Mike-Solar b0aa683499 fix: dangling OpenGL context crash and uninitialized audio frame size
- OpenGLRenderer: hold the viewer-owned QOpenGLContext in a QPointer so
  DestroyInternal() safely skips it when the context has already been
  destroyed by Qt's shared-context lifecycle. Fixes a SIGSEGV when the
  full gtest suite ran MainWindow.ConstructsOffscreenWithPanelsAndMenus
  after earlier viewer tests.
- PreviewAudioDevice: add SetParams() deriving bytes_per_frame from the
  audio format (bytes per sample * channel count) instead of staying 0.
2026-07-19 13:58:06 +08:00
2026-01-16 21:22:05 +08:00
2026-07-18 20:57:10 +08:00
2026-07-13 14:32:17 +08:00
2026-01-05 14:24:28 +08:00
2026-01-05 14:24:28 +08:00
2024-05-13 14:49:53 +02:00
2026-07-17 22:51:46 +08:00
2026-01-05 16:22:26 +08:00

Oak Video EditorCI

中文

Oak Video Editor is a free non-linear video editor for Windows, macOS, and Linux.

This project is a community-maintained fork of Olive Video Editor. screen

NOTE: Oak Video Editor is alpha software and is considered highly unstable. While we highly appreciate users testing and providing usage information, please use at your own risk.

Binaries

The binary can be downloaded here:

v0.4.2

v0.4.1

v0.4.0

Building from Source

See docs/build.md for build instructions on Windows (MSYS2), Linux (Debian/Ubuntu, Fedora, Arch Linux), and macOS.

Roadmap

Version Theme Core Deliverables Boundary Notes
0.3 Plugin Architecture Milestone Production-ready OpenFX host support Not about quantity of plugins, but "any OFX plugin loads without crashing"
0.4 Color, Audio & Performance .cube/.3dl support, scopes (waveform/vectorscope/histogram), three-way color wheels, waveform auto-sync, BWF timecode sync, audio meters (LUFS/VU), proxy media workflow, hardware-accelerated export (NVENC/VideoToolbox), batch render queue Combines the previous 0.4-0.6 scope into one usability milestone: color workflow, audio sync, and 4K/8K performance
0.5 Animation, Tracking & Collaboration Bézier keyframe curve editor, basic point tracking, image stabilizer, full multicam angle switching, OpenTimelineIO, EDL/XML import/export Combines the previous 0.7-0.8 scope into one timeline/interchange milestone
0.6 Stability Milestone Project file format freeze (backward compatibility promise), crash recovery, autosave, memory optimization "Feature freeze" testing period before 1.0
1.0 Production Ready Complete documentation, installers, known issues list, community support channels Declared "ready for serious projects"
S
Description
No description provided
Readme GPL-3.0
73 MiB
Languages
C++ 87.8%
C 8.2%
CMake 3.3%
GLSL 0.5%