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oak-editor/effects/internal/cornerpineffect.cpp
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/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "cornerpineffect.h"
#include "global/path.h"
#include "timeline/clip.h"
#include "global/debug.h"
CornerPinEffect::CornerPinEffect(Clip* c) : Node(c) {
SetFlags(Node::CoordsFlag | Node::ShaderFlag);
top_left = new Vec2Input(this, "topleft", tr("Top Left"));
top_right = new Vec2Input(this, "topright", tr("Top Right"));
bottom_left = new Vec2Input(this, "bottomleft", tr("Bottom Left"));
bottom_right = new Vec2Input(this, "bottomright", tr("Bottom Right"));
perspective = new BoolInput(this, "perspective", tr("Perspective"));
perspective->SetValueAt(0, true);
top_left_gizmo = add_gizmo(GIZMO_TYPE_DOT);
top_left_gizmo->x_field1 = static_cast<DoubleField*>(top_left->Field(0));
top_left_gizmo->y_field1 = static_cast<DoubleField*>(top_left->Field(1));
top_right_gizmo = add_gizmo(GIZMO_TYPE_DOT);
top_right_gizmo->x_field1 = static_cast<DoubleField*>(top_right->Field(0));
top_right_gizmo->y_field1 = static_cast<DoubleField*>(top_right->Field(1));
bottom_left_gizmo = add_gizmo(GIZMO_TYPE_DOT);
bottom_left_gizmo->x_field1 = static_cast<DoubleField*>(bottom_left->Field(0));
bottom_left_gizmo->y_field1 = static_cast<DoubleField*>(bottom_left->Field(1));
bottom_right_gizmo = add_gizmo(GIZMO_TYPE_DOT);
bottom_right_gizmo->x_field1 = static_cast<DoubleField*>(bottom_right->Field(0));
bottom_right_gizmo->y_field1 = static_cast<DoubleField*>(bottom_right->Field(1));
shader_vert_path_ = "cornerpin.vert";
shader_frag_path_ = "cornerpin.frag";
}
QString CornerPinEffect::name()
{
return tr("Corner Pin");
}
QString CornerPinEffect::id()
{
return "org.olivevideoeditor.Olive.cornerpin";
}
QString CornerPinEffect::category()
{
return tr("Distort");
}
QString CornerPinEffect::description()
{
return tr("Distort/warp this clip by pinning each of its four corners.");
}
EffectType CornerPinEffect::type()
{
return EFFECT_TYPE_EFFECT;
}
olive::TrackType CornerPinEffect::subtype()
{
return olive::kTypeVideo;
}
NodePtr CornerPinEffect::Create(Clip *c)
{
return std::make_shared<CornerPinEffect>(c);
}
void CornerPinEffect::process_coords(double timecode, GLTextureCoords &coords, int) {
coords.vertex_top_left += top_left->GetVector2DAt(timecode);
coords.vertex_top_right += top_right->GetVector2DAt(timecode);
coords.vertex_bottom_left += bottom_left->GetVector2DAt(timecode);
coords.vertex_bottom_right += bottom_right->GetVector2DAt(timecode);
}
void CornerPinEffect::process_shader(double timecode, GLTextureCoords &coords, int) {
shader_program_->setUniformValue("p0", coords.vertex_bottom_left.x(), coords.vertex_bottom_left.y());
shader_program_->setUniformValue("p1", coords.vertex_bottom_right.x(), coords.vertex_bottom_right.y());
shader_program_->setUniformValue("p2", coords.vertex_top_left.x(), coords.vertex_top_left.y());
shader_program_->setUniformValue("p3", coords.vertex_top_right.x(), coords.vertex_top_right.y());
shader_program_->setUniformValue("perspective", perspective->GetBoolAt(timecode));
}
void CornerPinEffect::gizmo_draw(double, GLTextureCoords &coords) {
top_left_gizmo->world_pos[0] = coords.vertex_top_left;
top_right_gizmo->world_pos[0] = coords.vertex_top_right;
bottom_right_gizmo->world_pos[0] = coords.vertex_bottom_right;
bottom_left_gizmo->world_pos[0] = coords.vertex_bottom_left;
}