Linux/macOS now follow the local-build path in CI and CD: tooling/install-deps.sh installs the distro codec packages and tooling/ffmpeg/build-ffmpeg.sh builds the pinned static FFmpeg into .cache/ffmpeg, with FFMPEG_DIR/PKG_CONFIG_PATH pointing there. CI caches the built tree keyed on the script, distro and arch (the .build-complete marker rejects partial saves); CD rebuilds it from scratch per its no-cache policy. Windows keeps BtbN's prebuilt shared archive, downloaded from the release page and verified against its checksums.sha256 — no pkg-config is needed there any more. vcpkg.json, the release-only overlay triplets and the x264 mirror overlay are deleted; docs/build.md describes the new flow.
home, title, heroImage, heroText, heroFullScreen, tagline, actions, features, footer
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| true | Oak Video Editor | /images/oak-icon.png | Oak Video Editor | false | A modern, open-source, non-linear editor with a focus on speed and clarity. |
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Copyright © Oak Video Editor |
About Oak
Oak Video Editor is a renamed fork of Olive, focused on delivering a polished, creator-friendly editing experience. This site hosts build notes, project file references, and test plans for contributors.
Quick Start
- Build from source on Windows, macOS, or Linux using the Build guide.
- Learn how project data is stored in the Project File Reference.
- Understand the database write-through persistence in the Project Storage Architecture.
- Keep releases solid by following the Test Plan.