Files
oak-editor/engine/config/config.h
T
Mike-Solar f95590e924 engine: internals supporting the facade migration
UndoStack push_pre_executed, FolderAddChild-based true folder moves,
NodeViewDeleteCommand delete-then-reconnect support, event emission
points for the facade event bus, and related internal adjustments.
2026-07-26 22:43:09 +08:00

100 lines
2.3 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_CONFIG_H
#define OAK_CONFIG_H
#include <QMap>
#include <QString>
#include <QVariant>
#include "node/value.h"
namespace olive
{
#ifndef OAK_CONFIG
#define OAK_CONFIG(x) Config::current()[QStringLiteral(x)]
#endif
#ifndef OAK_CONFIG_STR
#define OAK_CONFIG_STR(x) Config::current()[x]
#endif
class Config {
public:
static Config &current();
void set_defaults();
static void load();
static void save();
/**
* @brief Handler for configuration errors that should be shown to the user
*
* The engine layer cannot show dialogs itself. The UI registers a
* handler (e.g. QMessageBox-based) at startup; without one, errors go
* to the log instead.
*/
using ErrorHandler = void (*)(const QString &title,
const QString &message);
static void set_error_handler(ErrorHandler handler);
/**
* @brief Report an error through the registered error handler
*
* Public so engine-layer code (e.g. EngineCore) can surface errors to
* the user without depending on the UI itself.
*/
static void report_error(const QString &title, const QString &message);
QVariant operator[](const QString &) const;
QVariant &operator[](const QString &);
NodeValue::Type get_config_entry_type(const QString &key) const;
private:
Config();
struct ConfigEntry {
NodeValue::Type type;
QVariant data;
};
void set_entry_internal(const QString &key, NodeValue::Type type,
const QVariant &data);
QMap<QString, ConfigEntry> config_map_;
static Config current_config;
static ErrorHandler error_handler_;
static QString get_config_file_path();
};
}
#endif // OAK_CONFIG_H