- OpenGLRenderer: hold the viewer-owned QOpenGLContext in a QPointer so DestroyInternal() safely skips it when the context has already been destroyed by Qt's shared-context lifecycle. Fixes a SIGSEGV when the full gtest suite ran MainWindow.ConstructsOffscreenWithPanelsAndMenus after earlier viewer tests. - PreviewAudioDevice: add SetParams() deriving bytes_per_frame from the audio format (bytes per sample * channel count) instead of staying 0.
165 lines
4.3 KiB
C++
165 lines
4.3 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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Modifications Copyright (C) 2025 mikesolar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef OPENGLCONTEXT_H
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#define OPENGLCONTEXT_H
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#include <QOffscreenSurface>
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#include <QOpenGLBuffer>
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#include <QOpenGLFunctions>
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#include <QOpenGLShader>
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#include <QOpenGLVertexArrayObject>
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#include <QPointer>
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#include <QThread>
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#include <QTimer>
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#include "render/opengl/openglcontextprovider.h"
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#include "render/renderer.h"
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namespace olive
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{
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class OpenGLRenderer : public Renderer, public OpenGLContextProvider {
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Q_OBJECT
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public:
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OpenGLRenderer(QObject *parent = nullptr);
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virtual ~OpenGLRenderer() override;
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void Init(QOpenGLContext *existing_ctx);
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virtual bool Init() override;
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virtual void PostDestroy() override;
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virtual void PostInit() override;
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virtual void ClearDestination(olive::Texture *texture = nullptr,
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double r = 0.0, double g = 0.0,
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double b = 0.0, double a = 0.0) override;
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virtual QVariant CreateNativeShader(olive::ShaderCode code) override;
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virtual void DestroyNativeShader(QVariant shader) override;
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virtual void UploadToTexture(const QVariant &handle,
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const VideoParams ¶ms, const void *data,
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int linesize) override;
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virtual void DownloadFromTexture(const QVariant &handle,
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const VideoParams ¶ms, void *data,
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int linesize) override;
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virtual void Flush() override;
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virtual Color GetPixelFromTexture(olive::Texture *texture,
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const QPointF &pt) override;
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QOpenGLContext *context() const
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{
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return context_.data();
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}
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virtual QOpenGLContext *OpenGLContext() const override
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{
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return context();
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}
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virtual bool IsOpenGL() const override
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{
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return true;
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}
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virtual void AttachOutputTexture(olive::Texture *texture) override;
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virtual void DetachOutputTexture() override;
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bool EnsureContextCurrent(const char *caller);
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protected:
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virtual void Blit(QVariant shader, olive::AcceleratedJob &job,
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olive::Texture *destination,
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olive::VideoParams destination_params,
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bool clear_destination) override;
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virtual QVariant CreateNativeTexture(int width, int height, int depth,
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PixelFormat format, int channel_count,
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const void *data = nullptr,
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int linesize = 0) override;
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virtual void DestroyNativeTexture(QVariant texture) override;
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virtual void DestroyInternal() override;
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void AttachTextureAsDestination(const QVariant &texture);
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void DetachTextureAsDestination();
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private:
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static GLint GetInternalFormat(PixelFormat format, int channel_layout);
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static GLenum GetPixelType(PixelFormat format);
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static GLenum GetPixelFormat(int channel_count);
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void PrepareInputTexture(GLenum target, Texture::Interpolation interp);
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void ClearDestinationInternal(double r = 0.0, double g = 0.0,
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double b = 0.0, double a = 0.0);
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GLuint CompileShader(GLenum type, const QString &code);
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// Guarded pointer: viewer contexts are owned by the widget that created
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// them and may be destroyed before this renderer (e.g. when a QOpenGLWidget
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// tears down its shared context). QPointer auto-nulls in that case so
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// DestroyInternal() never dereferences a dangling context.
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QPointer<QOpenGLContext> context_;
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QOpenGLFunctions *functions_;
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QOffscreenSurface surface_;
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GLuint framebuffer_;
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struct TextureCacheKey {
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int width;
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int height;
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int depth;
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PixelFormat format;
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int channel_count;
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bool operator==(const TextureCacheKey &rhs) const
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{
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return width == rhs.width && height == rhs.height &&
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depth == rhs.depth && format == rhs.format &&
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channel_count == rhs.channel_count;
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}
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};
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QMap<GLuint, TextureCacheKey> texture_params_;
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static const int kTextureCacheMaxSize;
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};
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}
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#endif // OPENGLCONTEXT_H
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