Files
oak-editor/app/task/cache/cache.h
T
itsmattkc b9cd83eff1 task: massively simplified task system
Made various changes and fixes to the task system:

- Tasks are built around QtConcurrent rather than QThread. Reduces
  code complexity significantly.
- Task error reporting is now streamlined in both TaskManager and
  TaskDialog.
- Moved ProjectImport/Save/LoadManager to the app/task folder
2020-05-19 02:44:32 +10:00

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1.1 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef CACHETASK_H
#define CACHETASK_H
#include <QtConcurrent/QtConcurrent>
#include "task/render/render.h"
OLIVE_NAMESPACE_ENTER
class CacheTask : public RenderTask
{
Q_OBJECT
public:
CacheTask(ViewerOutput* viewer, int divider, bool in_out_only);
public slots:
virtual bool Run() override;
private:
bool in_out_only_;
int divider_;
};
OLIVE_NAMESPACE_EXIT
#endif // CACHETASK_H