- app/ no longer includes engine C++ headers nor holds engine C++ types: engine access goes through the oakengine C ABI plus C++ wrappers (oakutil/oaknode.h, oakutil/oakvideo.h) and app-local mirror types (tooltypes, trackreferencehandle, timelinecommonapp, keyframetypes, subtitleapp, serializedlayoutinfoapp, nodevaluehandle, sliderdisplaytypeapp) - engine: new C ABI functions for block/track/clip/transition navigation and predicates, links, caches, waveform/playback, disk folder, sequence_track_list, node_free, footage_is_valid, block_get_track, get_brush; loadotio/saveotio ported to the current engine API - OTIO is now a required dependency: CI and CD build it on every platform, FindOpenTimelineIO fixed for OTIO 0.16/0.19 (the old deps include requirement silently disabled OTIO everywhere), runtime libraries are bundled into packages and copied next to macOS binaries (oak_copy_otio_runtime) - fix ProjectViewModel drag&drop mime read/write size mismatch (segfault) - unify color label naming (k_olive -> "Oak") in the app-side mirror - docs: OTIO required, FFmpeg minimum corrected to 6.0 (en/zh) - gtest suite: 1925 passed, 0 failed
203 lines
5.2 KiB
C++
203 lines
5.2 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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Modifications Copyright (C) 2025 mikesolar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef OAK_PROJECTEXPLORER_H
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#define OAK_PROJECTEXPLORER_H
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#include <QSortFilterProxyModel>
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#include <QStackedWidget>
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#include <QTimer>
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#include <QTreeView>
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#include "projectviewmodel.h"
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#include "widget/projectexplorer/projectexplorericonview.h"
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#include "widget/projectexplorer/projectexplorerlistview.h"
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#include "widget/projectexplorer/projectexplorertreeview.h"
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#include "widget/projectexplorer/projectexplorernavigation.h"
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#include "widget/projecttoolbar/projecttoolbar.h"
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struct OakEngineNode;
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namespace olive
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{
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/**
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* @brief A widget for browsing through a Project structure.
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*
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* ProjectExplorer automatically handles the view<->model system using a ProjectViewModel. Therefore, all that needs to
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* be provided is the Project structure itself.
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*
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* This widget contains three views, tree view, list view, and icon view. These can be switched at any time.
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*/
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class ProjectExplorer : public QWidget {
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Q_OBJECT
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public:
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ProjectExplorer(QWidget *parent);
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const ProjectToolbar::ViewType &view_type() const;
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oak::Project project() const;
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void set_project(oak::Project p);
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oak::Node get_root() const;
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void set_root(oak::Node item);
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QVector<oak::Node> selected_items() const;
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/**
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* @brief Use a heuristic to determine which (if any) folder is selected
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*
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* Generally for some import/adding processes, we assume that if a folder is selected, the user probably wants to
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* create the new object in it rather than in the root. If, however, more than one folder is selected, we can't
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* truly determine any folder from this and just return the root instead.
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*
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* @return
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*
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* A folder that's heuristically been determined as "selected", or the root directory if none, or nullptr if no
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* project is open.
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*/
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oak::Node get_selected_folder() const;
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/**
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* @brief Access the ViewModel model of the project
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*/
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ProjectViewModel *model();
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void select_all();
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void deselect_all();
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void delete_selected();
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bool select_item(oak::Node n, bool deselect_all_first = true);
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public slots:
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void set_view_type(ProjectToolbar::ViewType type);
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void edit(OakEngineNode *item);
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void rename_selected_item();
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void set_search_filter(const QString &s);
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signals:
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/**
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* @brief Emitted when an Item is double clicked
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*
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* @param item
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*
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* The Item that was double clicked, or nullptr if empty area was double clicked
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*/
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void double_clicked_item(OakEngineNode *item);
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void selection_changed(const QVector<OakEngineNode *> &selected);
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private:
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/**
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* @brief Simple convenience function for adding a view to this stacked widget
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*
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* Mainly for use in the constructor. Adds the view, connects its signals/slots, and sets the model.
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*
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* @param view
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*
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* View to add to the stack
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*/
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void add_view(QAbstractItemView *view);
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/**
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* @brief Browse to a specific folder index in the model
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*
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* Only affects list_view_ and icon_view_.
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*
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* @param index
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*
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* Either an invalid index to return to the project root, or an index to a valid Folder object.
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*/
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void browse_to_folder(const QModelIndex &index);
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int confirm_item_deletion(oak::Node item);
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bool delete_items_internal(const QVector<oak::Node> &selected,
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bool &check_if_item_is_in_use,
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void *command);
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static QString get_human_readable_node_name(const oak::Node &node);
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void update_nav_bar_text();
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/**
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* @brief Get the currently active QAbstractItemView
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*/
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QAbstractItemView *current_view() const;
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QStackedWidget *stacked_widget_;
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ProjectExplorerNavigation *nav_bar_;
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ProjectExplorerIconView *icon_view_;
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ProjectExplorerListView *list_view_;
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ProjectExplorerTreeView *tree_view_;
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ProjectToolbar::ViewType view_type_;
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QSortFilterProxyModel sort_model_;
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ProjectViewModel model_;
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QVector<oak::Node> context_menu_items_;
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private slots:
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void view_empty_area_double_clicked_slot();
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void item_double_clicked_slot(const QModelIndex &index);
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void size_changed_slot(int s);
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void dir_up_slot();
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void show_context_menu();
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void show_item_properties_dialog();
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void reveal_selected_footage();
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void replace_selected_footage();
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void open_context_menu_item_in_new_tab();
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void open_context_menu_item_in_new_window();
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void generate_proxies_for_selected_footage();
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void set_selected_footage_proxy_enabled(bool enabled);
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void reveal_proxy_for_selected_footage();
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void delete_proxies_for_selected_footage();
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void show_proxy_dialog_for_selected_footage();
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void view_selection_changed();
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};
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}
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#endif // OAK_PROJECTEXPLORER_H
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