Files
oak-editor/app/render/backend/audio/audiobackend.h
T
itsmattkc 7a6dd02e5b furthered development of audio renderers
Mostly reimplementing functions from other workers to produce audio samples
2019-11-11 11:35:01 +09:00

26 lines
410 B
C++

#ifndef AUDIOBACKEND_H
#define AUDIOBACKEND_H
#include "../audiorenderbackend.h"
class AudioBackend : public AudioRenderBackend
{
Q_OBJECT
public:
AudioBackend(QObject* parent = nullptr);
protected:
virtual bool InitInternal() override;
virtual void CloseInternal() override;
virtual bool CompileInternal() override;
virtual void DecompileInternal() override;
};
#endif // AUDIOBACKEND_H