Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).
- oak-render-worker now links liboakengine instead of the whole
libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
../app but backends now live in engine/; a stale pre-split liboakgl
in the build tree got dlopened instead, re-initialized and later
destroyed the interposed engine statics (full-suite segfault at
DialogSequenceParameterTab, found via gdb watchpoint)
152 lines
3.8 KiB
C++
152 lines
3.8 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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Modifications Copyright (C) 2025 mikesolar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef OAK_FFMPEGDECODER_H
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#define OAK_FFMPEGDECODER_H
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#include <inttypes.h>
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#include <ffmpeg_bridge/ffmpeg_bridge.h>
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#include <QTimer>
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#include <QVector>
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#include <QWaitCondition>
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#include "codec/decoder.h"
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#include "common/ffmpegutils.h"
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namespace olive
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{
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/**
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* @brief A Decoder derivative that uses the ffmpeg_bridge library as an Olive decoder
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*
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* All media access goes through the pure C API of the ffmpeg_bridge shared
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* library; this class never sees an FFmpeg structure or function.
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*/
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class FFmpegDecoder : public Decoder {
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Q_OBJECT
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public:
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// Constructor
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FFmpegDecoder();
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// Destructor
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DECODER_DEFAULT_DESTRUCTOR(FFmpegDecoder)
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virtual QString id() const override;
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virtual bool supports_video() override
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{
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return true;
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}
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virtual bool supports_audio() override
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{
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return true;
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}
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virtual FootageDescription probe(const QString &filename,
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CancelAtom *cancelled) const override;
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protected:
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virtual bool open_internal() override;
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virtual TexturePtr
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retrieve_video_internal(const RetrieveVideoParams &p) override;
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virtual FramePtr
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retrieve_video_frame_internal(const RetrieveVideoParams &p) override;
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virtual bool conform_audio_internal(const QVector<QString> &filenames,
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const AudioParams ¶ms,
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CancelAtom *cancelled) override;
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virtual void close_internal() override;
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virtual Rational get_audio_start_offset() const override;
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private:
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/**
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* @brief Handle a bridge error code
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*
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* Uses the bridge API to retrieve a descriptive string for this error code and sends it to Error(). As such, this
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* function also automatically closes the Decoder.
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*
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* @param error_code
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*/
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static QString f_fmpeg_error(int error_code);
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void free_scaler();
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AVFramePtr transfer_hardware_frame(AVFramePtr f);
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static PixelFormat get_native_pixel_format(int pix_fmt);
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static int get_native_channel_count(int pix_fmt);
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static bool is_pixel_format_glsl_compatible(int f);
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AVFramePtr get_frame_from_cache(const int64_t &t) const;
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void clear_frame_cache();
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AVFramePtr pre_process_frame(AVFramePtr f, const RetrieveVideoParams &p);
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TexturePtr process_frame_into_texture(AVFramePtr f,
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const RetrieveVideoParams &p,
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const AVFramePtr original);
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AVFramePtr retrieve_frame(const Rational &time, CancelAtom *cancelled);
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void remove_first_frame();
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static int maximum_queue_size();
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FBScaler *scaler_;
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int scaler_src_width_;
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int scaler_src_height_;
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int scaler_src_format_;
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int scaler_dst_width_;
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int scaler_dst_height_;
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int scaler_dst_format_;
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int scaler_colrange_;
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int scaler_colspace_;
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FBPacket *working_packet_;
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int64_t second_ts_;
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std::list<AVFramePtr> cached_frames_;
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bool cache_at_zero_;
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bool cache_at_eof_;
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FBDecoder *instance_;
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// Stream parameters cached on open (the stream object itself lives
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// inside the bridge library)
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Rational stream_time_base_;
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int64_t stream_start_time_;
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int64_t stream_duration_;
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int64_t format_start_time_;
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int input_sample_format_;
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int input_sample_rate_;
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uint64_t input_channel_layout_mask_;
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};
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}
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#endif // OAK_FFMPEGDECODER_H
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