Files
oak-editor/effects/video/inverteffect.cpp
T

40 lines
1.1 KiB
C++

#include "inverteffect.h"
#include "ui/labelslider.h"
#include <QLabel>
#include <QGridLayout>
#include <QOpenGLFunctions>
#include <QXmlStreamReader>
#include <QXmlStreamWriter>
#include <QXmlStreamAttributes>
InvertEffect::InvertEffect(Clip* c) : Effect(c, EFFECT_TYPE_VIDEO, VIDEO_INVERT_EFFECT), vert(QOpenGLShader::Vertex), frag(QOpenGLShader::Fragment) {
enable_opengl = true;
EffectRow* amount_row = add_row("Amount:");
amount_val = amount_row->add_field(EFFECT_FIELD_DOUBLE);
amount_val->set_double_minimum_value(0);
amount_val->set_double_maximum_value(100);
// set defaults
amount_val->set_double_default_value(100);
connect(amount_val, SIGNAL(changed()), this, SLOT(field_changed()));
vert.compileSourceFile(":/shaders/common.vert");
frag.compileSourceFile(":/shaders/inverteffect.frag");
program.addShader(&vert);
program.addShader(&frag);
program.link();
}
void InvertEffect::process_gl(double timecode, GLTextureCoords&) {
program.bind();
program.setUniformValue("amount_val", (GLfloat) (amount_val->get_double_value(timecode)*0.01));
}
void InvertEffect::clean_gl() {
program.release();
}