9daa266189d9d244828cb6adbf5b1b4077ea97ba
Port the C++ menu/shortcut architecture (origin/main) to the Rust shell: - src/actions.rs: action registry (123 entries with stable C++ ids, i18n keys, default key bindings, routing targets) driving both the menu bar and App::bind_keys; src/shortcuts.rs flat table removed. - src/panels/commands.rs: PanelCommandHandler trait routing playback, editing, zoom, markers etc. to the currently focused panel. - make_menus rebuilt from the registry: full File/Edit/View/Playback/ Sequence/Window/Tools/Help trees aligned with the C++ main menu. - src/menus/: shared context-menu infrastructure; right-click menus for timeline (clip/empty/track head/ruler), project explorer, viewers, node editor, inspector effect stack, with i18n EN/ZH. Synchronize/Proxy/Multi-Cam entries exist but stay disabled pending their engine wiring phases.
Oak Video Editor
Oak Video Editor is a free non-linear video editor for Windows, macOS, and Linux.
This project is a community-maintained fork of Olive Video Editor.

NOTE: Oak Video Editor is alpha software and is considered highly unstable. While we highly appreciate users testing and providing usage information, please use at your own risk.
Binaries
The binary can be downloaded here:
Building from Source
See docs/build.md for build instructions on Windows (MSYS2), Linux (Debian/Ubuntu, Fedora, Arch Linux), and macOS.
Documentation
- Project Storage Architecture (中文) — database write-through persistence, node-granular journal, persistent undo
- Build guide · 工程文件格式
Roadmap
| Version | Theme | Core Deliverables | Boundary Notes |
|---|---|---|---|
| 0.3 | Plugin Architecture Milestone | Production-ready OpenFX host support | Not about quantity of plugins, but "any OFX plugin loads without crashing" |
| 0.4 | Color, Audio & Performance | .cube/.3dl support, scopes (waveform/vectorscope/histogram), three-way color wheels, waveform auto-sync, BWF timecode sync, audio meters (LUFS/VU), proxy media workflow, hardware-accelerated export (NVENC/VideoToolbox), batch render queue |
Combines the previous 0.4-0.6 scope into one usability milestone: color workflow, audio sync, and 4K/8K performance |
| 0.5 | Animation, Tracking & Collaboration | Bézier keyframe curve editor, basic point tracking, image stabilizer, full multicam angle switching, OpenTimelineIO, EDL/XML import/export | Combines the previous 0.7-0.8 scope into one timeline/interchange milestone |
| 0.6 | Stability Milestone | Project file format freeze (backward compatibility promise), crash recovery, autosave, memory optimization | "Feature freeze" testing period before 1.0 |
| 1.0 | Production Ready | Complete documentation, installers, known issues list, community support channels | Declared "ready for serious projects" |
Languages
Rust
79.5%
HTML
13.7%
C
5.6%
C++
0.8%
Shell
0.4%