Files
oak-editor/effects/video/inverteffect.h
T

18 lines
345 B
C++

#ifndef INVERTEFFECT_H
#define INVERTEFFECT_H
#include "../effect.h"
//#include <QOpenGLShader>
class InvertEffect : public Effect {
Q_OBJECT
public:
InvertEffect(Clip* c);
void process_gl(long frame, QOpenGLShaderProgram& shaders, GLTextureCoords& coords);
private:
EffectField* amount_val;
};
#endif // INVERTEFFECT_H