The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
96 lines
2.6 KiB
C++
96 lines
2.6 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2020 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "precachetask.h"
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#include "project/project.h"
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namespace olive {
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PreCacheTask::PreCacheTask(VideoStreamPtr footage, Sequence* sequence) :
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RenderTask(new ViewerOutput(), sequence->video_params(), sequence->audio_params()),
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footage_(footage)
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{
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viewer()->set_video_params(sequence->video_params());
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viewer()->set_audio_params(sequence->audio_params());
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video_node_ = new VideoInput();
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video_node_->SetStream(footage);
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NodeParam::ConnectEdge(video_node_->output(), viewer()->texture_input());
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SetTitle(tr("Pre-caching %1:%2").arg(footage->footage()->filename(),
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QString::number(footage->index())));
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}
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PreCacheTask::~PreCacheTask()
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{
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// We created this viewer node ourselves, so now we should delete it
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delete viewer();
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delete video_node_;
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}
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bool PreCacheTask::Run()
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{
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// Get list of invalidated ranges
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TimeRangeList video_range = viewer()->video_frame_cache()->GetInvalidatedRanges();
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// If we're caching only in-out, limit the range to that
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/*
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if (in_out_only_) {
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Sequence* s = static_cast<Sequence*>(viewer()->parent());
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if (s->workarea()->enabled()) {
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video_range = video_range.Intersects(s->workarea()->range());
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}
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}
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*/
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Render(footage_->footage()->project()->color_manager(),
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video_range,
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TimeRangeList(),
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RenderMode::kOnline,
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viewer()->video_frame_cache());
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return true;
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}
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void PreCacheTask::FrameDownloaded(FramePtr frame, const QByteArray &hash, const QVector<rational> ×, qint64 job_time)
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{
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// Do nothing. Pre-cache essentially just creates more frames in the cache, it doesn't need to do
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// anything else.
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Q_UNUSED(frame)
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Q_UNUSED(hash)
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Q_UNUSED(times)
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Q_UNUSED(job_time)
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}
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void PreCacheTask::AudioDownloaded(const TimeRange &range, SampleBufferPtr samples, qint64 job_time)
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{
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// Pre-cache doesn't cache any audio
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Q_UNUSED(range)
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Q_UNUSED(samples)
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Q_UNUSED(job_time)
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}
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}
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