Files
oak-editor/nodes/inputs/boolinput.cpp
T
2019-05-08 00:41:44 +10:00

17 lines
503 B
C++

#include "boolinput.h"
BoolInput::BoolInput(OldEffectNode* parent, const QString& id, const QString& name, bool savable, bool keyframable) :
NodeIO(parent, id, name, savable, keyframable)
{
BoolField* bool_field = new BoolField(this);
connect(bool_field, SIGNAL(Toggled(bool)), this, SIGNAL(Toggled(bool)));
AddField(bool_field);
AddAcceptedNodeInput(olive::nodes::kBoolean);
}
bool BoolInput::GetBoolAt(double timecode)
{
return static_cast<BoolField*>(Field(0))->GetBoolAt(timecode);
}