer(nullptr);
if (footage->is_valid()) {
// See if this footage is an image sequence
validate_image_sequence(footage, entries, i);
// Create undoable command that adds the items to the model
add_item_to_folder(folder, footage, parent_command);
// Add to vector
imported_footage_.push_back(footage);
} else {
// Add to list so we can tell the user about it later
invalid_files_.append(file_info.absoluteFilePath());
delete footage;
}
counter++;
emit progress_changed(static_cast<double>(counter) /
static_cast<double>(file_count_));
}
}
}
void ProjectImportTask::validate_image_sequence(Footage *footage,
QFileInfoList &info_list,
int index)
{
// Heuristically determine whether this file is part of an image sequence or not
//
// By this point we've established that video contains a single still image stream. Now we'll
// see if it ends with numbers.
if (Decoder::get_image_sequence_digit_count(footage->filename()) > 0 &&
!image_sequence_ignore_files_.contains(footage->filename()) &&
footage->input_array_size(Footage::k_video_params_input)) {
VideoParams video_stream = footage->get_video_params(0);
QSize dim(video_stream.width(), video_stream.height());
int64_t ind = Decoder::get_image_sequence_index(footage->filename());
// Check if files around exist around it with that follow a sequence
QString previous_img_fn = Decoder::transform_image_sequence_file_name(
footage->filename(), ind - 1);
QString next_img_fn = Decoder::transform_image_sequence_file_name(
footage->filename(), ind + 1);
Footage *previous_file = new Footage(previous_img_fn);
Footage *next_file = new Footage(next_img_fn);
// Finally see if these files have the same dimensions
if ((previous_file->is_valid() &&
compare_still_image_size(previous_file, dim)) ||
(next_file->is_valid() && compare_still_image_size(next_file, dim))) {
// By this point, we've established this file is a still image with a number at the end of
// the filename surrounded by adjacent numbers. It could be a still image! But let's ask the
// user just in case...
bool is_sequence;
QMetaObject::invokeMethod(EngineCore::instance(), "confirm_image_sequence",
Qt::BlockingQueuedConnection,
Q_RETURN_ARG(bool, is_sequence),
Q_ARG(QString, footage->filename()));
int64_t seq_index =
Decoder::get_image_sequence_index(footage->filename());
// Heuristic to find the first and last images (users can always override this later in
// FootagePropertiesDialog)
int64_t start_index =
get_image_sequence_limit(footage->filename(), seq_index, false);
int64_t end_index =
get_image_sequence_limit(footage->filename(), seq_index, true);
// Depending on the user's choice, either remove them from the list or don't ask for the
// remainders
for (int64_t j = start_index; j <= end_index; j++) {
QString entry_fn = Decoder::transform_image_sequence_file_name(
footage->filename(), j);
if (is_sequence) {
// If this is part of the sequence we're importing here, remove it
for (int i = index + 1; i < info_list.size(); i++) {
if (info_list.at(i).absoluteFilePath() == entry_fn) {
if (is_sequence) {
info_list.removeAt(i);
}
break;
}
}
} else {
image_sequence_ignore_files_.append(entry_fn);
}
}
if (is_sequence) {
// User has confirmed it is a still image, let's set it accordingly.
video_stream.set_video_type(
VideoParams::k_video_type_image_sequence);
Rational default_timebase =
OAK_CONFIG("DefaultSequenceFrameRate").value<Rational>();
video_stream.set_time_base(default_timebase);
video_stream.set_frame_rate(default_timebase.flipped());
video_stream.set_start_time(start_index);
video_stream.set_duration(end_index - start_index + 1);
footage->set_video_params(video_stream, 0);
}
}
delete previous_file;
delete next_file;
}
}
void ProjectImportTask::add_item_to_folder(Folder *folder, Node *item,
MultiUndoCommand *command)
{
// Create undoable command that adds the items to the model
Project *project = folder_->project();
NodeAddCommand *nac = new NodeAddCommand(project, item);
nac->push_to_thread(project->thread());
command->add_child(nac);
command->add_child(new FolderAddChild(folder, item));
}
bool ProjectImportTask::item_is_still_image_footage_only(Footage *footage)
{
if (footage->get_total_stream_count() != 1) {
// Footage with more than one stream (usually video+audio) most likely isn't an image sequence
return false;
}
VideoParams vp = footage->get_video_params(0);
// Footage must be valid and video stream must be a still image to be an image sequence
return vp.is_valid() && vp.video_type() == VideoParams::k_video_type_still;
}
bool ProjectImportTask::compare_still_image_size(Footage *footage, const QSize &sz)
{
if (!item_is_still_image_footage_only(footage)) {
return false;
}
VideoParams stream = footage->get_video_params(0);
return stream.width() == sz.width() && stream.height() == sz.height();
}
int64_t ProjectImportTask::get_image_sequence_limit(const QString &start_fn,
int64_t start, bool up)
{
QString test_filename;
int test_index;
forever
{
if (up) {
test_index = start + 1;
} else {
test_index = start - 1;
}
test_filename =
Decoder::transform_image_sequence_file_name(start_fn, test_index);
if (!QFileInfo::exists(test_filename)) {
// Reached end of index
break;
}
start = test_index;
}
return start;
}
}